Borderlands 3Skill Tree Calculator

  • FL4K

    The Beastmaster

  • Current Level
    2
  • Unused Skill Points
    40
  • Includes 0 Extra Skill Points.
Reset All
Share Build

You send forth 2 Fire Rakk that attack an enemy dealing Fire Area Skill Damage.
This skill has multiple charges.

Cooldown: 18s
Skill Charges: 2

Rakk Attack!

You are joined by a Spiderant Companion.
Issuing an Attack Command, causes the Spiderant to charge into enemies.

You gain passive Health Regeneration.

Max-Health Regen/s: +1%

Spiderant Centurion
Rakk Open a Cold One

Dealing Damage with Rakk Attack, restores a portion of your Health.

Max-Health restored: 7%

Falconer's Feast

Your Spiderant evolves into a Scorcher, that deals Fire Damage to nearby enemies.
Issuing an Attack Command, causes the Scorcher to charge into enemies.

You gain passive Health Regeneration and increased Elemental Damage.

Max-Health Regen/s: +1%
Elemental Damage: +10%

Spiderant Scorcher
Flock 'N Load

Your Spiderant evolves into a Countess.
Issuing an Attack Command, causes the Countess to burrow underground and then emerge dealing Corrosive Area Damage.

You gain passive Health Regeneration and Damage Resistance.

Max-Health Regen/s: +1%
Damage Resistance: +5%

Spiderant Countess

Rakk Attack gets increased Cooldown Rate and 1 Extra Charge.

Cooldown Rate: +20%

Rakkcelerate

You teleport your Pet through a Rift at the target location, dealing Radiation Area Skill Damage.
This adds Bonus Radiation Damage to your pet's attacks, prevents damage beyond 1 Health and enlarges it for the duration.

For twice the Cooldown, you can use this skill to revive your Pet, restoring 30% of its Health and teleporting it through the Rift.

Duration: 20s
Cooldown: 30s

Gamma Burst

You are joined by a Skag Companion.
Issuing an Attack Command, causes the Skag to vomit acid onto enemies.

Increases your Damage dealt.

Damage: +5%

Guard Skag

While Gamma Burst is active, your Pet radiates, dealing constant Radiation Area Damage to nearby enemies.

Atomic Aroma

While Gamma Burst is active, you deal increased Damage.

Damage: +20%

Empathic Rage

Your Skag evolves into a Great Horned Skag.
Issuing an Attack Command, causes the Great Horned Skag to charge and knock up enemies.

Increases your Damage dealt and Gun Damage.

Damage: +5%
Gun Damage: +10%

Great Horned Skag

When you or your Pet kill an enemy during Gamma Burst extends its duration and increases Pet Damage for the duration.
These effects stack.

Max Stacks: 5
Gamma Burst Duration: +3s /kill
Pet Damage: +10% /kill

Endurance

Your Skag evolves into an Eridian Skag.
Issuing an Attack Command creates a Singularity on the Eridian Skag that pulls in nearby enemies.

Increases your Damage dealt and Fire Rate.

Damage: +5%
Fire Rate
: +5%

Eridian Skag

The Rift Gamma Burst creates remains for the full duration, granting Health Regeneration to nearby allies.

Max-Health Regen/s: +20%

Burst Aid

You become Invisible and increase your Health Regeneration and Movement Speed.
While cloaked you can fire 3 shoots that are guaranteed Critical Hits.

Duration: 15s
Cooldown: 45s

Move Speed: +25%
Max-Health Regen/s: +3%
Crit Damage
: +200%

Fade Away

You are joined by a Jabber Companion with a Pistol.
Issuing an Attack Command, causes the Jabber to throw a Radiation Barrel at an enemy.

Increases your Movement Speed.

Move Speed: +5%

Jabber Sidekick

Fade Away no longer ends after 3 shots, but it has less Duration and Critical Damage.

Crit Damage: +25%
Fade Away Duration: 5s

Guerrillas in the Mist

When Fade Away ends, your pet Taunts nearby enemies and receives increased Damage Resistance for a short time.

Taunt Duration: 6s
Pet Damage Resistance: +80%

Loader Pets are unsupported!
Not My Circus

Your Jabber evolves into a Beefcake with a Shotgun.
Issuing an Attack Command, causes the Beefcake to pull out a club that knocks back enemies.

Increases your Movement Speed and Maximum Health.

Movement Speed: +5%
Max-Health: +10%

Beefcake Jabber

Your Health Regeneration and Movement Speed bonuses persists for 10s after Fade Away ends.

Until You Are Dead

Your Jabber evolves into a Gunslinger with an SMG.
Issuing an Attack Command, equips the Gunslinger with a Launcher for a short time.

Increases your Movement Speed and Critical Damage.

