Borderlands TPS
Skill Tree Calculator

  • Athena

  • Current Level
    3
  • Unused Skill Points
    67
  • Includes 0 Extra Skill Points.
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Action Skill
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Augment
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Rage of the Ancients
Wyvern Companion
Mushroom Companion
Spellweaving
Dirty Fighting
Demi-Lich Companion
Main Feat
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Side Feat
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Action Skill
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Feral Surge
Feral Surge
Dreadwind
Dreadwind
Storm Dragon's Judgment
Storm Dragon's Judgment
Cleansing Flames
Cleansing Flames
Blizzard
Blizzard
Barrage
Barrage
Polymorph
Polymorph
Ambi-Hextrous
Ambi-Hextrous
Ghost Blade
Ghost Blade
From the Shadows
From the Shadows
Reaper of Bones
Reaper of Bones
Dire Sacrifice
Dire Sacrifice
Kinetic Aspis
Needed Points: 0
Athena

Kinetic Aspis

Press [Action Skill] to raise your Aspis and absorb all frontal damage.
The Aspis can absorb a finite amount of damage as energy, based on your level.

The Aspis is thrown at the end of the duration, or if you press [Action Skill] again.
The Aspis creates an explosion upon impact, dealing base damage plus double the stored energy, before returning to you.

Defensive Arc: 90°
Duration: 11s
Cooldown: 16s

0
Phalanx
Invictus

Invictus

Tier: 0
Max Points: 5

Passive Skill

Increases all Aspis Damage when thrown.

`Aspis Damage`,`+x%`,7____
Passive Skill
Invictus
0/5
Ephodos

Ephodos

Tier: 0
Max Points: 5

Passive Skill

Increases Movement Speed and Gun Damage while holding the Aspis.

`Movement Speed`,`+x%`,4_`Gun Damage`,`+x%`,4___
Passive Skill
Ephodos
0/5
Vanguard

Vanguard

Tier: 5
Max Points: 5

Passive Skill

While the Aspis is active, you and your nearby allies Regenerate Health.
The Health Regeneration increases as the Aspis absorbs damage.

`Health Regen`,`Rank x`,1____
Passive Skill
Vanguard
0/5
Hold the Line

Hold the Line

Tier: 5
Max Points: 5

Passive Skill

Extends the Aspis Duration before it is automatically thrown.

`Aspis Duration`,`+xs`,1.1____
Passive Skill
Hold the Line
0/5
Prismatic Aegis

Prismatic Aegis

Tier: 10
Max Points: 1

Passive Skill

The Aspis can now absorb multiple Elements and all are dealt by the Aspis when thrown.

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Passive Skill
Prismatic Aegis
0/1
United Front

United Front

Tier: 11
Max Points: 5

Passive Skill

Damage Absorbed by the Aspis now recharges your and your nearby allies Shields.
Additionally, increases your Shield Capacity.

`Shield Capacity`,`+x%`,4_`Shield Absorbtion`,`x%`,5___
Passive Skill
United Front
0/5
Clear!

Clear!

Tier: 11
Max Points: 1

Passive Skill

When thrown, the Aspis' explosion revives an ally within its radius.

Additionally, you deal increased Damage while in Fight For Your Life.

FFYL Damage: +40%

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Passive Skill
Clear!
0/1
Stalwart

Stalwart

Tier: 11
Max Points: 5

Passive Skill

Allows the Aspis to absorb a percentage of your Allies' damage.

Additionally, increases your Health.

`Friendly Fire Absorption`,`x%`,20_`Health`,`+x%`,5___
Passive Skill
Stalwart
0/5
Return Fire

Return Fire

Tier: 16
Max Points: 5

Passive Skill

The Aspis has now a chance to reflect incoming projectiles while still absorbing their energy.
The reflected projectiles deal significantly decreased damage.

`Reflect Chance`,`+x%`,10____
Passive Skill
Return Fire
0/5
Prepare for Glory

Prepare for Glory

Tier: 16
Max Points: 5

Passive Skill

Activating the Aspis taunts nearby enemies, making them more likely to attack you.

You gain a stack of Prepare for Glory for every enemy that damages your Aspis.
Each stack increases your Gun Damage and lasts for a short time after the Aspis has been thrown.

