Increases Damage and Bullet Speed with all guns types.
Increases Critical Hit Damage and Melee Damage.
Improves your Shield Capacity and Shield Recharge Delay.
Press [action-skill] to lock an enemy in another dimension, preventing him from fighting back for a short while.
Some enemies cannot be Phaselocked and instead instantly take damage.
Increases Magazine Size and Reload Speed with all weapon types.
If the enemy you have Phaselocked is killed, it generates Life Orbs that automatically seek out and heal you and your friends.
The healing is stronger when you or your friend's health is low.
Increases the duration of Phaselock.
While you have an enemy Phaselocked you gain increased Fire Rate and Damage with all gun types.
Phaselocking an enemy causes a fiery explosion, damaging all nearby enemies.
Shooting other players heals them.
Also increases your Maximum Health.
After killing an enemy you gain the ability to deflect enemy bullets, sending them flying towards nearby enemies.
You take reduced damage from deflected bullets.
Kinetic Reflection only works with bullets.
This effect lasts for a short time.
While you have an enemy Phaselocked all of your shots that hit enemies have a chance to ricochet and hit another nearby enemy.
Chain Reaction only works with bullets.
Your melee attacks deal additional Fire Damage.
Also, when your shields become depleted you create a fiery explosion, damaging nearby enemies.
Your shields must fully recharge between explosions.
When you take Health Damage there is a chance that your attacker takes damage equal of the amount of health you lost.
Your Movement Speed increases while your shields are depleted.
Killing an enemy causes your Shield to quickly regenerate and increase your Reload Speed for a few seconds.
Cloud Kill (Skill)
Shooting an enemy creates a lingering Acid Cloud, dealing constant Corrosion Damage to enemies who touch it.
Only one Acid Cloud can be active at a time.
You can instantly revive a friend in Fight for Your Life by using Phaselock on him/her.
Action Skill Augmentation
Your Phaselock ability now also pulls nearby enemies toward the original target.
This deals a small amount of damage to the affected enemies.
While having an enemy Phaselocked you and your friends Regenerate Health.
Increases the Cooldown Rate of your Phaselock ability.
You deal increased Gun Damage to any enemy who has more than 50% of his health remaining.
You constantly Regenerate Health.
The lower your current Health, the more powerful the Regeneration.
Action Skill Augmentation
Killing an enemy causes you to Steal Health from any enemy you damage.
This effect lasts a short while.
Action Skill Alteration
Phaselock causes enemies to turn on their friends instead of being locked down.
Additionally, Phaselock's Duration is increased.
Press [melee] to throw an Orb of Slag that constantly damages enemies near it.
This ability has a cooldown.
Pressing [melee] when Scorn is on cooldown will perform a regular melee attack.