Moze - The Gunner
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Iron Cub

Iron Cub

Tier: 0
Max Points: 1

Action Skill

Moze summons Iron Cub in place of Iron Bear.
Iron Cub equips two of whatever weapon is equipped in the remaining Action Skill slot.

While deployed, Iron Cub follows Moze and will target and attack enemies for the duration.

Skills that affect Iron Bear affect Iron Cub.
Iron Cub still uses Fuel, but uses less of it and deals less damage (because it's smaller).

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Dakka Bear

Dakka Bear

Tier: 0
Max Points: 1

Passive Skill

Adds a manned turret to the back of Iron Bear (IB).
While manned, Iron Bear and its rider gain Increased Damage.
If Iron Cub (IC) is equipped, it gains Increased Damage instead.

IB Damage: +50%
IB-Turret Damage: +125%
IC Damage
: +20%

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Biofuel

Biofuel

Tier: 0
Max Points: 5

Passive Skill

Whenever Moze or Iron Bear ignites an enemy, they both regenerate health for a short time.

Duration: 8s

`Max-Health Regen/s`,`+x%`,0.7_`Armor Regen/s`,`+x%`,1___
Matched Set

Matched Set

Tier: 0
Max Points: 5

Passive Skill

Moze's currently equipped weapon gains a stacking bonus to Magazine Size or decreased Heat per Shot for every equipped gear piece that has a matching manufacturer.

`Mag Size`,`+x%`,2_`Heat /Shot`,`-x%`,2___
Deadlines

Deadlines

Tier: 0
Max Points: 3

Passive Skill

Firing Iron Bear Weapons drains less Fuel.

Killing an enemy while Iron Bear is active increases Fuel.
This skill has diminishing returns.

`Fuel Drain`,`-x%`,[12,22,30,36,42,46]_`Fuel Returned`,`up to x%`,2___
Minigun

Minigun

Tier: 0
Max Points: 1

Action Skill

The Minigun is capable of sustained rapid fire.
Firing for long periods causes the Minigun to overheat, rendering it inoperable for a few seconds.

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V-35 Grenade Launcher

V-35 Grenade Launcher

Tier: 0
Max Points: 1

Action Skill

The V-35 is a semi-automatic grenade launcher.
Its grenades are not affected by Moze’s equipped grenade mod.

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Big Surplus

Big Surplus

Tier: 0
Max Points: 3

Passive Skill

While Moze's Action Skill is cooling down, all damage she deals gets bonus Incendiary Damage.

`Bonus Incendiary Damage`,`+x%`,5____
Really Big Guns

Really Big Guns

Tier: 0
Max Points: 5

Passive Skill

Iron Bear (IB) and Iron Cub (IC) gain increased Damage.

Auto-Bear is unaffected.
`IB/IC Damage`,`+x%`,4____
Security Bear

Security Bear

Tier: 0
Max Points: 1

Passive Skill

Iron Bear (IB) gains a bubble shield that reduces damage taken, while Iron Cub (IC) gains more Damage Reduction.

IB Shield Capacity: 50% Max-Heath
IB Shield Recharge Delay: 5s

IB Damage Reduction: +25%
IC Damage Reduction: +50%

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Grizzled

Grizzled

Tier: 0
Max Points: 5

Kill Skill

Killing an enemy reduces Iron Bear's (IB) Cooldown.
This skill has diminishing returns

`IB Cooldown`,`-xs`,1____
Cloud of Lead

Cloud of Lead

Tier: 0
Max Points: 5

Passive Skill

Occasionally, Moze's and Iron Bear's shots will deal additional Incendiary Damage and won’t consume ammo.

`Bonus Incendiary Damage`,`+x%`,2.25_`Triggers every`,`xth shot`,[8,7,6,5,4,4,4,4,4,4]___
Armored Infantry

Armored Infantry

Tier: 0
Max Points: 5

Passive Skill

While Moze’s shields are active, she gains Damage Reduction and increased Gun Damage.

`Gun Damage`,`+x%`,3_`Damage Reduction`,`+x%`,3___
Fire in the Skag Den

Fire in the Skag Den

Tier: 0
Max Points: 5

Passive Skill

Whenever Moze deals Splash Damage, she deals bonus Incendiary Damage.

