Zane

Zane - Class Mods

NEW
Spy

Spy

Headsman's Hand
Headsman's Hand
Our Man Flynt
Our Man Flynt
Commitment
Commitment
Nov 22, 2020 12:31
NEW
Hustler

Hustler

Brainfreeze
Brainfreeze
Like a Ghost
Like a Ghost
Adrenaline
Adrenaline
Oct 24, 2020 13:07
NEW
Conductor

Conductor

Good Misfortune
Good Misfortune
Borrowed Time
Borrowed Time
Adrenaline
Adrenaline
Oct 24, 2020 13:08
NEW
Seein' Dead

Seein' Dead

Violent Violence
Violent Violence
Donnybrook
Donnybrook
Playing Dirty
Playing Dirty
Oct 24, 2020 13:09
NEW
Antifreeze

Antifreeze

Violent Speed
Violent Speed
Violent Momentum
Violent Momentum
Supersonic Man
Supersonic Man
Oct 9, 2020 11:04
NEW
Techspert

Techspert

Ready for Action
Ready for Action
Rise to the Occasion
Rise to the Occasion
Really Expensive Jacket
Really Expensive Jacket
Oct 24, 2020 13:11
NEW
Shockerator

Shockerator

Duct Tape Mod
Duct Tape Mod
Pocket Full of Grenades
Pocket Full of Grenades
Best Served Cold
Best Served Cold
Oct 24, 2020 13:11
NEW
Infiltrator

Infiltrator

Violent Momentum
Violent Momentum
Supersonic Man
Supersonic Man
Like a Ghost
Like a Ghost
Nov 9, 2020 16:12
NEW
Executor

Executor

Violent Violence
Violent Violence
Playing Dirty
Playing Dirty
Good Misfortune
Good Misfortune
Oct 24, 2020 13:13
NEW
Cold Warrior

Cold Warrior

Synchronicity
Synchronicity
Trick of the Light
Trick of the Light
Ready for Action
Ready for Action
Oct 24, 2020 13:13

Zane - Skills

Hitman
Hitman
Under Cover
Under Cover
Doubled Agent
Doubled Agent
The Professional
The Professional
Hitman
Under Cover
Doubled Agent

Skill Type

Augments
Action Skills
Passive Skills
Attuned Element
Pet

Skill Tags

Kill Skills
Melee Skills
Decepti0n Skills
Gunzerking Skills
Phaselock Skills
Melee Skills
Bloodlust Skills
Anarchy Skills
Deathtrap Skills
Sabre Turret Skills
Cryo Skills
Splash Damage Skills
Fire Damage Skills
Iron Bear Skills
Melee Skills
Elemental Skills
Pet Skills
Hunt Skills
Crit Skills
Passive Skill
Points: 5
Adrenaline

Adrenaline

Zane gains increased Action Skill Cooldown Rate.
This bonus is based on the amount of shields he has.
The more percent full, the greater the bonus.

Nov 9, 2020 14:33
Skill Augment
Points: 1
All-rounder

All-rounder

Zane's Barrier becomes a dome, covering all sides.

Cooldown: +20%

Nov 2, 2020 13:33
Skill Augment
Points: 1
Almighty Ordnance

Almighty Ordnance

Hold down [action-skill] or [grenade] while SNTNL is deployed to paint a target area.

SNTNL fires a missile barrage at that area, and if an enemy is killed, SNTNL's duration is reset.

This can only be used once per Action Skill use.

Missiles per Barrage: 4

Nov 2, 2020 12:29
Skill Augment
Points: 1
Bad Dose

Bad Dose

SNTNL occasionally shoots out a beam of Radiation that weakens enemies and buffs Zane.

For every weakened enemy, Zane’s Movement Speed and Fire Rate are increased.
Weakened enemies have decreased Movement Speed and Attack Speed.

Fire Rate: +2.00% per enemy

Movement Speed: +6.00% per enemy

Duration: 12 seconds

Cooldown: 8 seconds

Nov 2, 2020 12:17
Action Skill
Points: 1
Barrier

Barrier

Drop a deployable Barrier that blocks incoming projectiles.
Zane and his allies can shoot through the Barrier, dealing increased Gun Damage.

Pressing [action-skill] or [grenade] while Barrier is active picks up and holds the Barrier, but the size and bonuses are decreased.

Duration: 14 seconds

Cooldown: 24 seconds    

Damage Amp: +25%

Nov 2, 2020 13:18
Passive Skill
Points: 5
Best Served Cold

Best Served Cold

Kill Skill

Whenever Zane kills an enemy, they create a Cryo Nova, dealing damage to all nearby enemies.
This skill has a short cooldown.

