Borderlands 3Skill Tree Calculator

  • Zane

  • Current Level
    2
  • Unused Skill Points
    70
  • Includes 0 Extra Skill Points.
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Action Skill
empty
SNTNL
SNTNL
Digi-Clone
Digi-Clone
Barrier
Barrier
MNTIS Shoulder Cannon
MNTIS Shoulder Cannon
Augment
empty
Winter's Drone
Winter's Drone
Bad Dose
Bad Dose
Static Field
Static Field
Boomsday
Boomsday
Almighty Ordnance
Almighty Ordnance
Binary System
Binary System
Schadenfreude
Schadenfreude
Which One's Real?
Which One's Real?
Doppelbanger
Doppelbanger
Digital Distribution
Digital Distribution
Charged Relay
Charged Relay
Nanites or Some Shite
Nanites or Some Shite
All-rounder
All-rounder
Retaliation
Retaliation
Deterrence Field
Deterrence Field
Colder Shoulder
Colder Shoulder
Wetwork
Wetwork
Brain Drain
Brain Drain
No Way Out
No Way Out
Proliferation
Proliferation
Augment
empty
Winter's Drone
Winter's Drone
Bad Dose
Bad Dose
Static Field
Static Field
Boomsday
Boomsday
Almighty Ordnance
Almighty Ordnance
Binary System
Binary System
Schadenfreude
Schadenfreude
Which One's Real?
Which One's Real?
Doppelbanger
Doppelbanger
Digital Distribution
Digital Distribution
Charged Relay
Charged Relay
Nanites or Some Shite
Nanites or Some Shite
All-rounder
All-rounder
Retaliation
Retaliation
Deterrence Field
Deterrence Field
Colder Shoulder
Colder Shoulder
Wetwork
Wetwork
Brain Drain
Brain Drain
No Way Out
No Way Out
Proliferation
Proliferation
Action Skill
empty
SNTNL
SNTNL
Digi-Clone
Digi-Clone
Barrier
Barrier
MNTIS Shoulder Cannon
MNTIS Shoulder Cannon
Augment
empty
Winter's Drone
Winter's Drone
Bad Dose
Bad Dose
Static Field
Static Field
Boomsday
Boomsday
Almighty Ordnance
Almighty Ordnance
Binary System
Binary System
Schadenfreude
Schadenfreude
Which One's Real?
Which One's Real?
Doppelbanger
Doppelbanger
Digital Distribution
Digital Distribution
Charged Relay
Charged Relay
Nanites or Some Shite
Nanites or Some Shite
All-rounder
All-rounder
Retaliation
Retaliation
Deterrence Field
Deterrence Field
Colder Shoulder
Colder Shoulder
Wetwork
Wetwork
Brain Drain
Brain Drain
No Way Out
No Way Out
Proliferation
Proliferation
Augment
empty
Winter's Drone
Winter's Drone
Bad Dose
Bad Dose
Static Field
Static Field
Boomsday
Boomsday
Almighty Ordnance
Almighty Ordnance
Binary System
Binary System
Schadenfreude
Schadenfreude
Which One's Real?
Which One's Real?
Doppelbanger
Doppelbanger
Digital Distribution
Digital Distribution
Charged Relay
Charged Relay
Nanites or Some Shite
Nanites or Some Shite
All-rounder
All-rounder
Retaliation
Retaliation
Deterrence Field
Deterrence Field
Colder Shoulder
Colder Shoulder
Wetwork
Wetwork
Brain Drain
Brain Drain
No Way Out
No Way Out
Proliferation
Proliferation
Whisper of Rot
Rage of the Ancients
Wyvern Companion
Mushroom Companion
Spellweaving
Dirty Fighting
Demi-Lich Companion
Main Feat
empty
Side Feat
empty
Action Skill
empty
Plaguestorm
Plaguestorm
Bog Totem
Bog Totem
Feral Surge
Feral Surge
Dreadwind
Dreadwind
Storm Dragon's Judgment
Storm Dragon's Judgment
Cleansing Flames
Cleansing Flames
Blizzard
Blizzard
Barrage
Barrage
Polymorph
Polymorph
Ambi-Hextrous
Ambi-Hextrous
Ghost Blade
Ghost Blade
From the Shadows
From the Shadows
Reaper of Bones
Reaper of Bones
Dire Sacrifice
Dire Sacrifice
Needed Points: 20
Zane

Proliferation

MNTIS gets extra Charges and increases its Damage. The more charges remain the greater the Damage Bonus.

