Wilhelm - The Enforcer
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Action Skill
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Wolf and Saint
Laser Focus

Laser Focus

Tier: 0
Max Points: 5

Passive Skill

Increases Gun Damage and Magazine Size with Laser Weapons.

`Laser Damage`,`+x%`,4_`Laser: Mag Size`,`+x`,[4,6,8,10,12,14,16,18,20,22,24]___
Man and Machine

Man and Machine

Tier: 0
Max Points: 5

Passive Skill

Increases Shield Capacity and Maximum Health for you and Wolf.

`Shield Capacity`,`+x%`,3_`Health`,`+x%`,3_`Wolf Shield Capacity`,`+x%`,5_`Wolf Health`,`+x%`,5_
Afterburner

Afterburner

Tier: 0
Max Points: 5

Passive Skill

Increases Wolf's fly Speed.
Additionally your Reload Speed and Projectile Speed are increased.

`Wolf Air Speed`,`+x%`,6_`Projectile Speed`,`+x%`,5_`Bullet Speed`,`+x%`,5__
Fire Support

Fire Support

Tier: 0
Max Points: 5

Passive Skill

Increases Gun Damage, and Wolf's Damage.

`Gun Damage`,`+x%`,3_`Wolf Damage`,`+x%`,5___
Auxiliary Tanks

Auxiliary Tanks

Tier: 0
Max Points: 5

Passive Skill

Increases Wolf and Saint's Duration and Cooldown Rate.

`Skill Duration`,`+xs`,2_`Cooldown Rate`,`+x%`,3___
Fortify

Fortify

Tier: 0
Max Points: 5

Passive Skill

Increases Max Health for you and Wolf.

Additionally, while Saint is active you deal increased Gun Damage.

`Health`,`+x%`,3_`Wolf Health`,`+x%`,3_`Gun Damage`,`+x%`,4__
Wolf and Saint

Wolf and Saint

Tier: 0
Max Points: 1

Action Skill

Press [Action Skill] to summon Wolf and Saint, your trusty combat drones.
Wolf attacks enemies, while Saint replenishes your Health.
Saint has a protective shield, but Wolf can be damaged by enemies.

Press and hold [Action Skill] to recall Wolf and Saint and have some of their Cooldown refunded.

Duration: 35s
Cooldown: 42s

Saint Healing/s: +2.5%

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Targeting Scope

Targeting Scope

Tier: 5
Max Points: 5

Kill Skill

Killing an enemy increases your Accuracy and Critical Damage for a short time.

Duration: 7s

`Crit Damage`,`+x%`,10_`Accuracy`,`+x%`,5___
First to Fight

First to Fight

Tier: 5
Max Points: 5

Passive Skill

Increases Gun Damage.

Dealing Damage causes you to lose that Bonus, after 5s.
Not taking or dealing Damage for 5s causes you to regain that Bonus.

`Gun Damage`,`+x%`,8____
Suppression

Suppression

Tier: 5
Max Points: 5

Kill Skill

Killing an enemy grants you and Wolf increased Fire Rate for a short time.

Duration: 7s

`Fire Rate`,`+x%`,6_`Wolf Fire Rate`,`+x%`,15___
Venom Bolts

Venom Bolts

Tier: 5
Max Points: 5

Wolf Ability

Wolf's has a chance to shot Venom Bolts, which deal Corrosive Damage.

Additionally, you gain increased Corrode Chance and Corrode Damage with guns and grenades.

`Venom Bolt Chance`,`x%`,10_`Corrode Chance`,`+x%`, 2_`Corrode Damage`,`+x%`,4__
Heatsinks

Heatsinks

Tier: 5
Max Points: 5

Passive Skill

Improves Shield Recharge Rate and Shield Recharge Delay.

This bonus is doubled while Wolf and Saint are on cooldown.

`Shield Recharge Rate`,`+x%`,6_`Shield Recharge Delay`,`-x%`,[4,7,11,14,17,19,22,24,26,29,31]___
Energize

Energize

Tier: 5
Max Points: 5

Saint Ability

Saint will periodically recharge a portion of your and your allies' shields.

