Borderlands 3
Skill Tree Calculator

  • Moze

  • Current Level
    2
  • Unused Skill Points
    70
  • Includes 0 Extra Skill Points.
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Action Skill
empty
Railgun
Railgun
Bear Fist
Bear Fist
V-35 Grenade Launcher
V-35 Grenade Launcher
Vanquisher Rocket Pod
Vanquisher Rocket Pod
Minigun
Minigun
Salamander
Salamander
Iron Cub
Iron Cub
Augment
empty
Hell on Rails
Hell on Rails
Capacitive Armature
Capacitive Armature
Wild Swing
Wild Swing
Corrosive Sabot Round
Corrosive Sabot Round
Close the Distance
Close the Distance
Shockhammer
Shockhammer
Shaped Charge
Shaped Charge
Musical Chairs
Musical Chairs
Active Tracking
Active Tracking
Lock and Speedload
Lock and Speedload
Target Softening
Target Softening
Hammerdown Protocol
Hammerdown Protocol
Let Off Some Steam
Let Off Some Steam
General Winter
General Winter
Fuel Economy
Fuel Economy
Exploding. Bullets.
Exploding. Bullets.
Chemical Warfare
Chemical Warfare
Molten Roar
Molten Roar
Fuel for the Fire
Fuel for the Fire
Baby Nukes
Baby Nukes
My Little Friend
My Little Friend
Efficiency Engine
Efficiency Engine
empty
Action Skill
empty
Railgun
Railgun
Bear Fist
Bear Fist
V-35 Grenade Launcher
V-35 Grenade Launcher
Vanquisher Rocket Pod
Vanquisher Rocket Pod
Minigun
Minigun
Salamander
Salamander
Iron Cub
Iron Cub
Augment
empty
Hell on Rails
Hell on Rails
Capacitive Armature
Capacitive Armature
Wild Swing
Wild Swing
Corrosive Sabot Round
Corrosive Sabot Round
Close the Distance
Close the Distance
Shockhammer
Shockhammer
Shaped Charge
Shaped Charge
Musical Chairs
Musical Chairs
Active Tracking
Active Tracking
Lock and Speedload
Lock and Speedload
Target Softening
Target Softening
Hammerdown Protocol
Hammerdown Protocol
Let Off Some Steam
Let Off Some Steam
General Winter
General Winter
Fuel Economy
Fuel Economy
Exploding. Bullets.
Exploding. Bullets.
Chemical Warfare
Chemical Warfare
Molten Roar
Molten Roar
Fuel for the Fire
Fuel for the Fire
Baby Nukes
Baby Nukes
My Little Friend
My Little Friend
Efficiency Engine
Efficiency Engine
empty
Whisper of Rot
Rage of the Ancients
Wyvern Companion
Mushroom Companion
Spellweaving
Dirty Fighting
Demi-Lich Companion
Main Feat
empty
Side Feat
empty
Action Skill
empty
Plaguestorm
Plaguestorm
Bog Totem
Bog Totem
Feral Surge
Feral Surge
Dreadwind
Dreadwind
Storm Dragon's Judgment
Storm Dragon's Judgment
Cleansing Flames
Cleansing Flames
Blizzard
Blizzard
Barrage
Barrage
Polymorph
Polymorph
Ambi-Hextrous
Ambi-Hextrous
Ghost Blade
Ghost Blade
From the Shadows
From the Shadows
Reaper of Bones
Reaper of Bones
Dire Sacrifice
Dire Sacrifice
Needed Points: 20
Moze

Efficiency Engine

Increases your Gun Damage.
The longer Iron Cub is active, the greater this bonus.

Gun Damage: +0.5% /s
Max Stacks: 99

Needed Points: 15
Moze

My Little Friend

Iron Cub spawns with an extra Assault Rifle, dealing Fire Skill Damage.

Needed Points: 10
Moze

Baby Nukes

On Action Skill Start and End, Iron Cub creates a large explosion, dealing Radiation Area Skill Damage.

Needed Points: 5
Moze

Fuel for the Fire

When you or Iron Cub deal Status Damage to an enemy, Iron Cub's Armor is restored.

Max-Armor Restored: 12%

Needed Points: 0
Moze

Iron Cub

You summon Iron Cub equipped with duplicate weapons from the remaining skill slot.
Iron Cub follows you and attacks nearby enemies dealing reduced damage.