Movement Speed: +5%
Crit Damage: +5%

Gunslinger Jabber

Hitting a target during Fade Away increases your Critical Damage. This resets every 3 hits.

Crit Damage: +75% /hit

Unblinking Eye

You toss out a Trap that sends out Zero Gravity impulses every 3s, causing enemies to levitate in a large radius and be stunned for 1s.

You can pick up the Trap to end Gravity Snare early and refund a portion of its Cooldown.

Duration: 16s
Cooldown: 36s

Gravity Snare

You are joined by an ION Loader Companion with a Shock Sniper and homing Shock Orbs that when shot create a Shock Nova.
Issuing an Attack Command, causes the ION Loader to fire a laser beam.

Due to an in-game bug, you take increased Elemental Damage.

Elemental Damage taken: +30%

Pet ION Loader

Your ION Loader upgrades to a BUL Loader with a Shotgun, increased Damage Resistance and a Roundhouse Melee Attack.
Issuing an Attack Command, turns the BUL Loader into a Bulldozer that charges and knocks up enemies.

Increases your Maximum Shield.

Max-Shield: +20%

BUL Loader

Your ION Loader upgrades to a WAR Loader with a Fire Shotgun and Grenades.
Issuing an Attack Command, causes the WAR Loader to launch a Missile Barrage at the target.

Increases your Fire Rate and Burst-Fire Delay.

Fire Rate: +12%
Burst-Fire Delay: +12%

WAR Loader

Stunning an enemy with Gravity Snare drops Ammo, Health, and Shield Boosters.

Forage

Increases Gravity Snare's Duration and Radius.

Duration: +25%
Radius: +100%

Wide Net

While Gravity Snare is ready for activation, you'll throw your Trap at the enemy that downs you.

Duration: 16s

Trap Card

Instead of stunning enemies Gravity Snare Confuses enemies, causing them to attack their allies for a short time.

Confuse Duration: 8s

Blind with Anger
Action Skill
Augment
Augment
Pet
0
Stalker

Increases your Maximum Health and Health Regeneration.

Self-Repairing System
0/0

Increases Attack Command Damage and reduces its Cooldown.

Sic 'Em
0/0

Shooting an enemy stacks Gun Damage, Pet Damage, and Handling for a short time.

Max Stacks: 10
Stack Duration: 4s

Furious Attack
0/0
Hunter Skill

Killing an enemy reduces your Skill Cooldown.

When your pet gets a kill your Attack Command Cooldown is reset and your Skill Cooldown is reduced even more.

Eager to Impress
0/0
Kill Skill

You share a Health Regeneration portion with the Team.
Your pets share double the Health Regeneration.

All My BFF's
0/0

Increases your Fire Rate.
Reloading doubles this bonus for a short time.

Duration: 4s

Overclocked
0/0

Your Pet gets the ability to revive you. If it does, your pet gains increased Damage for a long time.

Pet Damage: +30%
Duration: 60s

Lick the Wounds
0/0

While moving, you gain Health Regeneration and Damage Resistance.
While still, you gain Gun Damage and Fire Rate.

Turn Tail and Run
0/0

While above 50% Health, you gain increased Gun Damage, Pet Damage, and Movement Speed.

The Fast and the Furryous
0/0

You deal increased Damage* to enemies who aren't targeting you.

Hidden Machine
0/0

Killing an enemy grants you and your pet Health Regeneration for a short time.

Duration: 3s

Rage and Recover
0/0
Kill Skill

Activating an Action Skill, increases your and your pet's Damage for a short time.
If you are at full health this bonus is doubled.

Damage: +25%
Duration: 15s

The Power Inside
0/0
Reset Tree
0
Master

Increases your Pet Damage.

Ferocity
0/0

Increases your Gun Damage and Action Skill Duration.

Persistence Hunter
0/0

Your pet's 1st Melee Attack to an enemy is always a Critical Hit, dealing increased damage.

Go for the Eyes!
0/0

Dealing Damage heals your Pet for a portion of the damage.

When your Pet deals damage, you gain Health Regeneration for a short time. When your pet deals damage early the duration resets.

Duration: 5s

Who Rescued Who?
0/0

Your pet reflects some of the damage it takes to attackers.

He Bites!
0/0

When your pet deals damage, you stack Damage dealt. Stacks decay if your pet didn't deal damage for a short time.

Max Stacks: 10
Decay Delay: 3s

Frenzy
0/0
Hunter Skill

Killing an enemy increases your pet's Movement Speed and Damage for a short time.

Duration: 8s

Psycho Head on a Stick
0/0
Hunter Kill Skill

You deflect some damage you taken to your pet.

When you take damage your pet deals Bonus Damage for a short time.

Hive Mind
0/0

Increases the Effect of your Pet Bonuses.