`Bonus Incendiary Damage`,`+x%`,3____
Selfless Vengeance

Selfless Vengeance

Tier: 0
Max Points: 5

Passive Skill

Whenever Moze reloads, she loses a small portion of her health and grants additional Incendiary Damage to her and her allies’ guns for a short time.

`Bonus Incendiary Damage`,`+x%`,3_`Current-Health Cost`,`x%`,1_`Duration`,`xs`,[6,7,8,9,10]__
Railgun

Railgun

Tier: 0
Max Points: 1

Action Skill

The Railgun fires electrified high-velocity projectiles that deal Shock Damage.

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Double Time

Double Time

Tier: 5
Max Points: 3

Passive Skill

While Moze's Action Skill is active, she and Iron Bear gain increased Movement Speed.

`Movement Speed`,`+x%`,4____
Scrappy

Scrappy

Tier: 5
Max Points: 5

Passive Skill

While moving, Moze's Gun Damage, Handling, Weapon Swap and Mode Switch Speed are increased.

`Gun Damage`,`+x%`,6_`Handling`,`+x%`,[10.7,19.4,26.5,32.4,37.5,41.9,45.7,49.0,51.9,54.5]_`Weapon Swap Speed`,`+x%`,[16.0,27.5,36.3,43.2,48.7,53.3,57.1,60.3,63.1,65.5]_`Mode Switch Speed`,`+x%`,[16.0,27.5,36.3,43.2,48.7,53.3,57.1,60.3,63.1,65.5]_
Means of Destruction

Means of Destruction

Tier: 5
Max Points: 3

Passive Skill

Whenever Moze deals Splash Damage, there is a chance to add ammo to her currently equipped weapon’s magazine, with a smaller chance to return a grenade.
This skill has a short cooldown.

Cooldown: 0.3s

`Ammo Chance`,`x%`,[3.3,6.7,10.0,13.3,16.7,20.0]_`Grenade Chance`,`x%`,2___
Stoke the Embers

Stoke the Embers

Tier: 5
Max Points: 3

Passive Skill

Increases Moze and Iron Bear’s Incendiary Damage.

`Incendiary Damage`,`+x%`,10____
Drowning in Brass

Drowning in Brass

Tier: 5
Max Points: 5

Kill Skill

Killing an enemy grants Moze a stack of Drowning in Brass.

For each stack of Drowning in Brass, Moze's Fire Rate is reduced, but Gun Damage is increased for her, Iron Bear, Iron Cub and other allies.

Max Stacks: 3
Stack Duration: 15s

Auto-Bear is unaffected.
`Gun Damage /stack`,`+x%`,4_`Fire Rate /stack`,`-x%`,0.5___
Torgue Cross-Promotion

Torgue Cross-Promotion

Tier: 5
Max Points: 5

Passive Skill

All Splash Damage dealt by Moze has a chance to double in size.
Additionally, Moze and Iron Bear deal increased Splash Damage.

`Splash Damage`,`+x%`,6_`Splash Radius Chance`,`x%`,3___
Vanquisher Rocket Pod

Vanquisher Rocket Pod

Tier: 5
Max Points: 1

Action Skill

The Vanquisher Rocket Pod is a rocket launcher capable of rapid-firing volleys of unguided explosive rockets.

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Fuel for the Fire

Fuel for the Fire

Tier: 5
Max Points: 1

Augment

Whenever Moze or Iron Cub inflicts a Status Effect on an enemy, Iron Cub's armor is restored.

Max-Armor Restore: 12%

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Vladof Ingenuity

Vladof Ingenuity

Tier: 5
Max Points: 5

Passive Skill

Moze’s Maximum Shield and Shield Recharge Rate are increased, and she gains resistance to Shock Damage.

`Shield Capacity`,`+x%`,6_`Shield Recharge Rate`,`+x%`,4_`Shock Resistance`,`+x%`,[15,26,35,42,47,52,56,59,62,64]__
Bear Fist

Bear Fist

Tier: 5
Max Points: 1

Action Skill

The Bear Fist is a pneumatic-driven fist that deals massive damage to a single target at close range.