Needed Points: 20
Moze

Molten Roar

Salamander now fires 3 fireballs, dealing increased Fire Area Skill Damage.

The 1st fireball leaves a Fire Area on impact, dealing Fire Damage for 3s.

Damage: +100%

Needed Points: 15
Moze

Chemical Warfare

Converts Salamander to Corrosive Damage and increasing its Melt Damage.

Melt Damage: +125%

Needed Points: 15
Moze

Exploding. Bullets.

Converts Minigun to Area Skill Damage, increasing its Damage but reducing its Fire Rate.

Minigun Fire Rate: -66.7%
Minigun Damage: +232%

Needed Points: 10
Moze

Fuel Economy

Reduces Salamander’s Fuel Drain.

Also, damaging an enemy with Salamander increases your Movement Speed for 3s.

Fuel Drain: -25%
Move Speed: +50%

Needed Points: 10
Moze

General Winter

Converts Minigun to Cryo Damage, reducing Fuel Drain, and Heat per Shot.

Fuel Drain: -40%
Cryo Efficiency: +20%

Needed Points: 5
Moze

Salamander

The Salamander fires a medium range flame that burns enemies, dealing Fire Skill Damage.

Needed Points: 5
Moze

Let Off Some Steam

Increases Minigun Damage as heat increases and you can fire longer before it overheats.

Damage: up to +80%
Minigun Max-Heat: +35%

Needed Points: 0
Moze

Minigun

The Minigun fires bullets, dealing Physical Skill Damage. Prolonged firing overheats the Minigun, requiring a brief cool-off.

Needed Points: 20
Moze

Hammerdown Protocol

Rocket Pod now fires a Nuke that explodes on impact, dealing Radiation Area Skill Damage. Each shot requires reloading.

Damage: +500%

Needed Points: 15
Moze

Target Softening

Rocket Pod now fires 6 lower damage Rockets at once. Enemies damaged by these Rockets take increased Damage for 5s.

Damage: -74%
Enemy Damage Taken: +15%

Needed Points: 15
Moze

Lock and Speedload

The V-35 now fires a 5-round burst and gains increased Reload Speed but reduced Damage.

Reload Speed: +25%
V-35 Damage: -18.5%

Needed Points: 10
Moze

Active Tracking

Rocket Pod now fires homing rockets and has increased Reload Speed.

Hold [Fire] while aiming at enemies to place up to 6 marks on enemies. Releasing [Fire] launches homing rockets at these targets.

Reload Speed: +25%

Needed Points: 10
Moze

Musical Chairs

Every 7th shot with the V-35 is a Singularity Grenade that pulls in nearby enemies and explodes, dealing reduced damage.

Singularity Grenade Damage: -44%

Needed Points: 5
Moze

Vanquisher Rocket Pod

The Vanquisher Rocket Pod fires rockets in a 3-Round burst that explode on impact, dealing Physical Area Skill Damage.

Needed Points: 5
Moze

Shaped Charge

Increases the V-35's Direct Hit Damage.

Direct Hit Damage: +35%

Needed Points: 0
Moze

V-35 Grenade Launcher

The V-35 launches arching grenades that explode after 3 bounces or on enemy impact, dealing Physical Area Skill Damage.

Needed Points: 20
Moze

Shockhammer

Reduces Bear Fist Damage and Fuel Drain but it can now Rapid Punch, dealing Bonus Shock Damage.

Bear Fist Damage: -33.3%
Fuel Drain
: -40%
Bonus Shock Damage
: +60%

Needed Points: 15
Moze

Close the Distance

Bear Fist now fires its hand at long-range, pulls an enemy to you, and deals Shock Skill Damage.

Needed Points: 15
Moze

Corrosive Sabot Round

Railgun now fires lower damage rounds that explode after 1.5s, dealing Corrosive Area Skill Damage on impact and explosion.

Additionally, Railgun receives improved Magazine Size and Fuel Drain.

Mag Size: +2
Fuel Drain
: -50%
Railgun Damage: -50%

Needed Points: 10
Moze

Wild Swing

Bear Fist deals Bonus random elemental Area Damage.