Charges: +2
MNTIS Damage: +20% /charge

Needed Points: 15
Zane

No Way Out

MNTIS now pulls enemies to you and hit enemies take increased Damage for a short time.

But increases MNTIS Cooldown.

Duration: 6s
Damage taken: +25%
MNTIS Cooldown: +20%

Needed Points: 10
Zane

Brain Drain

Scoring Critical Kills with MNTIS restores 2 Charges.

Needed Points: 10
Zane

Wetwork

Enemies killed by MNTIS explode, dealing Fire Area Skill Damage. Killed enemies also leave a Fire Puddle for 10s, dealing Fire Damage.

Needed Points: 5
Zane

Colder Shoulder

Converts MNTIS' and Wetwork's damage to Cryo Damage, but reduces Damage.

Increases your Cryo Efficiency.

MNTIS Damage: -10%
Cryo Efficiency: +20%

Needed Points: 0
Zane

MNTIS Shoulder Cannon

Action Skill Ability:
Press [action-skill] consumes a charge and fires your MNTIS Shoulder Cannon at your crosshairs.

Max Charges: 3
Cooldown: 12s

Needed Points: 15
Zane

Deterrence Field

Barrier now staggers nearby enemies, dealing Shock Skill Damage.

Also, while holding Barrier your Melee Attack Damage is converted to Shock Damage.

Needed Points: 15
Zane

Retaliation

When the deployed Barrier takes damage, you and allies near it gain increased Gun Damage for a short time.

Duration: 3s
Gun Damage: +10%

Needed Points: 10
Zane

All-rounder

Barrier becomes a dome, covering all sides.

Barrier Cooldown: +20%

Needed Points: 10
Zane

Nanites or Some Shite

Near the deployed Barrier you and allies gain improved Reload Speed, Shield Recharge Delay, and Health Regeneration.

Reload Speed: +11%
Recharge Delay: -33%
Missing-Health Regen/s: +4%

Needed Points: 5
Zane

Charged Relay

Near the deployed Barrier you and allies gain increased Movement Speed and Reload Speed.
These Bonuses remain for 3s after moving away.

Move Speed: +11%
Reload Speed: +20%

Needed Points: 0
Zane

Barrier

Deploy a Barrier that blocks incoming projectiles.
Your and allied projectiles flying through Barrier get amped, dealing increased Damage.

Action Skill Ability:
Press [action-skill] to pick up and hold Barrier, this reduces its Size and Amp Damage.

Duration: 14s
Cooldown
: 24s
Amp Damage: +25%
Amp Damage: +14.4% (holding)

Needed Points: 15
Zane

Digital Distribution

You deflect some of your Health Damage taken to your Clone.

Health Damage deflected: 25%

Needed Points: 15
Zane

Doppelbanger

Hold [action-skill] to end Digi-Clone early.

When Digi-Clone ends he explodes, dealing Physical Area Skill Damage.
The longer he was active, the lower the damage.

Needed Points: 10
Zane

Which One's Real?

Activating Digi-Clone or swapping places makes enemies more likely to target Clone for a short time.

Duration: 4s

Needed Points: 10
Zane

Schadenfreude

Your Shield restores for all Damage Clone takes.

Needed Points: 5
Zane

Binary System

Swapping places with Clone creates a Cryo Nova on both of you, dealing Cryo Area Skill Damage.

Needed Points: 0
Zane

Digi-Clone

Summon a stationary Clone of yourself that shoots at enemies, dealing Physical Skill Damage.
Clone gets a copy of your Shield with its Effects.

