Killing an enemy with a Melee Attack restores Health.
The lower your health, the more health you receive.
Killing an enemy increases your Movement Speed, Melee Damage, and Gun Damage for a few seconds.
Your holographic decoy explodes when you become visible again, dealing Shock Damage to nearby enemies.
Melee attacks mark the target for death for a short duration.
Marked targets take additional damage from all sources.
Also, it's not an easy thing to live with.
Bonus Damage (marked enemy): +80%
Mark Duration: 8s