Additionally, Saint get's better at restoring your heath.

`Shield restoration`,`+x%`,8_`Saint Max-Health Regen/s`,`+x%`,0.6___
Power Fist

Power Fist

Tier: 10
Max Points: 1

Melee Override

Press [melee] to perform an explosive punch with extended range that is not boosted by Roid Damage.
This ability has a cooldown.

Cooldown: 12s

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Laser Guided

Laser Guided

Tier: 10
Max Points: 1

Passive Skill

When you activate Wolf and Saint, or press [Action Skill] while they are active, Saint marks the target you are aiming at.
Wolf will focus attacks on that marked target, and the target takes increased damage from all sources.
If a marked target is killed, time is added to Wolf and Saint's Duration.

Target Damage Received: +25%
Skill Duration: +5s

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Termination Protocols

Termination Protocols

Tier: 10
Max Points: 1

Passive Skill

Replaces Fight For Your Life with Termination Protocols.

During Termination Protocols, you can walk at a reduced speed, fire your weapons, and constantly shock nearby enemies.
If your timer runs out, your power core goes critical, releasing a nuclear explosion.

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Divert Power

Divert Power

Tier: 11
Max Points: 5

Passive Skill

When your shield is depleted and your health is low, taking damage increases your Shield Regeneration and Damage Resistance for a few seconds.

Health Threshold: 30%
Cooldown: 25s
Duration: 3s

`Damage Resistance`,`+x%`,[50,66.7,75,80,83.3,85.7,87.5,88.9,90,90.9,91.7]_`Restores Shield`,`+x%`, 20___
Shock Absorbers

Shock Absorbers

Tier: 11
Max Points: 1

Cyborg Augment

Integrated stabilizers allow Wilhelm can sprint and shoot at the same time.

While sprinting you suffer no accuracy loss and deal increased Gun Damage.

Gun Damage: +20%

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Emergency Response

Emergency Response

Tier: 11
Max Points: 5

Passive Skill

Emergency Response is activated whenever your shield is depleted, increasing your Fire Rate and Reload Speed, as well as Wolf's Fire Rate, for a short duration.
Your shield must fully recharge between activations.

Duration: 15s

`Reload Speed`,`+x%`,[10,15,20,25,30,35,40,45,50,55,60]_`Fire Rate`,`+x%`,[10,15,20,25,30,35,40,45,50,55,60]_`Wolf Fire Rate`,`+x%`,10__
Rolling Thunder

Rolling Thunder

Tier: 11
Max Points: 5

Passive Skill

While Wolf is alive, you will periodically gain stacks of Rolling Thunder, increasing Wolf's Damage.

Max Stacks: unlimited
Stack Interval: 5s

`Wolf Damage /stack`,`+x%`,2____
Kill Switch

Kill Switch

Tier: 11
Max Points: 1

Wolf Ability

Whenever Wolf is recalled, is destroyed, or expires, he dive-bombs at enemies with explosive effect!

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Scramble

Scramble

Tier: 11
Max Points: 5

Passive Skill

Wolf is replaced one time, if he is destroyed.
When that happens time is added to Wolf and Saint's Duration.

`Skill Duration`,`+x%`,[30,35,40,45,50,55,60,65,70,75,80,85]____
Rapid Reinforcement

Rapid Reinforcement

Tier: 11
Max Points: 5

Kill Skill

Killing an enemy increases your Action Skill Cooldown Rate and increases Movement Speed and Reload Speed for a short time.

Duration: 7s

`Movement Speed`,`+x%`,3_`Reload Speed`,`+x%`,8_`Cooldown Rate`,`+x%`,4__
Hazmat Containment System

Hazmat Containment System

Tier: 11
Max Points: 5

Passive Skill

If you have an Incendiary, Shock or Corrosive Elemental Effect on you, you and your friends gain increased resistance to that element.
Additionally, you will occasionally spread that Elemental Effect to nearby enemies.

`Elemental Resistance`,`+x%`,[17,29,38,44,50,55,58,62,64]____
Zero Hour

Zero Hour

Tier: 11
Max Points: 1

Saint Ability

When Saint is recalled or expires, he explodes, deploying a Healing Zone underneath you.
You and your friends regenerate health while standing in the zone.