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Redistribution

Redistribution

Tier: 5
Max Points: 1

Passive Skill

After Moze scores a Critical Hit, she regenerates ammo and health for a few seconds.
The lower her health, the more powerful the health regeneration.

Duration: 3s

`Ammo Regen/s`,`+x%`,5_`Missing-Health Regen/s`,`up to +x%`,2.5___
Salamander

Salamander

Tier: 5
Max Points: 1

Action Skill

The Salamander is a flamethrower that deals Incendiary Damage to enemies at close range.

Though the Salamander has infinite ammo, it drains Fuel with use.

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Stainless Steel Bear

Stainless Steel Bear

Tier: 5
Max Points: 5

Passive Skill

Iron Bear (IB) gains additional armor, increased Maximum Fuel, and increased Damage.

`IB Damage`,`+x%`,4_`IB Armor`,`+x%`,6_`Max Fuel`,`+x%`,8__
Shaped Charge

Shaped Charge

Tier: 5
Max Points: 1

Augment

Direct hits with the V-35 deal increased damage.

Direct Hit Damage: +35%

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Explosive Fury

Explosive Fury

Tier: 5
Max Points: 3

Passive Skill

Moze and Iron Bear gain increased Status Effect Damage and Status Effect Chance.

Skill currently fully ineffective!
`Status Effect Chance`,`+x%`,9_`Status Effect Damage`,`+x%`,5___
Hell on Rails

Hell on Rails

Tier: 5
Max Points: 1

Augment

Railgun now fires superheated rounds that deal Incendiary Damage, but have increased Fuel Drain per shot.

Fuel Drain: +30%

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Harmonious Havoc

Harmonious Havoc

Tier: 5
Max Points: 5

Passive Skill

Moze gains increased Gun Damage for each weapon, shield, and grenade that matches the element of her gun.

`Gun Damage`,`+x%`,2____
Thin Red Line

Thin Red Line

Tier: 5
Max Points: 3

Passive Skill

A portion of Moze’s health is Reserved and cannot be restored, but her Maximum Shield is increased by the same amount.

`Health into Shield`,`x%`,20____
Let Off Some Steam

Let Off Some Steam

Tier: 5
Max Points: 1

Augment

Minigun deals more damage as heat increases, and can be fired for longer before overheating.

Damage: up to +80%
Minigun Heat Capacity: +35%

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Baby Nukes

Baby Nukes

Tier: 10
Max Points: 1

Augment

Whenever Iron Cub is deployed or destroyed, it triggers a nuclear explosion, dealing massive Radiation Damage.

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Experimental Munitions

Experimental Munitions

Tier: 10
Max Points: 1

Passive Skill

Whenever Moze or Iron Bear scores a Critical Hit, they deals bonus Incendiary Damage.

`Bonus Incendiary Damage`,`+x%`,15____
Scorching RPM's

Scorching RPM's

Tier: 10
Max Points: 5

Passive Skill

Moze gains increased Fire Rate and Critical Hit Damage.
Iron Bear (IB) gains increased Hard Point Damage.

`Fire Rate`,`+x%`,3_`Crit Damage`,`+x%`,4_`IB Damage`,`+x%`,5__
Rushin' Offensive

Rushin' Offensive

Tier: 10
Max Points: 1

Passive Skill

Moze can sprint and shoot at the same time.

While sprinting Moze's weapons gain Lifesteal.

Lifesteal (sprinting): +8%

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Fuel Economy

Fuel Economy

Tier: 10
Max Points: 1

Augment

Reduces Salamander’s Fuel Drain.
Additionally, Iron Bear’s Movement Speed is increased after damaging an enemy with Salamander.

Fuel Drain: -25%
Movement Speed: +25%

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Pull the Holy Pin

Pull the Holy Pin

Tier: 10
Max Points: 3

Passive Skill

Moze’s grenades have a chance to score a Critical Hit, dealing greatly increased damage.

Sources of Critical Hit Damage do not affect grenade Critical Hits.

`Grenade Crit Chance`,`x%`,10____
Capacitive Armature

Capacitive Armature

Tier: 10
Max Points: 1

Augment

When Railgun hits an enemy, it chains to nearby enemies, dealing reduced Shock Damage to more targets.