Action Skill Ability:
Press [action-skill] to swap places with Clone.

Duration: 15s
Cooldown: 28s

Needed Points: 15
Zane

Almighty Ordnance

Once while SNTNL is active you can hold [action-skill] to target an area.

SNTNL fires 4 missiles at the area, dealing Physical Area Skill Damage. Killing an enemy with a missile resets SNTNL's Duration.

Needed Points: 15
Zane

Boomsday

SNTNL now also fires Rockets that deal Physical Area Skill Damage.

Needed Points: 10
Zane

Static Field

SNTNL now tethers to shielded enemies, dealing Shock Skill Damage and restoring your Shield.

Cooldown: 2s

Needed Points: 10
Zane

Bad Dose

SNTNL can now tether to enemies, dealing Radiation Damage for 1s.
Each tether transfers Movement Speed and Fire Rate from an enemy to you for a short time.

Cooldown: 8s
Duration: 12s
Fire Rate: +2% /enemy
Move Speed: +6% /enemy

Needed Points: 5
Zane

Winter's Drone

Converts SNTNL's shots and Boomsday to Cryo Damage.

Needed Points: 0
Zane

SNTNL

Summon a flying SNTNL Drone that shoots at enemies, dealing Physical Skill Damage.
SNTNL can fly through terrain and enemies, dealing Physical Skill Damage.

Action Skill Ability:
Press [action-skill] to focus SNTNL's attacks on your target.

Duration: 24s
Cooldown: 60s

0
Under Cover
Adrenaline

Adrenaline

Tier: 0
Max Points: 5

Passive Skill

Increases your Skill Cooldown Rate.
The fuller your Shield the greater this bonus.

*Advanced Details on Skill Page.
`Cooldown Rate`,`up to +x%`,7____
Passive Skill
Adrenaline
0/5
Hearty Stock

Hearty Stock

Tier: 0
Max Points: 3

Passive Skill

Increases your Maximum Shield.

*Advanced Details on Skill Page.
`Max-Shield`,`+x%`,10____
Passive Skill
Hearty Stock
0/3
Ready for Action

Ready for Action

Tier: 0
Max Points: 5

Passive Skill

Improves your Shield Recharge Rate and Delay.

*Advanced Details on Skill Page.
`Recharge Rate`,`+x%`,6_`Recharge Delay`,`-x%`,8___
Passive Skill
Ready for Action
0/5
Brain Freeze

Brain Freeze

Tier: 5
Max Points: 5

Passive Skill

Scoring a Critical Hit has a chance to Slow the target. This stacks until the target is Frozen*.

*Advanced Details on Skill Page.
`Slow Chance`,`x%`,4____
Passive Skill
Brain Freeze
0/5
Stiff Upper Lip

Stiff Upper Lip

Tier: 5
Max Points: 3

Passive Skill

Taking damage, causes you to develop Resistance to that damage type.

*Advanced Details on Skill Page.
`Damage-Type Resistance`,`+x%`,6.5____
Passive Skill
Stiff Upper Lip
0/3
Rise to the Occasion

Rise to the Occasion

Tier: 5
Max Points: 5

Passive Skill

You gain passive Health Regeneration.
The lower your shield the greater this bonus.

*Advanced Details on Skill Page.
`Max-Health Regen/s`,`up to +x%`,1____
Passive Skill
Rise to the Occasion
0/5
Distributed Denial

Distributed Denial

Tier: 10
Max Points: 1

Passive Skill

Barrier gains the effects of your currently equipped Shield.

Your Barrier also shares these shield effects with nearby allies. You receive reduced effects.

*Advanced Details on Skill Page.
____
Passive Skill
Distributed Denial
0/1
Really Expensive Jacket

Really Expensive Jacket

Tier: 15
Max Points: 1

Passive Skill

Reduces the Duration of Elemental Status Effects applied to you.

