Press [action-skill] to send out your bird Bloodwing that attacks an enemy.
Cooldown: 28s
Increases your Accuracy, Recoil Recovery, and reduces Spread.
Killing an enemy with a Critical Hit increases the Team's Experience.
Killing an enemy increases your Gun Damage and Reload Speed for a short time.
Duration: 7s
Enemies damaged by Bloodwing have a chance to drop Ammo, Money, or Health Vials.
Gives Bloodwing a chance to Daze his targets, reducing their Movement Speed and Accuracy.
Note:
Daze Chance is more/less for enemies with a lower/higher Level than you.
Gives your Repeaters and Revolvers a chance to fire Double Projectiles.
Increases your Melee Damage.
Your Melee Attacks get a 35% Chance to deal Bonus Damage.
Killing an enemy grants you random Health Regeneration for a short time.
Duration: 7s