Borderlands TPSSkill Tree Calculator

  • Nisha

    The Lawbringer

  • Current Level
    3
  • Unused Skill Points
    40
  • Includes 0 Extra Skill Points.
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Press [Action Skill] to start Showdown, granting you pinpoint Accuracy, Auto-Aiming, increased Gun Damage, Fire Rate, Reload Speed, and Projectile Speed.

Holding [Aim] and look in a direction allows you to swap targets.

Duration: 6s
Cooldown: 15s

Gun Damage: +42% (not Snipers & Launchers)
Fire Rate: +25%
Reload Speed: +125%
Projectile Speed: +50%

Showdown
0
Law & Order

Increases your Maximum Shield and Melee Damage.

Law
0/0

Losing 15% or more Max-Health grants you an Order Stack. You lose all stacks when you're not in combat for 10s.

Each Stack increases your chance to restore double the damage taken.

Max Order Stacks: 10
Heal Chance: 1.2% /stack

Order
0/0

When Showdown ends or killing an enemy stacks up Melee Damage (PostAdd).
Your 1st melee attack consumes all stacks.

Max Stacks: 5

The Third Degree
0/0

Increases your Slam Damage.

Dealing Slam Damage grants 2 Order Stacks per damaged enemy.

Max Order Stacks: +5
Slam Damage: +25%

Rough Rider
0/0
Slam Augment

When an enemy would cause Nisha to gain an Order Stack, the enemy gains a Wanted Stack.

Damaging that target consumes all Wanted Stacks and deals Bonus Damage based on the consumed Wanted Stacks and Nisha's level.

Max Wanted Stacks: 5

Wanted
0/0

Getting the 10th Order Stack restores 100% of your shield.

Having 10 or more Order Stacks, improves your Gun Damage, Melee Damage, and Shield Recharge Delay for each stack.

Max Order Stacks: +5
Gun Damage: +1% /stack
Melee Damage: +1.5% /stack
Recharge Delay: -1.5% /stack

Discipline
0/0

Dealing Melee Damage to an enemy increases your Gun Damage for a short time.

Duration: 6s

Due Process
0/0

Killing an enemy rewards 1 Order Stack and restores 5% Max-Health. Also triggers on ally kills.

Max Order Stacks: +5

Blood of the Guilty
0/0

During Showdown you gain increased Movement Speed and Health Regeneration.

Jurisdiction
0/0

Increases your Gun Damage.
The lower your Health the greater this Bonus.

No Pain, No Gain
0/0

Killing an enemy increases your Gun Damage and Reload Speed per Order Stack for a short time.

Duration: 7s

Rarin' to Go
0/0
Kill Skill

Your melee attack unleashes a large conical Shock Burst, dealing Shock Melee Damage. Each Order stack increases the Burst's Melee Damage.

Max Order Stacks: +5
Cooldown: 10s
Melee Damage: +25% /stack

Thunder Crackdown
0/0
Melee Override
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0
Fan the Hammer

Killing an enemy increases your Movement Speed and Gun Damage for a short time.

Duration: 7s

Saddle Up
0/0
Kill Skill

Killing an enemy during Showdown extends its Duration.

Ruthless
0/0

The last 6 bullets in Non-Elemental Guns deal Bonus Damage.

Magnificent Six
0/0

Activating Showdown restores your Shield.

While Showdown is on cooldown, you gain improved Shield Recharge Rate and Delay.

Bottled Courage
0/0

Killing an enemy, adds Bonus Explosive Damage to your shots for a short time. The closer the target the greater this bonus.

Duration: 7s
Bonus Explosive Damage: up to +35%

Short Fused
0/0
Kill Skill

Killing an enemy increases your Fire Rate, Reload Speed, and Weapon Swap Speed for a short time.

Duration: 7s

Faster 'n You
0/0
Kill Skill

Meleeing an enemy steals 6 bullets and loads them into your gun's magazine.

Excess bullets are added to your ammo reserve. You can't steal Launcher Ammo.

Cooldown: 6s

Pickpocket
0/0

On Showdown start and end, ammo is loaded into your gun's magazine.

Gunslinger
0/0

Topping off your gun by Pickpocket or Reload gives you a chance to fire twice for a short time.

Duration: 4s

Hell's Comin' With Me!
0/0

You gain increased Gun Damage the longer* you are in Showdown.

High Noon
0/0

Holding a Pistol duplicates it to your offhand.

You can only aim with your main hand.

One for Each of Ya
0/0
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0
The Riflewoman

Hip-Firing increases your Accuracy and Recoil Reduction.

Snap Shot
0/0

Killing an enemy increases your Crit Damage and grants Health Regeneration for a short time.

Duration: 7s

Bona Fide Grit
0/0
Kill Skill

Reloading increases your hip-fire Gun Damage and Fire Rate for a short time.

Duration: 3.5s

Quick Shot
0/0

Shooting enemies stacks your Fire Rate. You lose all stacks when you didn't shoot an enemy for 10s.

Max Stacks: 21
Stacking Interval: 1s*

Unchained
0/0

Increases your Magazine Size.

Mag Size: +3

Fistful of Bullets
0/0

Your 1st shot from a full magazine deals increased Gun Damage.

Killing an enemy with this shot, explode dealing Explosive Damage to nearby enemies.

Crack Shot
0/0

Killing an enemy grants stacking Reload Speed.
You lose all stack on reload.

Max Stacks: 21
Reload Speed: +20% /stack

Impatience
0/0

Critical Hits with Non-Elemental guns deal Bonus Fire Damage.

Ignite Chance: 100%

Hot Lead
0/0

Your bullets have a chance to ricochet off surfaces towards nearby enemies at reduced damage.

Ricochet Damage: -20%

Trick Shot
0/0

Killing an enemy grants all damage dealt a chance to be a Critical Hit.

Duration: 7s

Tombstone
0/0
Kill Skill

During Showdown you deal less Gun Damage*, but your bullets ricochet off enemies towards other enemies, dealing less damage per ricochet.

When Showdown ends every damaged enemy explodes, dealing Explosive Damage.

Gun Damage*: -21%
Ricochet Damage: -90% /ricochet

*All weapons except Snipers and Launchers.
The Unforgiven
0/0
Augment
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