Press [Action Skill] to summon 2 Digi-Jacks to fight and die for you.
Digi-Jacks constantly lose health until they die.
When a Digi-Jack dies, a new one will be summoned near you.
Press and hold [Action Skill] to end Expendable Assets early and get a portion of the cooldown refunded.
Whenever a Digi-Jack dies, you gain a Collaborate Stack.
You and your Digi-Jacks deal increased Damage for every Collaborate Stack.
All Collaborate Stacks of are lost when Expendable Assets ends.
Max Stacks: 10
You deal increased Gun Damage against enemies with less than 40% Health.
If you have not damaged an enemy with less than 40% health, you deal even more Gun Damage.
Bonus Multiplier: 4
Increases Max Health.
Digi-Jacks loose less Heath over time.
Additionally Digi-Jacks deal more Damage the longer they are alive.
Best Foot Forward
While Expendable Assets is active, killing an enemy extends its duration.
This skill has diminishing returns.
Swapping weapons stacks Fire Rate for a short time.
Each stack lasts 10 seconds and all stacks are lost if you do not swap weapons within 10 seconds of activation.
Max Stacks: 4
Stack Duration: 10s
You Have My Shield
Your Digi-Jacks gain an exact copy of your shield, complete with all of the benefits it brings.
Killing an enemy increases your Gun Damage and Crit Damage for a short time.
If an ally goes in Fight For Your Life or a Digi-Jack dies, you Regenerate Health for a short time.
This effect stacks.
Max Stacks: 10
Stack Duration: 10s
Increases Magazine Size and Grenade Damage.
Bonuses increase for every grenade missing from your supply.
If you are carrying the maximum number of grenades, you receive no bonus.
Take Their Freedom
Whenever you or your Digi-Jacks kill an enemy, you and your Digi-Jacks gain Health.
Shooting an enemy applies Compound Interest to that enemy, causing it to accumulate interest for 5s.
Shooting the same enemy with a different Gun consumes Compound Interest and deals Explosive Damage based on this Skill's Rank and the amount of interest accrued.
This skill only works with guns that fire Bullets or Lasers.
Throwing a grenade has a Chance to Reload all equipped weapons.
Whenever a Digi-Jack dies, you gain a Commitment Stack, that lasts for 6s.
Whenever an ally enters Fight for your Life you constantly gain Commitment Stack, but quickly loose them when they exit Fight for Your Life.
Each Commitment Stack increases your Fire Rate and Reload Speed.
Fire Rate: +2% /stack
Reload Speed: +4% /stack
Jack will occasionally Inspire you with words of greatness that have no effect.
When you or your Digi-Jacks kill an enemy you gain a Cache Stack.
Throwing a grenade when you have 4 stacks consumes all Cache Stacks instead of grenade ammo.
Money is Power
Picking up money grants you a Money is Power Stack.
You gain increased Gun Damage for every Money is Power Stack.
All stacks are lost upon dying or spending money.
Max Stacks: 999
Gun Damage: +0.25% /stack
When a friend or a Digi-Jack takes damage, you gain an Accountability Stack.
When you take damage, you lose half of your stacks, and when you go into Fight For Your Life you lose ALL Accountability Stacks.
You gain bonus Fire Rate and Reload Speed for each Accountability Stack.
Max Stacks: 50
Fire Rate: +1% /stack
Reload Speed: +2% /stack
On My Mark
Pressing [Action Skill] during Expendable Assets causes your Digi-Jacks to throw a copy of your grenade in the direction that they are aiming at.
You can only do this once each Expendable Assets activation.
Pressing [melee] to fire Shock lasers from your wrists.
When one of your Digi-Jacks dies, he sets off an explosion, damaging all nearby enemies.
Also, the next Digi-Jack will spawn with less health.
Killing an enemy increases your Movement Speed for a short time and instantly recharges a portion of your shields.
Improves Shield Capacity, Shield Recharge Rate, and Shield Recharge Delay.
Lean On Me
Increases your Fire Rate and gives your Digi-Jacks a chance to fire a Bonus Corrosive Shot based on how high your health is.
Grants increased Accuracy and Crit Damage based on the number of Hyperion Items you have equipped.
Taxation of Trade Routes
Increases your Fire Rate.
The bonus is based on the remaining bullets in the magazines of all your equipped guns.
The emptier your gun's magazines, the greater the bonus.
When your Digi-Jack spawns he sets off a Shock Nova.
Additionally, you can use Expendable Assets while in Fight For Your Life.
Slamming, shoots out a Cone of Lasers in front of you.
Killing an enemy increases your Gun Damage, Fire Rate, Reload Speed, and Accuracy for a short time.
A portion of damage dealt to you is redistributed to your Digi-Jacks instead.
While Expendable Assets is cooling down, you gain Shield Capacity and Health Regeneration.
The lower your health, the stronger the regeneration.
You and your Digi-Jacks gain Damage Resistance and Gun Damage for a few seconds after you take damage.
Killing an enemy gives your shots a chance to not consume ammo for a short time.
Launchers have a lower chance to not consume ammo.
Supply and Demand
Grants you and your allies constant Health Regeneration.
The lower your health, the more powerful the regeneration.
Allies share: 20%
When a Digi-Jack dies, it counts as if you had killed an enemy.
This may grant you a Second Wind and activates all of your Kill Skills.
Second Wind can be granted once per Expendable Assets activation.
Promote the Ranks
Your first Digi-Jack spawned will be a Badass that deals increased damage, has increased health, and can launch a powerful Digi-Missile Barrage.
Each Digi-Jack spawned afterwards has a chance to be a Badass.
Badass Digi-Hack Chance: 33%
Swapping weapons grants your new Weapon a Manufacturer Bonus based on the previous Weapon's Manufacturer.
DAHL: +50% Recoil Reduction
Hyperion: +30% Accuracy
Jakobs: +30% Gun Damage
Maliwan: +25% Bonus [previous Element] Damage
SCAV: +35% Mag Size
Tediore: +35% Reload Speed
Torgue: +25% Bonus Explosive Damage
Vladof: +35% Fire Rate