Loader pets are unaffected!
Barbaric Yawp
0/0

When your pet drops below 30% Health, it gains Damage Resistance and Health Regeneration for a short time.

Duration: 6s
Cooldown: 15s

Damage Resistance: +30%
Pet Max-Health Regen/s: +6.7%

Mutated Defenses
0/0

Increases your Maximum Health, Pet Health, Pet Damage, and Damage dealt.

Pack Tactics
0/0

While below 30% Health, you gain increased Damage Resistance and your pet heals for half of your damage taken.

Damage Resistance: +50%
Pet Healing: 50% of your damage taken

Shared Spirit
0/0

Scoring a Critical hit while aiming or meleeing an enemy establishes Dominance and turns the target into an ally for a short time. You can only dominate one enemy at a time and only once.

The target loses 2% Max-Health/s and is more likely to be attacked. When the duration ends or the target dies, they release a Nova, dealing Radiation Area Skill Damage.

Duration: 12s
Beast Duration: 24s

Dominance
0/0
Reset Tree
0
Hunter

Killing an enemy grants you stacking Pet Damage and Damage dealt for a short time. Each enemy type you kill grants a unique stacking Bonus. Your Pet benefits from all bonuses.

Individual Max Stacks: 3
Individual Stack Duration: 8s

Interplanetary Stalker
0/0
Hunter Kill Skill

When you or your Pet score a Critical Hit, you have a chance to add 1 ammo to your magazine.
This has a short Cooldown.

Cooldown: 0.3s

Leave No Trace
0/0

Killing an enemy increases your and your pet's Reload Speed for a short time. Critical Kills double this bonus.

Duration: 5s

Second Intention
0/0
Hunter Kill Skill

You get different Bonuses* when fighting different enemy types.

Hunter's Eye
0/0
Hunter Skill

Scoring a Critical Hit, has a chance to reduce your Skill Cooldown.

Skill Cooldown: -2.0s

Head Count
0/0

While no enemies are nearby, you gain increased Critical Damage and Weapon Handling.

Ambush Predator
0/0

Every shot has a chance to fire an Extra Projectile.

Two F4ng
0/0

Increases the Effect and Duration of your Hunter (Kill) Skill Bonuses.

Big Game
0/0

Killing an Badass or stronger enemy, increases your and your pet's Weapon Handling, Gun, Pet, and Critical Damage for a long time.

You also receive a Cash Reward.

Duration: 120s

The Most Dangerous Game
0/0
Hunter Kill Skill

Increases your Critical Damage and enemies are less likely to attack you.

Crit Damage: +15%

Galactic Shadow
0/0

Increases your Gun, Skill, and Pet Damage.

Grim Harvest
0/0

All your shots have a chance to be a Critical Hit.

Crit Chance: 20%

Megavore
0/0
Reset Tree
0
Trapper

Increases your Pet's Damage and Movement Speed.

Gotta Go Fast
0/0

When your or your pet's Shield breaks or fills up, both of you create a Nova, dealing Radiation Area Skill Damage.

Cooldown: 3s

Success Imminent
0/0

Increases your and your pet's Reload Speed.

Agility Training
0/0

Improves your and your pet's Shield Recharge Rate and Delay.

Better Toys
0/0

Shooting your pet's attack target, heals your pet for 30% of your damage dealt.

Combat Veterinarian
0/0

Your Pet gets a Chance to score Critical Hits.

Throatripper
0/0
Hunter Skill

Reduces your Pet's Respawn Time.

When your Loader Pet would enter Fight For Your Life, it instead turns into an EXP Loader.
The EXP Loader charges at an enemy and self-destructs, dealing Fire Area Pet Damage in a large radius.

Pet Respawn Time: -33.3%

Lethal Force Authorized
0/0

Your pet gains a copy of your Shield with its Effects.

Take This!
0/0

Increases your pet's Critical Damage.

When your pet scores a Critical Hit, your next shot is converted to Physical Amp Damage.

Amp Damage: +86%

Monkey Do!
0/0

While your Shield is full, your pet gains Damage Resistance.

Pet Damage Resistance: +75%

Wooly Armor
0/0

When your pet gets a kill, you gain stacking Action Skill Duration and Cooldown Rate for a short time.

Max Stacks: 10
Stack Duration: 12s

Not Even a Challenge
0/0

When you or your pet scores a Critical Hit, you two restore a Shield portion.

Cooldown: 0.25s

Fuzzy Math
0/0

Issuing an Attack Command while you or your pet is below 50% Shield, causes you two to restore a Shield portion.

Cooldown: 12s

Keep Them Safe
0/0

Activating your Action Skill, starts your Shield Recharge and doubles your Current Shield for a short time.

Duration: 16s
Cooldown: 16s

Capacitance
0/0
Reset Tree

Skill Title

Tier:
Max Points:
Skill Type