Splinter Damage: -75%

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Active Tracking

Active Tracking

Tier: 10
Max Points: 1

Augment

The Vanquisher Rocket Pod now fires homing rockets and has increased Reload Speed.

Hold down [action-skill] and aim at enemies to designate up to 6 targets.
Releasing Fire Button launches a volley of homing rockets at the designated targets.

Reload Speed: +25%

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Auto Bear

Auto Bear

Tier: 10
Max Points: 1

Passive Skill

After Moze exits Iron Bear, it will remain deployed in place for a short time.

While Auto Bear remains active, it will target and attack nearby enemies until its duration ends, then it will charge at an enemy and self-destruct.

Duration: 15s

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Wild Swing

Wild Swing

Tier: 10
Max Points: 1

Augment

Whenever Bear Fist hits an enemy, it deals random bonus Elemental Damage to that enemy and all enemies nearby.

Bonus Elemental Damage: +35%

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Full Can of Whoop-Ass

Full Can of Whoop-Ass

Tier: 10
Max Points: 1

Passive Skill

Entering Iron Bear causes Moze’s and her allies’ shields to immediately begin recharging at an increased Shield Recharge Rate.

Shield Recharge Rate: +25.0%

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Fired Up

Fired Up

Tier: 10
Max Points: 1

Passive Skill

Whenever Moze or Iron Bear applies a Status Effect to an enemy, she gains increased Fire Rate and Burst-Fire Delay for a short time.
This effect stacks.

Fire Rate: +5%
Burst-Fire Delay: +5%
Max Stacks: 5
Stack Duration: 12s

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General Winter

General Winter

Tier: 10
Max Points: 1

Augment

Minigun fires Cryo rounds which reduce Heat Gain and Fuel Drain, but deal reduced damage.

Fuel Drain: -40%
Minigun Damage: -30%
Cryo Efficiency: +20%

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Musical Chairs

Musical Chairs

Tier: 10
Max Points: 1

Augment

Occasionally, the V-35 fires a Singularity Grenade that pulls in nearby enemies before exploding.

Singularity: Every 7th grenade

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Why Can't I Carry All These Grenade?

Why Can't I Carry All These Grenade?

Tier: 15
Max Points: 3

Passive Skill

Increases Moze’s grenade carrying capacity.

`Grenade Capacity`,`+x`,1____
Corrosive Sabot Round

Corrosive Sabot Round

Tier: 15
Max Points: 1

Augment

Railgun now fires a specialty round that deals reduced damage and explodes after a short delay.

Railgun shots now deal Corrosive Damage with reduced Fuel Drain and increased Magazine Sizes.

Fuel Drain: -50%
Railgun Damage: -50%
Mag Size: +2

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Lock and Speedload

Lock and Speedload

Tier: 15
Max Points: 1

Augment

The V-35’s Reload Speed is greatly increased and it now fires a 5-round burst.

Reload Speed: +25%

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Behind the Iron Curtain

Behind the Iron Curtain

Tier: 15
Max Points: 3

Passive Skill

Moze’s Shield Recharge Delay is reduced, and her Shield Recharge Rate is increased.

`Shield Recharge Rate`,`+x%`,11_`Shield Recharge Delay`,`-x%`,[12,21,28]___
Chemical Warfare

Chemical Warfare

Tier: 15
Max Points: 1

Augment

Salamander now deals Corrosive Damage.
Additionally, Salamander’s Melt Damage is increased.

Melt Damage: +50%

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Never Going to Give You Up

Never Going to Give You Up

Tier: 15
Max Points: 5

Passive Skill

Whenever Moze or Iron Bear applies a Status Effect to an enemy, Iron Bear gains Fuel.
This skill has diminishing returns.

`Fuel Return`,`up to x%`,5____
Nitrotrinadium Engines

Nitrotrinadium Engines

Tier: 15
Max Points: 5

Passive Skill

Iron Bear gains increased Maximum Fuel and Action Skill Cooldown Rate.