Bonus [Element] Damage: +35%

Needed Points: 10
Moze

Capacitive Armature

Enemies damaged by Railgun, chain reduced Shock Damage to nearby enemies.

Chain Damage: -30%

Needed Points: 5
Moze

Bear Fist

The Bear Fist extends to hit a single target at close range, dealing Physical Skill Damage.

Needed Points: 5
Moze

Hell on Rails

Converts Railgun to Fire Damage, but increases its Fuel Drain.

Fuel Drain: +80%

Needed Points: 0
Moze

Railgun

The Railgun fires beams dealing Shock Skill Damage.
The Railgun needs to recharge after every shot.

0
Bottomless Mags
Cloud of Lead

Cloud of Lead

Tier: 0
Max Points: 5

Passive Skill

Every Nth shot from you or Iron Bear won't consume ammo and adds Bonus Fire Damage to your Gun Damage.

*Advanced Details on Skill Page.
`Triggers every`,`xth shot`,[8,7,6,5,4,4,4,4,4,4]_`Bonus Fire Damage`,`+x%`,2.25___
Passive Skill
Cloud of Lead
0/5
Dakka Bear

Dakka Bear

Tier: 0
Max Points: 1

Passive Skill

Equips Iron Bear with a mannable Turret.
While manned, Iron Bear and its rider deal increased Damage.

Iron Cub always deals increased Damage instead.

Bear Damage: +50% (twice)
Turret Damage: +50%
Cub Damage
: +20%

*Advanced Details on Skill Page.
____
Passive Skill
Dakka Bear
0/1
Matched Set

Matched Set

Tier: 0
Max Points: 5

Passive Skill

Increases your Magazine Size for every equipped item that matches your held gun's Manufacturer.

*Advanced Details on Skill Page.
`Mag Size`,`+x% /item`,2_`Heat per Shot`,`-x% /item`,2___
Passive Skill
Matched Set
0/5
Stoke the Embers

Stoke the Embers

Tier: 5
Max Points: 3

Passive Skill

Increases your and Iron Bear's Fire Damage.

*Advanced Details on Skill Page.
`Fire Damage`,`+x%`,10____
Passive Skill
Stoke the Embers
0/3
Redistribution

Redistribution

Tier: 5
Max Points: 1

Passive Skill

Scoring a Critical Hit, grants Health and Ammo Regeneration for a short time.
Launcher Ammo regenerates slower.

Duration: 3s

*Advanced Details on Skill Page.
`Missing-Health Regen/s`,`+x%`,2.5_`Launcher: Ammo Regen/s`,`+x%`,0.5_`Ammo Regen/s`,`+x%`,5__
Passive Skill
Redistribution
0/1
Scrappy

Scrappy

Tier: 5
Max Points: 5

Passive Skill

Moving increases your Gun Damage, Handling, Weapon Swap Speed and Mode Switch Speed.

*Advanced Details on Skill Page.
`Gun Damage`,`+x%`,6_`Handling`,`+x%`,12_`Swap Speed`,`+x%`,19_`Switch Speed`,`+x%`,19_
Passive Skill
Scrappy
0/5
Rushin' Offensive

Rushin' Offensive

Tier: 10
Max Points: 1

Passive Skill

You can now sprint and shoot at the same time.
You also gain Lifesteal while sprinting.

Sprinting Lifesteal: +8%

*Advanced Details on Skill Page.
____
Passive Skill
Rushin' Offensive
0/1
Scorching RPM's

Scorching RPM's

Tier: 10
Max Points: 5

Passive Skill

Increases your Fire Rate, Critical Damage, and Skill Damage.
Iron Bear/Cub receive double these bonuses*.

*Advanced Details on Skill Page.
`Fire Rate`,`+x%`,3_`Crit Damage`,`+x%`,4_`Skill Damage`,`+x%`,5__
Passive Skill
Scorching RPM's
0/5
The Iron Bank

The Iron Bank

Tier: 15
Max Points: 5

Passive Skill

Increases your Magazine Size and Heat per Shot*.

*Bug: Should decrease Heat per Shot.
*Advanced Details on Skill Page.
`Mag Size`,`+x%`,7_`COV: Heat per Shot*`,`+x%`,7___
Passive Skill
The Iron Bank
0/5
Specialist Bear

Specialist Bear

Tier: 15
Max Points: 1

Passive Skill

Equipping Iron Bear with duplicate Weapons increases their Damage.