`Gun Damage /stack`,`+x%`,2____
Passive Skill
Prepare for Glory
0/5
Wrath of the Goddess

Wrath of the Goddess

Tier: 21
Max Points: 1

Passive Skill

Allows the Aspis to Ricochet to up to 4 additional enemies, each taking less damage than the last.

Aspis Damage: -33% /ricochet

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Passive Skill
Wrath of the Goddess
0/1
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0
Xiphos
0
Select Class
Brr-Zerker
Brr-Zerker
Clawbringer
Clawbringer
Graveborn
Graveborn
Spellshot
Spellshot
Spore Warden
Spore Warden
Stabbomancer
Stabbomancer
Gun Kata

Gun Kata

Tier: 0
Max Points: 5

Passive Skill

Increases Athena's Gun Damage.
Shooting an enemy increases Melee Damage for a short time.

Duration: 5s

`Gun Damage`,`+x%`,3_`Melee Damage`,`+x%`,10___
Passive Skill
Gun Kata
0/5
Clarity of Purpose

Clarity of Purpose

Tier: 0
Max Points: 5

Passive Skill

Increases Melee Damage and Health.

`Melee Damage`,`+x%`,5_`Health`,`+x%`,3___
Passive Skill
Clarity of Purpose
0/5
Mercurial

Mercurial

Tier: 5
Max Points: 5

Kill Skill

Killing an enemy increases Movement Speed and Damage Resistance for a short time.

Duration: 7s

`Movement Speed`,`+x%`,4_`Damage Resistance`,`+x%`,5___
Kill Skill
Mercurial
0/5
Omega-Senshu

Omega-Senshu

Tier: 5
Max Points: 5

Passive Skill

Deal Increased Damage to enemies with less than 50% Health.

`Bonus Damage`,`+x%`,7____
Passive Skill
Omega-Senshu
0/5
Rend

Rend

Tier: 10
Max Points: 1

Passive Skill

Melee attacks cause enemies to Bleed, dealing damage over time.

Bleed Damage benefits from Melee Damage, and deals more damage to higher health enemies.

Bleed Duration: 12s
Bleed Damage: up to +100%

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Passive Skill
Rend
0/1
Bloodlust

Bloodlust

Tier: 11
Max Points: 5

Passive Skill

You gain Health Regeneration for each Bleeding Enemy.

`Max-Health Regen/s /enemy`,`+x%`,0.8____
Passive Skill
Bloodlust
0/5
Epicenter

Epicenter

Tier: 11
Max Points: 1

Slam Augment

Using Slam creates a Singularity, that deals damage to nearby enemies and pulls them in.

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Slam Augment
Epicenter
0/1
Tear

Tear

Tier: 11
Max Points: 5

Passive Skill

Increases Gun Damage dealt to Bleeding Targets.

`Gun Damage`,`+x%`,7____
Passive Skill
Tear
0/5
You've Got Red on You

You've Got Red on You

Tier: 16
Max Points: 5

Passive Skill

Enemies that are killed by your melee attack or die while bleeding, Explode.

`Explosion Radius`,`Rank x`,1____
Passive Skill
You've Got Red on You
0/5
Fury of the Arena

Fury of the Arena

Tier: 16
Max Points: 5

Passive Skill

Gain increased Fire Rate and Reload Speed for each Bleeding Enemy.

`Reload Speed /enemy`,`+x%`,2_`Fire Rate /enemy`,`+x%`,2___
Passive Skill
Fury of the Arena
0/5
Blood Rush

Blood Rush

Tier: 21
Max Points: 1

Melee Override

Press [melee] to rush towards an enemy and strike them with increased Melee Damage.
Blood Rush's Cooldown is reset if it kills a target or applies Bleed to a non-bleeding enemy.

Cooldown: 10s
Melee Damage: +40%

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Melee Override
Blood Rush
0/1
Reset Tree
0
Ceraunic Storm
Storm Weaving

Storm Weaving

Tier: 0
Max Points: 4

Passive Skill

Swapping weapons activates Storm Weaving for a short time.
While Storm Weaving is active you gain increased Fire Rate and Status Effect Chance.

