FL4K’s Trap no longer Knocks Up or Stuns enemies.
Instead, the Trap confuses nearby enemies, causing them to attack their allies for a short time.
Once deployed, the Trap continues to periodically confuse enemies for the duration.
Confuse Duration: 8s
If FL4K would go into Fight For Your Life while their Trap is readied, they automatically throw a Trap at the enemy that downed them.
Duration: 16s
FL4K's Trap gains increased Duration and increased Radius.
Trap Duration: +25%
Trap Radius: +100%
Whenever an enemy trapped by FL4K is knocked into the air, they drop ammo, health boosters, and shield boosters.
FL4k's ION Loader upgrades into a WAR Loader, discarding its sniper rifle and equipping an Incendiary Shotgun and Grenades.
While accompanied by the WAR Loader, FL4K gains increased Fire Rate and Burst-Fire Delay.
When FL4K issues an Attack Command, the WAR Loader unleashes a barrage of missiles at the target.
Fire Rate: +12.0%
Burst-Fire Delay: +12.0%
FL4K's ION Loader upgrades into an BUL Loader, discarding its sniper rifle and equipping a Shotgun.
FL4K's BUL Loader also gains increased Damage Resistance and a powerful Roundhouse Melee Attack.
While accompanied by the BUL Loader, FL4K's Shield Capacity is increased.
When FL4K issues an Attack Command, the BUL Loader briefly turns into a Bulldozer to charge at enemies and knock them up.
Shield Capacity: +20.0%
FL4K is joined by a loyal Mini ION Loader Bot companion, armed with a Shock Sniper Rifle and Homing Shock Orbs that can be shot to trigger a Shock Nova.
While accompanied by the ION Loader, FL4K gains increased Elemental Damage Resistance.
Hold [action-skill] to issue an Attack Command, which causes the ION Loader to fire a powerful Eye Laser at the enemy.
Bugged:
+30% Damage taken
FL4K tosses out a Trap that Knocks Up and temporarily Stuns nearby enemies.
After being deployed, the Trap periodically continues to Knock Up and Stun enemies for the duration.
While standing near the Trap, pressing [primary-use] will pick up the Trap, ending the Action Skill early and refunding a portion of the remaining duration.
Duration: 16s
Cooldown: 36s
Successive hits on the same target increase FL4K's Critical Damage per hit.
Unblinking Eye resets every 3 hits.
Crit Damage /hit: +75%
FL4K's Jabber upgrades his gear and equips an SMG.
While accompanied by the Gunslinger, FL4K gains increased Movement Speed and Critical Hit Damage.
When FL4K issues an Attack Command, the Gunslinger equips a Rocket Launcher to attack the target.
Movement Speed: +5.0%
Crit Damage: +5.0%
The Health Regeneration and Movement Speed of Fade Away persists for a short time after the skill has ended.
Post Cloak Duration: 10s
FL4K's Jabber evolves into a Beefcake, discarding its pistol and equipping a Shotgun.
While accompanied by the Beefcake, FL4K gains increased Movement Speed and Maximum Health.
When FL4K issues an Attack Command, the Beefcake will summon a melee weapon to deliver a powerful attack that knocks enemies back.
Movement Speed: +5.0%
Health: +10.0%
After Fade Away ends, FL4K's pet will Taunt, drawing the attention of all enemies in a huge radius.
For a few seconds after Taunting, the pet gains powerful Damage Reduction.
Pet Taunt Duration: 6s
Pet Damage Reduction: +80%
Loader Pets are unsupported!
FL4K is joined by a loyal Jabber companion, armed with a Pistol.
While accompanied by the Jabber, FL4K's Movement Speed is increased.
Hold [action-skill] to issue an Attack Command, which will cause the Jabber to throw a Radiation Barrel at enemies.
Movement Speed: +5.0%
FL4K cloaks, turning invisible.
FL4K can fire 3 shots while cloaked, and each shot is automatically a Critical Hit.
While cloaked, FL4K has increased Movement Speed and Health Regeneration.
Crit Damage: +200%
Movement Speed: +25%
Max-Health Regen/s: +3%
Duration: 15s
Cooldown: 45s
After using Gamma Burst, the Rift remains for the duration of the skill.
While standing near the Rift, FL4K and their allies rapidly Regenerate Health.
Max-Health Regen/s: +20%
FL4K's Skag evolves into an Eridian Skag, which will increase FL4K's Damage and Fire Rate.
When FL4K issues an Attack Command, their Eridian Skag pulls nearby enemies in by generating a Singularity.
Damage: +5%
Fire Rate: +5%
When FL4K or their Pet kills an enemy while Gamma Burst is active, the duration of Gamma Burst is extended and pet damage is increased.
These effects stack.
Max Stacks: 5
Gamma Burst Duration /kill: +3s
Pet Damage /kill: +10%
FL4K's Skag evolves into a larger, Great Horned Skag which will increase FL4K's Damage and Gun Damage.