Bear/Cub Gun Damage: +60%

*Advanced Details on Skill Page.
____
Passive Skill
Specialist Bear
0/1
Some for the Road

Some for the Road

Tier: 20
Max Points: 1

Passive Skill

On Action Skill End you gain Infinite Ammo for a short time.

*Advanced Details on Skill Page.
`Duration`,`xs`,[5,6]____
Passive Skill
Some for the Road
0/1
"Click, Click..."

"Click, Click..."

Tier: 20
Max Points: 3

Passive Skill

Increases your Gun Damage.
The emptier your Magazine or the hotter your COV the greater this Bonus*.

*Advanced Details on Skill Page.
`Gun Damage`,`up to +x%`,20____
Passive Skill
"Click, Click..."
0/3
Forge

Forge

Tier: 25
Max Points: 1

Passive Skill

You gain passive Ammo Regeneration.
Launcher Ammo regenerates slower.

Ammo Regen/s: +5%
Launcher Ammo Regen/s: +0.5%

*Advanced Details on Skill Page.
____
Passive Skill
Forge
0/1
Reset Tree
0
Demolition Woman
0
Select Class
Blightcaller
Blightcaller
Brr-Zerker
Brr-Zerker
Clawbringer
Clawbringer
Graveborn
Graveborn
Spellshot
Spellshot
Spore Warden
Spore Warden
Stabbomancer
Stabbomancer
Fire in the Skag Den

Fire in the Skag Den

Tier: 0
Max Points: 5

Passive Skill

Your Area Damage deals extra Fire Skill Damage*.

*Advanced Details on Skill Page.
`Extra Damage`,`x% of base dmg`,3____
Passive Skill
Fire in the Skag Den
0/5
Deadlines

Deadlines

Tier: 0
Max Points: 3

Passive Skill

Iron Bear's weapons drain less Fuel.

Killing an enemy refuels Iron Bear.
This has diminishing returns and Auto Bear is unaffected.

*Advanced Details on Skill Page.
`Fuel Drain`,`-x%`,14.25_`Fuel Refill`,`up to x%`,2___
Passive Skill
Deadlines
0/3
Grizzled

Grizzled

Tier: 0
Max Points: 5

Kill Skill

Killing an enemy reduces your Skill Cooldown.
This effect has diminishing returns*.

*Advanced Details on Skill Page.
`Cooldown`,`up to -xs /kill`,1____
Kill Skill
Grizzled
0/5
Means of Destruction

Means of Destruction

Tier: 5
Max Points: 3

Passive Skill

Dealing Area Damage has a chance to return a Grenade or add Ammo to your magazine.
This skill has a short cooldown.

Cooldown: 0.3s

*Advanced Details on Skill Page.
`Grenade Chance`,`x%`,2_`Ammo Chance`,`x%`,3.333___
Passive Skill
Means of Destruction
0/3
Torgue Cross-Promotion

Torgue Cross-Promotion

Tier: 5
Max Points: 5

Passive Skill

Increases your and Iron Bear's Area Damage.

Your and Iron Bear's Area Damage has a chance to double its size.

Area Damage Radius: +100%

*Advanced Details on Skill Page.
`Area Damage`,`+x%`,6_`Chance`,`x%`,3___
Passive Skill
Torgue Cross-Promotion
0/5
Stainless Steel Bear

Stainless Steel Bear

Tier: 5
Max Points: 5

Passive Skill

Increases Skill Damage, Maximum Fuel and Iron Bear Health.

Note:
Iron Bear/Cub receive this Skill Damage twice.
*Advanced Details on Skill Page.
`Skill Damage`,`+x%`,4_`Bear: Max-Fuel`,`+x%`,4_`Bear: Max-Health`,`+x%`,6_`Cub: Max-Fuel`,`+x%`,8_
Passive Skill
Stainless Steel Bear
0/5
Pull the Holy Pin

Pull the Holy Pin

Tier: 10
Max Points: 3

Passive Skill

Your Grenades can now score Critical Hits, doubling their damage.

Grenade Critical Hits are unaffected by Crit Damage Bonuses.

