Borderlands TPS
Skill Tree Calculator

  • Nisha

  • Current Level
    3
  • Unused Skill Points
    67
  • Includes 0 Extra Skill Points.
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Action Skill
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Augment
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Rage of the Ancients
Wyvern Companion
Mushroom Companion
Spellweaving
Dirty Fighting
Demi-Lich Companion
Main Feat
empty
Side Feat
empty
Action Skill
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Feral Surge
Feral Surge
Dreadwind
Dreadwind
Storm Dragon's Judgment
Storm Dragon's Judgment
Cleansing Flames
Cleansing Flames
Blizzard
Blizzard
Barrage
Barrage
Polymorph
Polymorph
Ambi-Hextrous
Ambi-Hextrous
Ghost Blade
Ghost Blade
From the Shadows
From the Shadows
Reaper of Bones
Reaper of Bones
Dire Sacrifice
Dire Sacrifice
Showdown
Needed Points: 0
Nisha

Showdown

Press [Action Skill] to activate Showdown, causing you to Automatically Aim at enemies, get pinpoint Accurate and gain increased Gun Damage, Fire Rate, Reload Speed, and Projectile Speed.

Holding [Aim] and look in a direction allows you to swap to another target.
Snipers and Launchers do not receive the damage bonus.

Duration: 6s
Cooldown: 15s

Gun Damage: +42%
Fire Rate: +25%
Reload Speed: +125%
Projectile Speed: +50%

0
Law & Order
Law

Law

Tier: 0
Max Points: 4

Passive Skill

Increases your Shield Capacity and Melee Damage.

`Shield Capacity`,`+x%`,5_`Melee Damage`,`+x%`,5___
Passive Skill
Law
0/4
Order

Order

Tier: 0
Max Points: 1

Passive Skill

Every time you take 15% Maximum Health Damage you gain an Order Stack.
Based on your number Order Stacks you have a chance to instantly heal double the damage taken.

All Order Stacks are lost when outside combat for more than 10s.

Max Order Stacks: 10
Heal Chance /stack: 1.2%

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Passive Skill
Order
0/1
The Third Degree

The Third Degree

Tier: 5
Max Points: 5

Passive Skill

When Showdown ends or when killing an enemy you gain a stacking Melee Damage buff.
All stacks are consumed with the first strike.

Max Stacks: +5

`Melee Damage /stack`,`+x%`,20____
Passive Skill
The Third Degree
0/5
Rough Rider

Rough Rider

Tier: 5
Max Points: 1

Slam Augment

Increases your Slam Damage. Dealing Slam Damage grants you 2 Order Stacks per damaged Enemy.

Max Order Stacks: +5
Slam Damage: +25%

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Slam Augment
Rough Rider
0/1
Wanted

Wanted

Tier: 5
Max Points: 5

Passive Skill

When an enemy would cause Nisha to gain an Order Stack, the enemy gains a Wanted Stack.
Damaging that target consumes all Wanted Stacks and deals Bonus Damage based on the consumed Wanted Stacks and Nisha's level.

Max Wanted Stacks: 5

`Bonus Damage`,`Rank x`,1____
Passive Skill
Wanted
0/5
Discipline

Discipline

Tier: 10
Max Points: 1

Passive Skill

Upon reaching 10 Order Stacks your shield is restored to full.
Also while at 10 or more Order Stacks you gain increased Shield Recharge Delay, Gun Damage, and Melee Damage for each Order Stack.

Max Order Stacks: +5
Melee Damage /stack: +1.5%
Gun Damage /stack: +1%
Shield Recharge Delay /stack: -1.5%

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Passive Skill
Discipline
0/1
Due Process

Due Process

Tier: 11
Max Points: 5

Passive Skill

Hitting enemies with a Melee Attack increases your Gun Damage for a short time.

Duration: 6.5s

`Gun Damage`,`+x%`,5____
Passive Skill
Due Process
0/5
Blood of the Guilty

Blood of the Guilty

Tier: 11
Max Points: 1

Passive Skill

When you or an ally kill an enemy, you gain a Order Stack and restore 5% Maximum Health.

Max Order Stacks: +5

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Passive Skill
Blood of the Guilty
0/1
Jurisdiction

Jurisdiction

Tier: 11
Max Points: 5

Passive Skill

While Showdown is active you gain Heath Regeneration and Movement Speed.

