Kill Skill. Killing an enemy gives you +10% Critical Hit Damage and +15% Reload Speed per level for a few seconds.
Shots pierce through enemies, gaining +100% damage per enemy pierced. Enemy crit locations highlighted in Decepti0n.
Up to +8% Critical Hit Damage per level depending on how long you aim down the sights.
+25% Hip-Shot accuracy, +10% Reload Speed, and +1 Magazine Size with Sniper Rifles per level.
Kill Skill. Killing an enemy regenerates 0.7% of your shield per second and gives +1.5% Action Skill cooldown rate per level for a few seconds.
Shooting an enemy gives +6% damage per level to your next melee attack. Melee Attacks give +4% damage per level to your next gun attack.
Kill Skill. Killing an enemy gives +8% Movement Speed, +6% Gun Damage, and +8% Melee Damage per level for a few seconds.
Melee Override Skill. While Decepti0n is active and a target is under your crosshairs, melee to dash forward a short distance and perform a special melee attack, dealing massive damage. Has a range of 3 meters.
Killing an enemy with a melee attack restores up to 4% of your health per level depending on how low your health is.
+4% damage per level when attacking enemies from behind or when attacking an enemy who is targeting someone other than you.
Each successful ranged or melee attack gives you +2% Gun Damage and +1.8% Melee Damage per level for a short time. This bonus can stack up to 5 times. Faster weapons can gain stacks more quickly, but slower weapons retain stacks for a longer period of time.
Your holographic decoy explodes when you become visible again, causing shock damage to nearby enemies. Damage increases per level.
Dealing melee damage marks a target for 8 seconds. Marked targets take 20% additional damage from all sources.
While Decepti0n is active you gain +2% Gun Damage, +7% Movement Speed, and regenerate 0.8% of your Maximum Health per second per level.