Duration: 12s
Max-Health Regen/s: +8%

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Meteor Slam

Meteor Slam

Tier: 16
Max Points: 5

Passive Skill

Increases your Slam Damage Radius.

`Rank`,`x`, 1____
Cold War

Cold War

Tier: 16
Max Points: 5

Passive Skill

When you Electrocute, Ignite, or Corrode an enemy, there is a chance for the target to Freeze as well.
Additionally, you gain increased Freeze Chance with Cryo Weapons.

`Freeze Chance`,`+x%`,5_`Weapon Freeze Chance`,`+x%`,2___
Escalation

Escalation

Tier: 16
Max Points: 5

Passive Skill

Increases Critical Hit Damage.

Additionally, landing critical hits on enemies reduces Wolf and Saint's Cooldown.

Crit Hit Cooldown: 6s

`Crit Damage`,`+x%`,5_`Skill Cooldown`,`-xs`,0.6___
Hard to Kill

Hard to Kill

Tier: 16
Max Points: 5

Passive Skill

Whenever you are shot or struck by an enemy, you gain a Hard to Kill Stack, reducing damage taken.
All stacks are lost after a 9 seconds of not taking damage.

Max Stacks: 100

`Damage Reduction /stack`,`+x%`,0.1____
Kinetic Armor

Kinetic Armor

Tier: 16
Max Points: 5

Passive Skill

Increases your Max Health.

Additionally, close range attackers have a chance to be struck by Explosive Feedback.
The closer the enemy is to you, the more likely are they to be struck.

`Health`,`+x%`,5_`Explosive Feedback`,`up to x%`,5___
Welcome to the Gun Show

Welcome to the Gun Show

Tier: 16
Max Points: 5

Passive Skill

Increases Gun Damage, Reload Speed, Magazine Size, Accuracy, and Reduces Recoil.

`Gun Damage`,`+x%`, 3_`Reload Speed`,`+x%`,[3,6,8,11,13,15,17,19,21,23]_`Mag Size`,`+x%`, 3_`Accuracy`,`+x%`,[3,6,8,11,13,15,17,19,21,23]_`Recoil Reduction`,`+x%`,[3,6,8,11,13,15,17,19,21,23]
Vengeance Cannon

Vengeance Cannon

Tier: 21
Max Points: 1

Cyborg Augment

Whenever your shield is depleted, you activate your shoulder-mounted Vengeance Cannon for a short time.
The Vengeance Cannon fires Incendiary Laser Blasts each time you fire your weapon.

Your shield must fully recharge between activations.

Duration: 12s

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Omega Strike

Omega Strike

Tier: 21
Max Points: 1

Wolf Ability

Causes Wolf to periodically launch deadly missile strikes against its targets.

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Overcharge

Overcharge

Tier: 21
Max Points: 1

Saint Ability

When Saint is summoned he Overcharges you and nearby allies for a short time.
Overcharged players gain increased Movement Speed, Fire Rate, Reload Speed, and Regenerate your Ammo Reserve.

Overcharge Duration: 10s

Overcharge:
Movement Speed: +15%
Reload Speed: +75%
Fire Rate: +75%
Ammo Reserve Regen: +12/s

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Afterburner
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Fire Support
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Venom Bolts
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Suppression
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Laser Guided
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Rolling Thunder
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Kill Switch
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Scramble
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Cold War
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Escalation
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Omega Strike
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Hunter Killer

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Laser Focus
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Man and Machine
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First to Fight
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Targeting Scope
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Power Fist
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Emergency Response
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Shock Absorbers
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Divert Power
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Meteor Slam
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Welcome to the Gun Show
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Vengeance Cannon
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Cyber Commando

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Auxiliary Tanks
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Fortify
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Energize
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Heatsinks
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Termination Protocols
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Rapid Reinforcement
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Zero Hour
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Hazmat Containment System
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Kinetic Armor
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Hard to Kill
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Overcharge
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Dreadnought

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