*Advanced Details on Skill Page.
`Status Duration`,`-x%`,100____
Passive Skill
Really Expensive Jacket
0/1
Best Served Cold

Best Served Cold

Tier: 15
Max Points: 5

Kill Skill

Killing an enemy creates a Nova on you, dealing Cryo Area Skill Damage.

Cooldown: 3s

*Advanced Details on Skill Page.
____
Kill Skill
Best Served Cold
0/5
Futility Belt

Futility Belt

Tier: 15
Max Points: 1

Kill Skill

Killing an enemy, converts elemental damage you take to Physical Damage for a short time.

Passively increases Physical Damage Resistance.

Physical Resistance: +18%
Duration: 8s

*Advanced Details on Skill Page.
____
Kill Skill
Futility Belt
0/1
Refreshment

Refreshment

Tier: 20
Max Points: 3

Passive Skill

Dealing Damage to Frozen enemies heals you.

*Advanced Details on Skill Page.
`Frozen Target: Lifesteal`,`x%`,8____
Passive Skill
Refreshment
0/3
Calm, Cool, Collected

Calm, Cool, Collected

Tier: 20
Max Points: 1

Passive Skill

Freezing an enemy starts your Shield Recharge.
If your Shield is full, you gain Health Regeneration for a short time. If your Health is full, your Skill Cooldowns or Durations reset.

Max-Health Regen/s: 3%
Regen Duration: 3s

*Advanced Details on Skill Page.
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Passive Skill
Calm, Cool, Collected
0/1
Nerves of Steel

Nerves of Steel

Tier: 20
Max Points: 3

Passive Skill

While your Shield is full you stack Accuracy and Handling. All stacks are lost upon taking damage.

Max Stacks: 15

*Advanced Details on Skill Page.
`Accuracy`,`+x% /s`,2_`Handling`,`+x% /s`,2.5___
Passive Skill
Nerves of Steel
0/3
Confident Competence

Confident Competence

Tier: 25
Max Points: 1

Passive Skill

While your Shield is active, you gain increased Gun Damage and Accuracy.
The fuller your Shield the great this bonus.

Gun Damage: up to +35%
Accuracy: up to +50%

*Advanced Details on Skill Page.
____
Passive Skill
Confident Competence
0/1
Reset Tree
0
Hitman
0
Select Class
Blightcaller
Blightcaller
Brr-Zerker
Brr-Zerker
Clawbringer
Clawbringer
Graveborn
Graveborn
Spellshot
Spellshot
Spore Warden
Spore Warden
Stabbomancer
Stabbomancer
Violent Speed

Violent Speed

Tier: 0
Max Points: 5

Kill Skill

Killing an enemy grants stacking Movement Speed for a short time.

Max Stacks: 2
Stack Duration: 8s

*Advanced Details on Skill Page.
`Move Speed`,`+x% /stack`,4____
Kill Skill
Violent Speed
0/5
Cold Bore

Cold Bore

Tier: 0
Max Points: 5

Passive Skill

Increases your Weapon Swap Speed.

Swapping Weapons adds Bonus Cryo Damage* to your next shot.

*Advanced Details on Skill Page.
`Swap Speed`,`+x%`,15_`Bonus Cryo Damage`,`+x%`,40___
Passive Skill
Cold Bore
0/5
Violent Momentum

Violent Momentum

Tier: 0
Max Points: 5

Passive Skill

While moving, you gain increased Gun Damage*.
The faster you move, the greater this bonus.

*Benefits from Kill Skill Increases.

*Advanced Details on Skill Page.
`Gun Damage (walking)`,`+x%`,4____
Passive Skill
Violent Momentum
0/5
Cool Hand

Cool Hand

Tier: 5
Max Points: 5

Kill Skill

Increases your Reload Speed.

Killing an enemy grants extra stacking Reload Speed for a short time.