When FL4K issues an Attack Command, the Great Horned Skag will charge at enemies and knock them into the air.
Damage: +5%
Gun Damage: +10%
For the duration of Gamma Burst, Damage dealt by FL4K is increased.
Damage: +20%
While Gamma Burst is active, FL4K's pet is surrounded by a Radiation Aura, constantly damaging all nearby enemies.
FL4K is joined by a loyal Skag companion, which will increase FL4K's Damage.
Hold the [action-skill] to issue an Attack Command, which will cause the Skag to vomit acid onto enemies.
Damage: +5%
FL4K creates a Rift at a target location, teleporting their pet through the Rift and dealing Radiation Damage to nearby enemies.
Additionally, FL4K's pet becomes irradiated, growing in size and dealing bonus Radiation Damage when it attacks.
Using Gamma Burst while FL4K's Pet is downed or dead will revive the pet at the targeted location with 30% of its health, but will double Action Skill Cooldown Time.
Also while Gamma Burst is active Fl4k's pet can't die, always staying above 1% Health.
Duration: 20s
Cooldown: 30s
FL4K's Rakk have increased Cooldown Rate, and gain an Additional Charge.
Cooldown Rate: +20%
Skill Charges: +1
FL4K's Spiderant evolves into a Countess, which will cause FL4K to constantly regenerate health and gain Damage Reduction.
When FL4K issues an Attack Command, the Countess will burrow underground and then emerge dealing Corrosive Damage in an area.
Max-Health Regen/s: +1%
Damage Reduction: +5%
FL4K sends forward additional Rakk.
Additional Rakk: +2
FL4K's Spiderant evolves into a Scorcher, occasionally dealing Incendiary Damage to all enemies nearby.
While accompanied by the Scorcher, FL4K constantly regenerates health and increased Elemental Damage.
When FL4K issues an Attack Command, the Scorcher will charge enemies.
Max-Health Regen/s: +1%
Elemental Damage: +10.0%
When FL4K's Rakk damage an enemy, a portion of FL4K's maximum health is restored.
Max-Health restore: 7%
Converts FL4K's Rakk to Cryo damage.
FL4K is joined by a loyal Spiderant companion, which will cause FL4K to constantly regenerate health.
Hold [action-skill] to issue an Attack Command, which will cause the Spiderant to charge into enemies.
Max-Health Regen/s: +1%
FL4K sends forward 2 Rakk to dive-bomb enemies that deal Incendiary Damage.
This skill has multiple charges.
Cooldown: 18s
Skill Charges: 2
FL4K's Maximum Health is increased, and they constantly regenerate health.
Attack Command (AC) has lowered Cooldown and increased Damage.
After shooting an enemy, FL4K gains a stack of Furious Attack.
For each stack of Furious Attack, FL4K's Handling, Pet Damage and Gun Damage are increased.
Stacks decay after a short time.
Max Stacks: 10
Stack Duration: 4s
Whenever FL4K kills an enemy, Action Skill Cooldown Time is reduced.
Whenever FL4K's pet kills an enemy, Action Skill Cooldown Time is reduced even more and Attack Command's Cooldown is refreshed.
Allies share a portion of FL4K's total Health Regeneration.
FL4K's pet shares twice the amount of Health Regeneration.
FL4K gains increased Fire Rate.
FL4K gains twice the Fire Rate after reloading.
Duration: 4s
When FL4K is in Fight For Your Life, their pet will attempt to revive them.
If it does, it gains increased Damage for a short time.
Pet Damage: +30%
Duration: 60s
While moving, FL4K constantly regenerates health and gains Damage Reduction.
While still, FL4K gains Gun Damage and Fire Rate.
While above half health, FL4K's Gun Damage, Pet Damage and Movement Speed are increased.
When an enemy has no target or is attacking a different target, FL4K deals increased damage against them.
After killing an enemy, FL4K and their pet regenerate health for a few seconds.
Duration: 3s
FL4K and their Pet gain increased Damage when FL4K activates an Action Skill.
If FL4K is at full health, the increased Damage is doubled.
Damage: +25%
Duration: 15s
FL4K's Pet deals increased damage.
Increases FL4K's Gun Damage and Action Skill Duration.
When FL4K's pet attacks an enemy, the first melee attack is an automatic Critical Hit that deals increased damage.
Whenever FL4K's Pet deals damage, FL4K regenerates health for a few seconds.
Whenever FL4K deals damage to an enemy, their Pet's health is restored for a portion of the damage dealt.
When FL4K's pet takes damage, the pet returns some of that damage to the attacker.
When FL4K's pet deals damage, FL4K and their pet gain a stack of Frenzy.
Each stack of Frenzy increases Damage.
The stacks decay after a few seconds, if your pet didn't deal damage.
Max Stacks: 10
Duration: 3s
Loader pets are unsupported!