`Max Fuel`,`+x%`,5_`Cooldown Rate`,`+x%`,4___
Desperate Measures

Desperate Measures

Tier: 15
Max Points: 3

Passive Skill

Moze’s Gun Damage and Iron Bear's Hard Point Damage are increased depending on how low Moze's or IB's health is.
The lower her health, the greater the increase.

`Gun Damage`,`up to +x%`,[17,33,50,67,83,100]____
Vampyr

Vampyr

Tier: 15
Max Points: 5

Passive Skill

Whenever Moze damages an enemy with a thrown grenade or Iron Bear deals area damage, for every enemy hit, she restores a portion of their missing health.
Iron Bear receives half this bonus.

`Missing-Health Restored`,`x%`,4_`Missing-Armor Restored`,`x%`,2___
Target Softening

Target Softening

Tier: 15
Max Points: 1

Augment

The Vanquisher Rocket Pod deals greatly reduced damage per rocket, but fires in a 6-rocket spread.
Additionally, enemies hit by Vanquisher Rocket Pod rockets take increased damage from all sources.

Damage: -74%
Enemy Damage Taken: +15%

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Exploding. Bullets.

Exploding. Bullets.

Tier: 15
Max Points: 1

Augment

Minigun fires Explosive Rounds that deal increased Splash Damage, but its Fire Rate is decreased.

Minigun Fire Rate: -75%
Minigun Damage: +126%

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My Little Friend

My Little Friend

Tier: 15
Max Points: 1

Augment

Iron Cub spawns with an Incendiary Vladof Assault Rifle in addition to Iron Cub's other weapons.

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Specialist Bear

Specialist Bear

Tier: 15
Max Points: 1

Passive Skill

Equipping two of the same Weapons on Iron Bear (IB) or Iron Cub (IC) increases the damage they deal.

IB/IC Damage: +60%

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The Iron Bank

The Iron Bank

Tier: 15
Max Points: 5

Passive Skill

Increases Moze's Magazine Size.

`Mag Size`,`+x%`,7____
Close the Distance

Close the Distance

Tier: 15
Max Points: 1

Augment

Instead of punching, Bear Fist now launches its fist forward and grabs enemies at greatly increased range, dealing Shock Damage and pulling them back to Iron Bear.

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Explosive Punctuation

Explosive Punctuation

Tier: 20
Max Points: 5

Passive Skill

When Moze deals Splash Damage, her Action Skill Cooldown Rate is briefly increased.
This effect stacks, but has a short Duration.

Duration: 3s

`Cooldown Rate`,`+x%`,8____
To the Last

To the Last

Tier: 20
Max Points: 1

Passive Skill

Moze gains the ability to throw grenades while in Fight For Your Life.
If she threw a grenade before gaining Second Wind, a grenade is refunded.

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Hammerdown Protocol

Hammerdown Protocol

Tier: 20
Max Points: 1

Augment

Instead of a volley of conventional rockets, the Vanquisher Rocket Pod launches a single rocket with a nuclear warhead, dealing massive Radiation Damage.

Damage: +380%
Mag Size: 1

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Molten Roar

Molten Roar

Tier: 20
Max Points: 1

Augment

The Salamander burst-fires 3 projectiles with increased Fuel Drain, the first of which leaves a large Incendiary area.

Fuel Drain: +25%

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Click, Click ...

Click, Click ...

Tier: 20
Max Points: 3

Passive Skill

Moze gains increased Gun Damage as her magazine empties.
The less ammo there is remaining, the greater the increase.

If Moze has a COV gun equipped, she gains Gun Damage as her gun's heat increases.

`Gun Damage`,`up to +x%`,20____
Force Feedback

Force Feedback

Tier: 20
Max Points: 1

Passive Skill

Whenever Moze scores a Critical Kill, her shields immediately begin recharging and she instantly regains a portion of her shield.

Max-Shield Restore: 10%

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Feature Creep

Feature Creep

Tier: 20
Max Points: 1

Passive Skill

Iron Bear (IB) and Iron Cub (IC) gains increased Damage and Damage Resistance.

Auto-Bear is unaffected.
`IB/IC Damage`,`+x%`,18_`IB/IC Damage Resistance`,`+x%`,45___
Phalanx Doctrine

Phalanx Doctrine

Tier: 20
Max Points: 5

Kill Skill

After killing an enemy, Moze gains a stack of Phalanx Doctrine.
For every stack of Phalanx Doctrine, Moze’s Maximum Shield and Gun Damage are increased.