Max Stacks: 2
Stack Duration: 8s

*Advanced Details on Skill Page.
`Reload Speed`,`+x%`,3_`Extra Reload Speed`,`+x% /stack`,4___
Kill Skill
Cool Hand
0/5
Drone Delivery

Drone Delivery

Tier: 5
Max Points: 1

Passive Skill

SNTNL can now drop your equipped Grenade on enemies for free.

Cooldown: 15s

*Advanced Details on Skill Page.
____
Passive Skill
Drone Delivery
0/1
Salvation

Salvation

Tier: 5
Max Points: 5

Kill Skill

Killing an enemy, grants you Gun Damage Lifesteal for a short time.

Duration: 8s

*Advanced Details on Skill Page.
`Gun Dmg: Lifesteal`,`x%`,2____
Kill Skill
Salvation
0/5
Seein' Red

Seein' Red

Tier: 10
Max Points: 1

Passive Skill

Activating an Action Skill also activates all your Kill Skills.

Increases the Effect of your Kill Skill Bonuses.

Kill Skill Bonuses: +15%

*Advanced Details on Skill Page.
____
Passive Skill
Seein' Red
0/1
Violent Violence

Violent Violence

Tier: 15
Max Points: 5

Kill Skill

Killing an enemy grants stacking Fire Rate and Burst-Fire Delay for a short time.

Max Stacks: 2
Stack Duration: 8s

*Advanced Details on Skill Page.
`Fire Rate`,`+x% /stack`,3_`Burst-Fire Delay`,`+x% /stack`,4___
Kill Skill
Violent Violence
0/5
Playing Dirty

Playing Dirty

Tier: 15
Max Points: 5

Kill Skill

Killing an enemy has a chance to add 1 Extra Projectile to each of your next 5 shots.
Triggering this effect early resets the shot count.

*Advanced Details on Skill Page.
`Chance`,`x%`,10____
Kill Skill
Playing Dirty
0/5
Good Misfortune

Good Misfortune

Tier: 20
Max Points: 3

Kill Skill

Killing an enemy extends your Action Skill Duration. This has diminishing returns.

*Advanced Details on Skill Page.
`Action Skill Duration`,`up to +x%`,4____
Kill Skill
Good Misfortune
0/3
Death Follows Close

Death Follows Close

Tier: 25
Max Points: 1

Passive Skill

Increases the Effect and Duration of your Kill Skill Bonuses.

Kill Skill Bonuses: +25%
Kill Skill Duration: +7s

*Advanced Details on Skill Page.
____
Passive Skill
Death Follows Close
0/1
Reset Tree
0
Doubled Agent
Synchronicity

Synchronicity

Tier: 0
Max Points: 5

Passive Skill

Each active Action Skill increases your Gun Damage.

*Advanced Details on Skill Page.
`Gun Damage`,`+x% /skill`,4____
Passive Skill
Synchronicity
0/5
Praemunitus

Praemunitus

Tier: 0
Max Points: 3

Passive Skill

Increases your and Clone's Magazine Size.

*Advanced Details on Skill Page.
`Mag Size`,`+x%`,8.333____
Passive Skill
Praemunitus
0/3
Borrowed Time

Borrowed Time

Tier: 0
Max Points: 5

Passive Skill

Each active Action Skill* increases Action Skill Duration.

*Advanced Details on Skill Page.
`Action Skill Duration`,`+x% /skill`,6____
Passive Skill
Borrowed Time
0/5
Donnybrook

Donnybrook

Tier: 5
Max Points: 5

Kill Skill

Killing an enemy stacks your and Clone's Health Regeneration and Gun Damage for a short time.
Clone kills also trigger this skill.

Max Stacks: 2
Stack Duration: 8s

*Advanced Details on Skill Page.
`Missing-Health Regen/s`,`+x% /stack`,0.5_`Gun Damage`,`+x% /stack`,3___
Kill Skill
Donnybrook
0/5
Fractal Frags

Fractal Frags

Tier: 5
Max Points: 1

Kill Skill

Killing an enemy gives Clone a chance to throw a copy of your equipped grenade.

On Digi-Clone start and end, Clone always throws a grenade.

