Increases your Accuracy and reduces Sniper Sway.
The weapon's Base Damage is increased for Critical Hits.
Every time you fire a Repeater/Revolver you have a chance to fire double Projectiles.
Increases Bloodwing Damage and Speed.
Enemies damaged by Bloodwing have a chance to drop Ammo, Money, or Health Vials.
Press [action-skill] to send out your bird Bloodwing to strike an enemy.
Killing an enemy increases your Gun Damage and Reload Speed for a short time.
Killing an enemy with a Critical Hit grants you and your team increased Experience.
Increases your Melee Damage.
Additionally, every Melee Attack has a 35% Chance to deal Bonus Damage.
Killing an enemy grants you random Heath Regeneration for a short time.
Out For Blood
Damage dealt by Bloodwing heals you.
Hitting an enemy with a Sniper reduces Bloodwing Cooldown.
Increases your Repeater's & Revolver's Fire Rate and Magazine Size.
Gives Bloodwing a chance to Daze his targets, reducing their Movement Speed and Accuracy.
Daze Chance is more/less for enemies with a lower/higher Level than you.
Killing an enemy gives further kills a chance to drop Bonus Loot for a short time.
Increases your Bullet Damage and gives you a chance to ignore Shields and deal direct health damage.
Killing an enemy gives your shots a 25% chance to deal Bonus Damage and increases your Fire Rate for a short time.