Cooldown: 3 seconds

Nov 2, 2020 13:38
Skill Augment
Points: 1
Binary System

Binary System

Whenever Zane swaps places with his Clone, a Cryo Nova is triggered around Zane and his Clone.

Nov 2, 2020 14:43
Passive Skill
Points: 1
Boom. Enhance.

Boom. Enhance.

Whenever Zane summons his Digi-Clone, it consumes up to 3 grenades.
For every grenade consumed, the Digi-Clone gains increased Gun Damage, Max Health, Fire Rate, Reload Speed, and Digi-Clone Duration.

Gun Damage: +20% per grenade

Max Health: +81% per grenade

Fire Rate: +5% per grenade

Reload Speed: +31% per grenade

Digi-Clone Duration: +25.0% seconds per grenade

Nov 9, 2020 16:45
Skill Augment
Points: 1
Boomsday

Boomsday

SNTNL adds a rocket pod to its primary weapons, allowing it to shoot rockets as well as machine guns.

Nov 2, 2020 12:23
Passive Skill
Points: 5
Borrowed Time

Borrowed Time

Zane gains increased Action Skill Duration for every active Action Skill.

Nov 9, 2020 16:32
Skill Augment
Points: 1
Brain Dead

Brain Dead

Whenever Zane kills an enemy with a Critical Hit from his Shoulder Cannon, two charges are instantly returned.

Nov 9, 2020 15:51
Passive Skill
Points: 5
Brainfreeze

Brainfreeze

Whenever Zane scores a Critical Hit on an enemy, there's a chance they will be Slowed.
This effect stacks until the target is Frozen.

Nov 22, 2020 21:04
Passive Skill
Points: 1
Calm, Cool, Collected

Calm, Cool, Collected

Whenever Zane Freezes an enemy, his shield instantly begins recharging.

If Zane's shields are already full, he regenerates health for a few seconds.

If Zane's health is already full, his Action Skill Cooldowns and Durations are immediately reset.

Nov 22, 2020 21:05
Skill Augment
Points: 1
Charged Relay

Charged Relay

Whenever Zane or an ally touches the Barrier, they gain increased Movement Speed and Reload Speed for a few seconds.

Reload Speed: +20%

Movement Speed: +11%    

Duration: 8 seconds after moving away from Barrier

Nov 2, 2020 13:25
Passive Skill
Points: 5
Cold Bore

Cold Bore

Zane gains increased Weapon Swap Speed.
The next shot fired after swapping weapons deals Bonus Cryo Damage.

Nov 9, 2020 13:36
Skill Augment
Points: 1
Colder Shoulder

Colder Shoulder

Converts Zane's MNTIS Shoulder Cannon damage to Cryo Damage but deals reduced damage.
Additionally, Zane gains Increased Cryo Freeze Rate.

Cannon Damage: -10%

Freeze Rate: +20%

Nov 9, 2020 15:51
Passive Skill
Points: 5
Commitment

Commitment

Kill Skill

Zane gains increased Gun Damage and Action Skill Cooldown Rate.

Nov 9, 2020 17:09
Passive Skill
Points: 1
Confident Competence

Confident Competence

While Zane's shields are active, he gains increased Gun Damage and Accuracy.
This bonus is based on the amount of shields he has.
The more percent full, the greater the bonus.

Gun Damage: up to +35%

Accuracy: up to +33%

Nov 9, 2020 16:04
Passive Skill
Points: 5
Cool Hand

Cool Hand

Zane gains increased Reload Speed.

Kill Skill

After killing an enemy, Zane's Reload Speed is increased for a few seconds.
This effect stacks twice.

Duration: 8 seconds

Nov 9, 2020 13:40
Passive Skill
Points: 1
Death Follows Close

Death Follows Close

All of Zane's Kill Skills gain increased effect and duration.

Kill Skill Bonus: +25.0%

Kill Skill Duration: +7 seconds

Nov 9, 2020 16:02
Skill Augment
Points: 1
Deterrence Field

Deterrence Field

Enemies that touch the Barrier take Shock Damage and are staggered.

Nov 2, 2020 13:42
Action Skill
Points: 1
Digi-Clone

Digi-Clone

Spawn a Digi-Clone of Zane.
This clone stays in place, but distracts and fires at enemies.

Pressing [action-skill] or [grenade] while the Clone is active causes Zane and theto swap places

Duration: 15 seconds

Cooldown: 28 seconds

Nov 2, 2020 14:38
Skill Augment
Points: 1
Digital Distribution

Digital Distribution

If Zane takes health damage while the Clone is active, a portion of that damage is shared to his Clone instead.