`Max-Health Regen/s`,`+x%`,0.8_`Movement Speed`,`+x%`,4___
Passive Skill
Jurisdiction
0/5
No Pain, No Gain

No Pain, No Gain

Tier: 16
Max Points: 5

Passive Skill

Gain increased Gun Damage, the lower your Heath the greater the Bonus.

`Gun Damage`,`up to +x%`,10____
Passive Skill
No Pain, No Gain
0/5
Rarin' to Go

Rarin' to Go

Tier: 16
Max Points: 5

Kill Skill

Killing an enemy increases your Gun Damage and Reload Speed, for a short time based on the number of Order stacks.

Duration: 7s

`Reload Speed /stack`,`+x%`,0.4_`Gun Damage /stack`,`+x%`,0.4___
Kill Skill
Rarin' to Go
0/5
Thunder Crackdown

Thunder Crackdown

Tier: 21
Max Points: 1

Melee Override

Your Melee Attack deals Bonus Shock Damage for each Order Stack. This Skill has a Cooldown.

Max Order Stacks: +5
Melee Shock Damage /stack: +25%
Cooldown: 15s

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Melee Override
Thunder Crackdown
0/1
Reset Tree
0
Fan the Hammer
0
Select Class
Brr-Zerker
Brr-Zerker
Clawbringer
Clawbringer
Graveborn
Graveborn
Spellshot
Spellshot
Spore Warden
Spore Warden
Stabbomancer
Stabbomancer
Saddle Up

Saddle Up

Tier: 0
Max Points: 5

Kill Skill

Killing an enemy grants you increased Movement Speed and Gun Damage for a short time.

Duration: 7s

`Movement Speed`,`+x%`,4_`Gun Damage`,`+x%`,5___
Kill Skill
Saddle Up
0/5
Ruthless

Ruthless

Tier: 0
Max Points: 5

Passive Skill

Kills during Showdown extend its duration.

`Skill Duration /kill`,`+xs`,0.1____
Passive Skill
Ruthless
0/5
Magnificent Six

Magnificent Six

Tier: 5
Max Points: 5

Passive Skill

The last 6 bullets in Non-Elemental Weapon clips deal Bonus Damage.

`Bonus Damage`,`+x%`,6____
Passive Skill
Magnificent Six
0/5
Bottled Courage

Bottled Courage

Tier: 5
Max Points: 5

Passive Skill

Triggering Showdown restores some of your shields.
While Showdown is on cooldown, you gain improved Shield Recharge Rate and Recharge Delay.

`Shield Restoration`,`+x%`,10_`Shield Recharge Rate`,`+x%`,7_`Shield Recharge Delay`,`-x%`,7__
Passive Skill
Bottled Courage
0/5
Short Fused

Short Fused

Tier: 10
Max Points: 1

Kill Skill

Killing an enemy, adds Bonus Explosive Damage to your for a short time. This Bonus accelerates the closer you get to the target.

Duration: 7s
Bonus Explosive Damage: up to +35%

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Kill Skill
Short Fused
0/1
Faster 'n You

Faster 'n You

Tier: 11
Max Points: 5

Kill Skill

Killing an enemy greatly improves your Reload Speed, Weapon Swap Speed, and Fire Rate for a short time.

Duration: 7s

`Reload Speed`,`+x%`,7_`Weapon Swap Speed`,`+x%`,7_`Fire Rate`,`+x%`,7__
Kill Skill
Faster 'n You
0/5
Pickpocket

Pickpocket

Tier: 11
Max Points: 1

Passive Skill

Melee attacks steal 6 bullets from an enemy and load them into your magazine.
Bullets exceeding your magazine size are added to your ammo pool.
Does not work with Launcher ammo.

Cooldown: 6s

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Passive Skill
Pickpocket
0/1
Gunslinger

Gunslinger

Tier: 11
Max Points: 5

Passive Skill

When Showdown begins and ends, ammo is instantly loaded into your weapon.

`Added Ammo`,`+x`,1____
Passive Skill
Gunslinger
0/5
Hell's Comin' With Me!

Hell's Comin' With Me!

Tier: 16
Max Points: 5

Passive Skill

Topping off your gun with Pickpocket or reloading gives you a chance to fire twice a short time.