*Advanced Details on Skill Page.
`Grenade Crit Chance`,`x%`,10____
Passive Skill
Pull the Holy Pin
0/3
Auto Bear

Auto Bear

Tier: 10
Max Points: 1

Passive Skill

After you exit Iron Bear he remains in place and attacks nearby enemies for a duration.

When the duration ends Iron Bear charges at an enemy and self-destructs, dealing Physical Area Skill Damage.

Duration: 15s

Note:
Exiting Iron Bear treats your Action Skill as ended.
*Advanced Details on Skill Page.
____
Passive Skill
Auto Bear
0/1
Vampyr

Vampyr

Tier: 15
Max Points: 5

Passive Skill

Dealing Grenade Damage restores a portion of your Health.
When Iron Bear/Cub deal Area Damage they restore Health.

*Advanced Details on Skill Page.
`Missing-Health Restored`,`x%`,4_`Bear/Cub: Missing-Health Restored`,`x%`,1.6___
Passive Skill
Vampyr
0/5
Why Can't I Carry All These Grenades?

Why Can't I Carry All These Grenades?

Tier: 15
Max Points: 3

Passive Skill

Increases your Grenade Carrying Capacity.

*Advanced Details on Skill Page.
`Grenade Capacity`,`+x`,1____
Passive Skill
Why Can't I Carry All These Grenades?
0/3
To the Last

To the Last

Tier: 20
Max Points: 1

Passive Skill

You can now throw grenades while in Fight For Your Life.

Gaining a Second Wind with a Grenade refunds the grenade.

*Advanced Details on Skill Page.
____
Passive Skill
To the Last
0/1
Explosive Punctuation

Explosive Punctuation

Tier: 20
Max Points: 5

Passive Skill

Dealing Area Damage increases your Skill Cooldown Rate for a short time.

Duration: 3s

*Advanced Details on Skill Page.
`Cooldown Rate`,`+x%`,8____
Passive Skill
Explosive Punctuation
0/5
Short Fuse

Short Fuse

Tier: 25
Max Points: 1

Passive Skill

Dealing Gun Damage has a chance to trigger an Explosion, dealing Physical Area Damage.
This can only trigger once per shot*.

Chance: 20% per projectile
Damage: 50% of projectile

*Advanced Details on Skill Page.
____
Passive Skill
Short Fuse
0/1
Reset Tree
0
Shield of Retribution
Selfless Vengeance

Selfless Vengeance

Tier: 0
Max Points: 5

Passive Skill

Reloading consumes a portion of your current Health and adds Bonus Fire Damage to the team's Gun Damage for a short time.

*Advanced Details on Skill Page.
`Current-Health Cost`,`x%`,1_`Team: Bonus Fire Damage`,`+x%`,3_`Duration`,`xs`,[6,7,8,9,10,11,12,13,14,15]__
Passive Skill
Selfless Vengeance
0/5
Security Bear

Security Bear

Tier: 0
Max Points: 1

Passive Skill

Iron Bear gets equipped with a Bubble Shield and increased Damage Reduction.
The Bubble Shield is not weak to any Element.

Iron Cub receives increased Damage Reduction.

Bear Max-Shield: 50% of Max-Health
Bear Shield Recharge Delay: 5s
Bear Damage Reduction: +25%

Cub Damage Reduction: +50%

*Advanced Details on Skill Page.
____
Passive Skill
Security Bear
0/1
Armored Infantry

Armored Infantry

Tier: 0
Max Points: 5

Passive Skill

While your Shield is active, you gain increased Gun Damage and Damage Resistance.

*Advanced Details on Skill Page.
`Gun Damage`,`+x%`,3_`Damage Resistance`,`+x%`,3___
Passive Skill
Armored Infantry
0/5
Drowning in Brass

Drowning in Brass

Tier: 5
Max Points: 5

Kill Skill

Killing an enemy stacks Gun Damage for you, Iron Bear/Cub, and allies but reduces your Fire Rate for a short time.

Max Stacks: 3
Stack Duration: 15s

Auto-Bear doesn't benefit.
*Advanced Details on Skill Page.
`Team: Gun Damage`,`+x% /stack`,4_`Fire Rate`,`-x% /stack`,0.5___
Kill Skill
Drowning in Brass
0/5
Thin Red Line

Thin Red Line

Tier: 5
Max Points: 3

Passive Skill

A portion of your Health is transformed into Maximum Shield.