Max Stacks: 99
Duration
: 30s

`Gun Damage /stack`,`+x%`,2_`Shield Capacity /stack`,`+x%`,4___
Some for the Road

Some for the Road

Tier: 20
Max Points: 1

Passive Skill

Moze gains infinite ammo for a few seconds after exiting Iron Bear or after Iron Cub ends.

Duration: 5s

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Superior Firepower

Superior Firepower

Tier: 20
Max Points: 1

Passive Skill

Whenever Moze or Iron Bear inflicts a Status Effect on an enemy, they gain increased Status Effect Damage and Cryo Damage for a short time.

Status Effect Damage: +20%
Cryo Damage: +20%
Max Stacks: 5
Stack Duration: 8s

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Efficiency Engine

Efficiency Engine

Tier: 20
Max Points: 1

Augment

Moze gains increased Gun Damage.
The longer Iron Cub has been active, the greater the bonus.

Gun Damage/s: +0.5%

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Limit Break

Limit Break

Tier: 20
Max Points: 3

Passive Skill

Moze gains increased Action Skill Cooldown Rate whenever she or Iron Bear inflicts a Status Effect on an enemy.
This effect stacks.

Max Stacks: 10
Stack Duration
: 12s

`Cooldown Rate /stack`,`+x%`,4____
Shockhammer

Shockhammer

Tier: 20
Max Points: 1

Augment

Bear Fist is now capable of sustained rapid fire punching.

Additionally, Bear Fist has reduced Fuel Drain and deals Bonus Shock Damage with each hit.

Bonus Shock Damage: +19%
Fuel Drain: -40%

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Forge

Forge

Tier: 25
Max Points: 1

Passive Skill

Moze constantly regenerates ammo for her currently equipped weapon.

Ammo Regen/s: +5.0%

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Tenacious Defense

Tenacious Defense

Tier: 25
Max Points: 1

Passive Skill

Whenever Moze’s shield is fully depleted, she instantly restores a portion of her shield, and her Gun Damage is increased for a short time.

This skill can only trigger after Moze’s shields have fully recharged.

Max-Shield Restore: 40%
Gun Damage
: +30%
Duration: 30s

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Short Fuse

Short Fuse

Tier: 25
Max Points: 1

Passive Skill

Whenever Moze deals Gun Damage, there is a chance of a Secondary Explosion centered on the target.

Explosion Chance: 20%
Explosion Damage: 50% of Gun Damage

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Running on Fumes

Running on Fumes

Tier: 25
Max Points: 1

Passive Skill

Whenever Moze or Iron Bear ignites an enemy, Iron Bear doesn't passively consume fuel for a short time.

Duration: 6s

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Cloud of Lead
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Dakka Bear
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Matched Set
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Stoke the Embers
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Redistribution
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Scrappy
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Rushin' Offensive
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Scorching RPM's
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The Iron Bank
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Specialist Bear
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Some for the Road
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Click, Click ...
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Forge
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Bottomless Mags

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Fire in the Skag Den
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Deadlines
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Grizzled
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Means of Destruction
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Torgue Cross-Promotion
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Stainless Steel Bear
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Pull the Holy Pin
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Auto Bear
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Vampyr
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Why Can't I Carry All These Grenade?
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To the Last
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Explosive Punctuation
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Short Fuse
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Demolition Woman

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Selfless Vengeance
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Security Bear
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Armored Infantry
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Drowning in Brass
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Thin Red Line
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Vladof Ingenuity
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Full Can of Whoop-Ass
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Experimental Munitions
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Behind the Iron Curtain
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Desperate Measures
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Phalanx Doctrine
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Force Feedback
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Tenacious Defense
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Shield of Retribution

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Biofuel
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Big Surplus
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Really Big Guns
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Double Time
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Harmonious Havoc
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Explosive Fury
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Fired Up
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Nitrotrinadium Engines
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Never Going to Give You Up
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Feature Creep
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Limit Break
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Superior Firepower
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Running on Fumes
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Bear Mother

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