Chance: 30%

*Advanced Details on Skill Page.
____
Kill Skill
Fractal Frags
0/1
Duct Tape Mod

Duct Tape Mod

Tier: 5
Max Points: 5

Passive Skill

You become Immune to your own damage dealt.

Your 1st shot after a reload has a chance to throw your equipped grenade. Free grenades if your reserve is empty. This skill has a short cooldown.

Cooldown: 8s

*Advanced Details on Skill Page.
`Chance`,`x%`,4____
Passive Skill
Duct Tape Mod
0/5
Quick Breather

Quick Breather

Tier: 10
Max Points: 1

Passive Skill

Swapping places with Clone heals Clone for 50% Missing-Health and starts your Shield Recharge.

*Advanced Details on Skill Page.
____
Passive Skill
Quick Breather
0/1
Pocket Full of Grenades

Pocket Full of Grenades

Tier: 15
Max Points: 3

Kill Skill

Killing an enemy grants stacking Grenade Regeneration for a short time.

Max Stacks: 2
Stack Duration: 8s

*Advanced Details on Skill Page.
`Grenade Regen/s`,`x% /stack`,5____
Kill Skill
Pocket Full of Grenades
0/3
Old-U

Old-U

Tier: 15
Max Points: 1

Passive Skill

You can now press [action-skill] to sacrifice Clone to gain gain a full health Second Wind.

Max-Health Restored: 100%

*Advanced Details on Skill Page.
____
Passive Skill
Old-U
0/1
Supersonic Man

Supersonic Man

Tier: 15
Max Points: 3

Passive Skill

Each active Action Skill* increases your Movement Speed.

*Advanced Details on Skill Page.
`Move Speed`,`+x% /skill`,4____
Passive Skill
Supersonic Man
0/3
Like a Ghost

Like a Ghost

Tier: 20
Max Points: 3

Passive Skill

You and Clone gain a chance to Evade Bullets.
Activating an Action Skill stacks extra Evasion Chance for a short time.

Max Stacks: 2
Stack Duration
: 8s

*Advanced Details on Skill Page.
`Evasion Chance`,`x%`,5_`Extra: Evasion Chance`,`x% /stack`,5___
Passive Skill
Like a Ghost
0/3
Boom. Enhance.

Boom. Enhance.

Tier: 20
Max Points: 1

Passive Skill

Activating Digi-Clone consumes up to 3 grenades and increases Clone's Fire Rate, Gun Damage, Reload Speed, Max-Health, and Duration.

Fire Rate: +5% /grenade
Gun Damage: +20% /grenade
Reload Speed: +45% /grenade
Max-Health: +81% /grenade
Duration: +25% /grenade

*Advanced Details on Skill Page.
____
Passive Skill
Boom. Enhance.
0/1
Trick of the Light

Trick of the Light

Tier: 20
Max Points: 3

Passive Skill

You deal Bonus Cryo Damage to enemies who aren't targeting you.

SNTNL always deals Bonus Cryo Damage.

*Advanced Details on Skill Page.
`Bonus Cryo Damage`,`+x%`,15_`SNTNL: Bonus Cryo Damage`,`+x%`,15___
Passive Skill
Trick of the Light
0/3
Double Barrel

Double Barrel

Tier: 25
Max Points: 1

Passive Skill

Activating Digi-Clone now also clones your held Gun, but with less damage.

Swapping places with Clone increases your and Clone's Gun Damage.

Gun Damage: +25%
Clone: Gun Damage: -30%

*Advanced Details on Skill Page.
____
Passive Skill
Double Barrel
0/1
Reset Tree
0
The Professional
Man of Focus

Man of Focus

Tier: 0
Max Points: 5

Passive Skill

Activating an Action Skill grants you stacking Accuracy and Handling for a short time.