*Advanced Details on Skill Page.
`Max-Health`,`-x%`,20_`Max-Shield`,`+x%`,20___
Passive Skill
Thin Red Line
0/3
Vladof Ingenuity

Vladof Ingenuity

Tier: 5
Max Points: 5

Passive Skill

Increases your Shield Recharge Rate, Maximum Shield, and Shock Resistance.

*Advanced Details on Skill Page.
`Recharge Rate`,`+x%`,4_`Max-Shield`,`+x%`,6_`Shock Resistance`,`+x%`,18__
Passive Skill
Vladof Ingenuity
0/5
Full Can of Whoop-Ass

Full Can of Whoop-Ass

Tier: 10
Max Points: 1

Passive Skill

Activating your Action Skill causes the Team's Shields to start Recharging and increases the team's Recharge Rate for 2s.

On Action Skill End your Shield start Recharging and you gain increased Damage Resistance for 5s.

Team: Recharge Rate: +25%
Damage Resistance: +50%

*Advanced Details on Skill Page.
____
Passive Skill
Full Can of Whoop-Ass
0/1
Experimental Munitions

Experimental Munitions

Tier: 10
Max Points: 1

Passive Skill

Your and Iron Bear/Cub's Critical Hits deal Bonus Fire Damage.

*Advanced Details on Skill Page.
`Bonus Fire Damage`,`+x%`,15____
Passive Skill
Experimental Munitions
0/1
Behind the Iron Curtain

Behind the Iron Curtain

Tier: 15
Max Points: 3

Passive Skill

Improves your Shield Recharge Rate and Delay.

*Advanced Details on Skill Page.
`Recharge Rate`,`+x%`,11_`Recharge Delay`,`-x%`,13___
Passive Skill
Behind the Iron Curtain
0/3
Desperate Measures

Desperate Measures

Tier: 15
Max Points: 3

Passive Skill

Increases your Gun Damage.
The lower your Health the greater this bonus.

Increases Iron Bear/Cub's Damage.
The lower their Health the greater this bonus.

*Advanced Details on Skill Page.
`Gun Damage`,`up to +x%`,16.667_`Bear/Cub Damage`,`up to +x%`,16.667___
Passive Skill
Desperate Measures
0/3
Phalanx Doctrine

Phalanx Doctrine

Tier: 20
Max Points: 5

Kill Skill

Killing an enemy grants you stacking Gun Damage, Maximum Shield, and Iron Bear Left-Arm Damage for a long time.

Max Stacks: 99
Stack Duration
: 30s

*Advanced Details on Skill Page.
`Gun Damage`,`+x% /stack`,2_`Max-Shield`,`+x% /stack`,4_`Bear Left-Arm Damage`,`+x% /stack`,2__
Kill Skill
Phalanx Doctrine
0/5
Force Feedback

Force Feedback

Tier: 20
Max Points: 1

Passive Skill

Getting a Critical Kill restores a portion of your Shield and starts its Recharge.

Max-Shield Restored: 10%

*Advanced Details on Skill Page.
____
Passive Skill
Force Feedback
0/1
Tenacious Defense

Tenacious Defense

Tier: 25
Max Points: 1

Passive Skill

When your Shield breaks it instantly restores a portion and you gain increased Gun Damage for a long time.
Your Shield needs to fully Recharge for this effect.

If your shield breaks while Iron Bear/Cub is active their Left-Arm receives this bonus.

Max-Shield Restored: 40%
Gun Damage
: +30%
Duration: 30s

*Advanced Details on Skill Page.
____
Passive Skill
Tenacious Defense
0/1
Reset Tree
0
Bear Mother
Biofuel

Biofuel

Tier: 0
Max Points: 5

Passive Skill

When you or Iron Bear/Cub ignite an enemy, you two gain Health Regeneration for a short time.

Duration: 8s

*Advanced Details on Skill Page.
`Max-Health Regen/s`,`+x%`,0.7_`Bear/Cub: Max-Health Regen/s`,`+x%`,1___
Passive Skill
Biofuel
0/5
Big Surplus

Big Surplus

Tier: 0
Max Points: 3

Passive Skill

While your Action Skill is on Cooldown, all Damage you deal does extra Fire Skill Damage*.