Whenever FL4K kills an enemy, their Pet gains increased Movement Speed and Damage for a few seconds.
Duration: 8s
When FL4K takes damage, a portion of all damage they take is shared to their pet instead.
Increases the power of Pet Bonuses granted to FL4K.
Loader pets are unsupported!
When FL4K's pet is at low health, it gains Damage Reduction and regenerates health.
This skill has a long cooldown.
Damage Reduction: +30%
Pet Max-Health Regen/s: +6.7%
Duration: 6s
Cooldown: 15s
All Damage dealt by FL4K and their Pet is increased.
Additionally, the Maximum Health of both FL4K and their Pet is increased.
While FL4K is at low health, a portion of all damage they take is shared to their pet instead.
Damage Shared: 50%
Whenever FL4K hits an enemy with a melee attack or scores a Critical Hit while aiming down sights causes FL4K to establish Dominance over that enemy, turning it into an ally for a short duration. If it's a Beast, the duration is doubled.
While under Dominance, other enemies are more likely to attack it and it constantly loses 2% Max-Health until it dies or the duration ends. Once Dominance ends, a Radiation Nova is triggered on that enemy.
Only one enemy can be effected by Dominance at a time and an enemy can only be affected once.
Duration: 12s
Killing an enemy grants FL4K an Interplanetary Stalker stack. Each stack increases FL4K's damage and pet damage.
Killing Humans (Skill Damage), Robots (Corrosive Damage), or Beasts (Movement Speed) grants unique stacking Bonuses.
Individual Max Stacks: 3
Individual Stack Duration: 8s
When FL4K or their Pets score a Critical Hit, there is a chance for 1 ammo to be added to their magazine with a short Cooldown.
Cooldown: 0.3s
Whenever FL4K kills an enemy, they gain increased Reload Speed.
This bonus is increased if FL4K scores a Critical Kill.
Duration (crit-kill): 5s
FL4K gains bonuses when fighting different types of enemies.
Humans: Crit Damage
Robots: Armor Damage
Beasts: Damage Reduction
Whenever FL4K scores a Critical Hit, there is a chance their Action Skill Cooldown is reduced.
Skill Cooldown: -2.0s
While there are no enemies nearby, FL4K's Weapon Handling and Critical Hit Damage are increased.
FL4K has a chance to fire an extra projectile per shot.
FL4K's Hunter Skills become much more effective and have a longer duration.
Whenever FL4K kills a Badass or stronger enemy, they gain increased Crit Damage, Gun Damage, Pet damage and Handling for a long time.
Additionally, they receive a cash reward.
Duration: 120s
FL4K deals increased Critical Hit Damage, and enemies are less likely to attack them.
Crit Damage: +15%
FL4K gains increased Gun Damage, Pet Damage and Action Skill Damage.
FL4K gains a chance to score a Critical Hit with weapons against any part of enemies.
Crit Chance: +20%
FL4K's pet gains increased Movement Speed and Damage.
Whenever FL4K's or their pet's shield breaks or is filled, they and their pet create a Radiation Nova.
This skill has a short cooldown.
Cooldown: 3s
FL4K and their pet gain increased Reload Speed.
FL4K and their pet gain increased Shield Recharge Rate and improved Shield Recharge Delay.
Whenever FL4K shoots the same enemy their Pet is attacking, FL4K's Pet gains a portion of the damage dealt back as health.
Lifesteal towards pet: 30%
FL4K's pet's attacks have a chance to score a Critical Hit, dealing increased damage.
Whenever FL4K's Loader Bot pet would go into Fight For Your Life, it turns into an EXP Loader instead and seeks out a nearby enemy before self-destructing, dealing damage to all nearby enemies.
FL4K's pet's respawn time is reduced.
Pet Respawn Time: -50%
FL4K's pet gains a copy of FL4K's shield.
FL4K's pet gains increased Critical Hit Damage.
Whenever FL4K's Pet scores a Critical Hit, FL4K's next shot deals Bonus Damage based on their weapon's damage.
While FL4K's shields are full, their pet gains Damage Reduction.
Pet Damage Reduction: +75%
Whenever FL4K's pet kills an enemy, FL4K gains increased Action Skill Duration and Action Skill Cooldown Rate for a short time.
This effect stacks.
Max Stacks: 10
Stack Duration: 12s
Whenever FL4K or their pet scores a Critical Hit, a portion of FL4K's and their pet's shields are restored based on their maximum Shields.
Whenever FL4K issues an Attack Command, if FL4K's or their pet's shield is less than half full a portion of FL4K's and their pet's shields are restored based on their maximum Shields.
This skill has a short cooldown.
Cooldown: 12s
Whenever FL4K activates their Action Skill, they double their current Shield Capacity for a short time and immediately begin recharging their shields.
This skill has a short cooldown.
Duration: 16s
Cooldown: 16s