Max Stacks: 10
Stack Duration
: 12s

*Advanced Details on Skill Page.
`Accuracy`,`+x% /stack`,8_`Handling`,`+x% /stack`,8___
Passive Skill
Man of Focus
0/5
Renegade

Renegade

Tier: 0
Max Points: 3

Passive Skill

Scoring a Critical Hit, grants you Health Regeneration for a short time.

Duration: 12s

*Advanced Details on Skill Page.
`Max-Health Regen/s`,`+x%`,0.5____
Passive Skill
Renegade
0/3
Déjà Vu

Déjà Vu

Tier: 0
Max Points: 5

Kill Skill

Killing an enemy with a Critical Hit has a chance to instantly reload 1 ammo*.

*Advanced Details on Skill Page.
`Chance`,`x%`,9____
Kill Skill
Déjà Vu
0/5
Headsman's Hand

Headsman's Hand

Tier: 5
Max Points: 5

Kill Skill

Killing an enemy grants stacking Critical Damage for a short time.

Max Stacks: 2
Stack Duration: 8s

*Advanced Details on Skill Page.
`Crit Damage`,`+x% /stack`,4____
Kill Skill
Headsman's Hand
0/5
Tunnel Vision

Tunnel Vision

Tier: 5
Max Points: 3

Passive Skill

While moving, you gain increased Accuracy and Handling.
The faster you move, the greater this bonus.

*Advanced Details on Skill Page.
`Accuracy (walking)`,`up to +x%`,10_`Handling (walking)`,`up to +x%`,11___
Passive Skill
Tunnel Vision
0/3
Commitment

Commitment

Tier: 5
Max Points: 5

Kill Skill

Killing an enemy grants stacking Gun Damage and Skill Cooldown Rate for a short time.

Max Stacks: 2
Stack Duration: 8s

*Advanced Details on Skill Page.
`Gun Damage`,`+x% /stack`,4_`Cooldown Rate`,`+x% /stack`,4___
Kill Skill
Commitment
0/5
Fugitive

Fugitive

Tier: 10
Max Points: 1

Passive Skill

You can now sprint and shoot at the same time.

*Advanced Details on Skill Page.
____
Passive Skill
Fugitive
0/1
Domino Effect

Domino Effect

Tier: 15
Max Points: 5

Passive Skill

Scoring a Critical Hit, increases your Fire Rate, Reload Speed and Burst-Fire Delay for a short time. Scoring a Action Skill Critical hit doubles this bonus.

Duration: 8s

*Advanced Details on Skill Page.
`Fire Rate`,`+x%`,3_`Reload Speed`,`+x%`,4_`Burst-Fire Delay`,`+x%`,4__
Passive Skill
Domino Effect
0/5
The Art of War

The Art of War

Tier: 15
Max Points: 5

Passive Skill

Activating an Action Skill or an Action Skill Ability stacks up Gun Damage.
Your next shot consumes all stacks.

Max Stacks: 10

*Advanced Details on Skill Page.
`Gun Damage`,`+x% /stack`,3____
Passive Skill
The Art of War
0/5
Sheer Will

Sheer Will

Tier: 20
Max Points: 3

Passive Skill

Increases your Skill Cooldown Rate.

Scoring a Critical Hit stacks extra Cooldown Rate*.

Max Stacks: 15
Stack Duration
: 8s

*Advanced Details on Skill Page.
`Cooldown Rate`,`+x%`,5_`Extra Cooldown Rate`,`+x% /stack`,2.5___
Passive Skill
Sheer Will
0/3
Eraser

Eraser

Tier: 20
Max Points: 3

Passive Skill

Your and Clone's Critical Hits Pierce enemies once, dealing increasing Damage*.

*Advanced Details on Skill Page.
`Pierce Damage`,`+x% of hit`,40____
Passive Skill
Eraser
0/3
Our Man Flynt

Our Man Flynt

Tier: 25
Max Points: 1

Passive Skill

Aiming adds Bonus Damage to your guns and scoring a critical hit applies their Status Effect.

Bonus Damage: +25%

*Advanced Details on Skill Page.
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Passive Skill
Our Man Flynt
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