*Advanced Details on Skill Page.
`Extra Damage`,`x% of base dmg`,5____
Passive Skill
Big Surplus
0/3
Really Big Guns

Really Big Guns

Tier: 0
Max Points: 5

Passive Skill

Increases Iron Bear/Cub's Damage.

Auto-Bear is not affected.
*Advanced Details on Skill Page.
`Bear/Cub Damage`,`+x%`,4____
Passive Skill
Really Big Guns
0/5
Double Time

Double Time

Tier: 5
Max Points: 3

Passive Skill

While your Action Skill is active, you and Iron Bear/Cub gain increased Movement Speed.

*Advanced Details on Skill Page.
`Move Speed`,`+x%`,4____
Passive Skill
Double Time
0/3
Harmonious Havoc

Harmonious Havoc

Tier: 5
Max Points: 5

Passive Skill

Increases your Gun Damage with elemental guns.

Each equipped item that matches your gun's primary element* increases this bonus.

*Advanced Details on Skill Page.
`Gun Damage`,`+x% /item`,2____
Passive Skill
Harmonious Havoc
0/5
Explosive Fury

Explosive Fury

Tier: 5
Max Points: 3

Passive Skill

Increases your and Iron Bear's Status Effect Damage and Chance.

Bug: Bonuses are not working.
*Advanced Details on Skill Page.
`Status Damage`,`+x%`,5_`Status Chance`,`+x%`,9___
Passive Skill
Explosive Fury
0/3
Fired Up

Fired Up

Tier: 10
Max Points: 1

Passive Skill

When you or Iron Bear apply a Status Effect to an enemy, you gain stacking Fire Rate and Burst-Fire Delay for a short time.

Max Stacks: 5
Stack Duration: 12s
Fire Rate: +5% /stack
Burst-Fire Delay: +5% /stack

*Advanced Details on Skill Page.
____
Passive Skill
Fired Up
0/1
Nitrotrinadium Engines

Nitrotrinadium Engines

Tier: 15
Max Points: 5

Passive Skill

Increases your Skill Cooldown Rate and Maximum Fuel.

*Advanced Details on Skill Page.
`Cooldown Rate`,`+x%`,4_`Max-Fuel`,`+x%`,5___
Passive Skill
Nitrotrinadium Engines
0/5
Never Going to Give You Up

Never Going to Give You Up

Tier: 15
Max Points: 5

Passive Skill

When you or Iron Bear apply a Status Effect to an enemy, Iron Bear gains Fuel.
This effect has diminishing returns.

*Advanced Details on Skill Page.
`Fuel Return`,`up to x%`,5____
Passive Skill
Never Going to Give You Up
0/5
Feature Creep

Feature Creep

Tier: 20
Max Points: 1

Passive Skill

Increases Iron Bear/Cub's Damage and Damage Resistance.

Auto-Bear is unaffected.
*Advanced Details on Skill Page.
`Bear/Cub Damage`,`+x%`,18_`Bear/Cub Damage Resistance`,`+x%`,45___
Passive Skill
Feature Creep
0/1
Limit Break

Limit Break

Tier: 20
Max Points: 3

Passive Skill

When you or Iron Bear apply a Status Effect on an enemy you gain stacking Skill Cooldown Rate for a short time.

Max Stacks: 10
Stack Duration
: 12s

*Advanced Details on Skill Page.
`Cooldown Rate`,`+x% /stack`,4____
Passive Skill
Limit Break
0/3
Superior Firepower

Superior Firepower

Tier: 20
Max Points: 1

Passive Skill

When you or Iron Bear apply a Status Effect to an enemy, both of you gain increased Status Effect Damage and Cryo Damage for a short time.

Max Stacks: 5
Stack Duration: 8s
Status Effect Damage: +20%
Cryo Damage: +20%

*Advanced Details on Skill Page.
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Passive Skill
Superior Firepower
0/1
Running on Fumes

Running on Fumes

Tier: 25
Max Points: 1

Passive Skill

When you or Iron Bear ignite an enemy, Iron Bear stops passively consuming Fuel for a short time.

Duration: 6s

*Advanced Details on Skill Page.
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Passive Skill
Running on Fumes
0/1
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