Duration: 9s

`Status Effect Chance`,`+x%`,25_`Fire Rate`,`+x%`,7.5___
Passive Skill
Storm Weaving
0/4
Maelstrom

Maelstrom

Tier: 0
Max Points: 1

Passive Skill

Dealing Fire or Shock Damage causes you to gain Maelstrom stacks, that decay over time. The Decay Rate increases along with the number of Maelstrom Stacks.
Each Maelstrom stack increases your Elemental Damage.

Max Maelstrom Stacks: 999
Elemental Damage /stack
: +0.4%

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Passive Skill
Maelstrom
0/1
Gathering Tempest

Gathering Tempest

Tier: 5
Max Points: 5

Passive Skill

Increases Magazine Size and Reload Speed.

`Mag Size`,`+x%`,8_`Reload Speed`,`+x%`,5___
Passive Skill
Gathering Tempest
0/5
Conduit

Conduit

Tier: 5
Max Points: 5

Passive Skill

While at least 1 Electrocute Status Effect is active, you regenerate a percentage of your shield every second. The percentage increases with every Maelstrom stack.

`Shield Restoration/s /stack`,`+x%`,0.02____
Passive Skill
Conduit
0/5
Smite

Smite

Tier: 10
Max Points: 1

Passive Skill

While airborne, shooting an enemy smites them, causing fire and shock damage in a small area.
Smite's damage increases along with the number of Maelstrom stacks.

Cooldown: 12s
Required Maelstrom Stacks: 10

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Passive Skill
Smite
0/1
Unrelenting

Unrelenting

Tier: 10
Max Points: 5

Kill Skill

Killing an enemy increases Weapon Swap Speed and Fire Rate for each stack of Maelstrom.

Duration: 7s

`Swap Speed /stack`,`+x%`,0.08_`Fire Rate /stack`,`+x%`,0.06___
Kill Skill
Unrelenting
0/5
Superconductor

Superconductor

Tier: 11
Max Points: 5

Passive Skill

When an enemy hits the Aspis, there is a chance for the Aspis to shock nearby enemies.
When that occurs you gain Maelstrom stacks.

Maelstrom Stacks: +5

`Shock Chance`,`+x%`,10____
Passive Skill
Superconductor
0/5
Zeus' Rage

Zeus' Rage

Tier: 11
Max Points: 1

Passive Skill

When the Aspis is thrown, a Fire and Lightning Storm spawns at the target location, dealing damage to enemies within the storm for a short time.

The Storm's Damage increases based on the amount of damage absorbed by the Aspis.

Storm Duration: 2s

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Passive Skill
Zeus' Rage
0/1
Elemental Barrage

Elemental Barrage

Tier: 11
Max Points: 5

Passive Skill

While Storm Weaving is active, your weapons have a chance to not consume ammo.
This chance increases for each Maelstrom Stack.

`Free Shot Chance`,`+x%`,6_`Added Chance /stack`,`x%`,0.02___
Passive Skill
Elemental Barrage
0/5
Overload

Overload

Tier: 16
Max Points: 5

Passive Skill

Killing an enemy who is electrocuted or burning, has a chance to spread the status effect to a nearby enemy. When this happens, you gain Maelstrom stacks.
If the target is both Burning and Electrocuted you gain twice the Maelstrom stacks.

Bonus Maelstrom Stacks: +20

`DoT Spread Chance`,`+x%`,9____
Passive Skill
Overload
0/5
Flash Freeze

Flash Freeze

Tier: 16
Max Points: 5

Passive Skill

Whenever you freeze an enemy, you gain Flash Freeze a short duration.
During this time, you cannot loose or gain Maelstrom stacks.

`Duration`,`xs`,1____
Passive Skill
Flash Freeze
0/5
Hades' Shackles

Hades' Shackles

Tier: 21
Max Points: 1

Passive Skill

Slamming links Athena to nearby enemies with a Shock Tether for a short time, electrocuting them.

Enemies still tethered at the end of the duration, or who die while tethered, release a Fire Nova. For each Nova you gain Maelstrom Stacks.

Cooldown: 15s
Tether Duration: 3s
Maelstrom Stacks /nova: +20

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Passive Skill
Hades' Shackles
0/1
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