Duration: 4s

`Extra Shot Chance`,`+x%`,9____
Passive Skill
Hell's Comin' With Me!
0/5
High Noon

High Noon

Tier: 16
Max Points: 5

Passive Skill

You gain additional Gun Damage the longer you stay in Showdown.

`Showdown Gun Damage/s`,`+x%`,3____
Passive Skill
High Noon
0/5
One for Each of Ya

One for Each of Ya

Tier: 21
Max Points: 1

Passive Skill

When using a Pistol, you get an exact copy of that gun in your offhand.
While aiming down sights, you shoot with your main hand only.

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Passive Skill
One for Each of Ya
0/1
Reset Tree
0
The Riflewoman
Snap Shot

Snap Shot

Tier: 0
Max Points: 5

Passive Skill

When firing from the hip, you gain increased Accuracy and Recoil Reduction.

`Accuracy`,`+x%`,7_`Recoil Reduction`,`+x%`,5___
Passive Skill
Snap Shot
0/5
Bona Fide Grit

Bona Fide Grit

Tier: 0
Max Points: 5

Kill Skill

Killing an enemy grants you bonus Health Regeneration and increases Critical Hit Damage for a short time.

Duration: 7s

`Max-Health Regen/s`,`+x%`,0.4_`Crit Damage`,`+x%`,7___
Kill Skill
Bona Fide Grit
0/5
Quick Shot

Quick Shot

Tier: 5
Max Points: 5

Passive Skill

A short time after reloading, you gain increased Gun Damage and Fire Rate when shooting from the hip.

Duration: 3s

`Gun Damage`,`+x%`,6_`Fire Rate`,`+x%`,7___
Passive Skill
Quick Shot
0/5
Unchained

Unchained

Tier: 5
Max Points: 5

Passive Skill

Shooting an enemy slowly generates Unchained Stacks that increase your Fire Rate. All stacks are lost if you don't shoot any enemies for 10s.

Max Stacks: 21
Stack Interval: 1s

`Fire Rate /Stack`,`+x%`,1____
Passive Skill
Unchained
0/5
Fistful of Bullets

Fistful of Bullets

Tier: 10
Max Points: 1

Passive Skill

Increases Magazine Size by 3.

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Passive Skill
Fistful of Bullets
0/1
Crack Shot

Crack Shot

Tier: 11
Max Points: 5

Passive Skill

The first shot fired from a full magazine deals Bonus Damage.
Enemies killed with Crack Shot's Bonus Damage explode, dealing damage to all nearby enemies.

`Bonus Damage`,`+x%`,10____
Passive Skill
Crack Shot
0/5
Impatience

Impatience

Tier: 11
Max Points: 1

Passive Skill

Killing an enemy grants a Impatience Stack, increasing your Reload Speed for each stack.
All stacks are lost upon reload.

Max Stacks: 21
Reload Speed: +20% /stack

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Passive Skill
Impatience
0/1
Hot Lead

Hot Lead

Tier: 11
Max Points: 5

Passive Skill

Critical Hits with Non-Elemental weapons have a chance to deal Bonus Incendiary Damage, with a high chance of Igniting targets.

`Bonus Incendiary Damage`,`+x%`,5_`Ignite Damage`,`Rank`,1___
Passive Skill
Hot Lead
0/5
Trick Shot

Trick Shot

Tier: 16
Max Points: 5

Passive Skill

Bullets that hit surfaces have a chance to ricochet into enemies at reduced damage.

Ricochet Damage: -20%

`Ricochet Chance`,`+x%`,8____
Passive Skill
Trick Shot
0/5
Tombstone

Tombstone

Tier: 16
Max Points: 5

Kill Skill

A short time after killing an enemy, everything has a chance to score a full-fledged Critical Hit.
This includes: body hits, melee strikes, explosions, slam damage...

Duration: 7s

`Crit Chance`,`+x%`,6____
Kill Skill
Tombstone
0/5
The Unforgiven

The Unforgiven

Tier: 21
Max Points: 1

Passive Skill

While Showdown is active, shots that hit enemies ricochet towards other enemies, dealing 10% Weapon Damage per enemy.

At the end of Showdown every hit enemy explodes and takes explosive damage.

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Passive Skill
The Unforgiven
0/1
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