Shared Health Damage: +75.0%

Nov 2, 2020 15:29
Passive Skill
Points: 1
Distributed Denial

Distributed Denial

Zane's Barrier gains the effects of his currently equipped Shield Mod.
Additionally, shield effects are applied to all allies near the Barrier.
Bonuses to Zane are reduced.

Nov 9, 2020 16:04

Zane - Buffs and Nerfs

Patch & Hotfix 07.23.2020:

  • Addressed a bug where the Operative’s Digi-clone was interacting with certain weapons like the O.P.Q. in a way that received Mayhem damage scaling multiple times.

Patch 06.25.2020:

  • Added the ability for Digi-clone to support damage scaling.

Patch & Hotfix 06.11.2020:

  • Addressed a concern with the Operative’s SNTNL not targeting enemies in some cases.
  • Addressed a reported concern that the Operative’s Action Skill Anointed effects can be affected by other Action Skills when activating two Action Skills at the same time.

Patch & Hotfix 04.23.2020:

Addressed multiple concerns:

  • Action Skills would sometimes stop functioning temporarily for the Operative when getting a Second Wind while the Action Skills were still active.
  • The Operative’s Death Follows Close skill did not modify the damage of the kill skill Best Served Cold.
  • The Operative’s Schadenfreude skill did not apply when damaged by vehicles or other non-enemy sources.
  • The Operative was able to gain more ammo than intended when using Digi-Clone with the Double Barrel skill.
  • The Operative where the Calm, Cool, Collected skill would not trigger when an enemy was frozen by the Operative’s Digi-Clone when using the Double Barrel skill.
  • The Operative’s Digi-clone would share damage when the player still has shield capacity available when using the Digital Distribution skill.
  • Some enemies’ projectiles could damage the Operative when holding the shield.

Hotfix 01.16.2020:

  • Zane Anointment: While Barrier is active, Accuracy is increased by 60%, and Critical Hit damage is increased by 70% (from 30%).
  • Zane Anointment: While SNTL is active, gain 100% (from 50%) of damage as bonus Cryo damage.

Patch 12.12.2019:

  • Addressed a reported concern that Zane’s Quick Breather skill was sometimes not functioning.
  • Addressed a reported concern that Zane’s Schadenfreude skill would sometimes not award the player Shield restoration.
  • Addressed a reported concern that Zane’s Praemunitus skill would sometimes not award the proper size clip on the first clip of the weapon the Digiclone is spawned with.

Patch & Hotfix 11.21.2019:

Hotfix 10.17.2019:

  • Digi-Clone: health increased by 100%.
  • Addressed a bug with Salvation where grenades were giving life-steal.

Hotfix 10.10.2019:

  • Death Follows Close will correctly update several kill skills after unlocking this ability.
  • Zane Anointment: When Zane swaps positions with his Digi-Clone, the damage gained is increased to 130% (up from 75%).

Hotfix 09.27.2019:

  • Digi-Clone Damage Increased by 38%.
  • SNTNL Damage increased by 50%.
  • Cryo Bullets damage penalty removed.
  • Drone Rocket damage increased by 50%.
  • Almighty Ordnance Rockets damage increased by 75%.

Other Borderlands 3 Classes

Moze
Nov 14, 2020 20:47

The Gunner

Moze

  • Description:

    Moze is a battle-hardened former Vladof army soldier who specializes in mechanized combat.

    She uses her action skill to digistruct and climb into her bipedal tank, Iron Bear.

    Iron Bear's arms can be equipped with diverse weaponry:

    • High-velocity Railguns.
    • Rapid-firing Miniguns.
    • Semi-automatic Grenade Launchers.
    • Flamethrowers.
    • Pneumatic fists.
    • Homing Rocket Launchers.
Fl4k
Nov 14, 2020 20:47

The Beastmaster

Fl4k

  • Description:

    FL4K is a wandering robot who always brings one of his three loyal pets into battle to buff stats and attack enemies.

    His action skills lets him:

    • Send forth dive-bombing Rakk, which attack enemies both near and far away.
    • Teleport Gamma Burst-irradiated pets through rifts.
    • Fade Away to temporarily become invisible while moving faster and regenerating health.
Amara
Nov 14, 2020 20:48

The Siren

Amara

  • Description:

    Gifted with powerful Siren abilities, Amara is a renowned champion of the people and bonafide badass.

    Using her action skills, she can:

    • Phaseslam the ground to damage nearby enemies and knock them into the air.
    • Phasegrasp enemies in place with a giant ethereal fist.
    • Phasecast an astral projection of herself that deals damage to everything in its path.