Wonderlands
Skill Tree Calculator

  • Brr-Zerker

  • Current Level
    2
  • Unused Skill Points
    44
  • Includes 6 Extra Skill Points.
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Augment
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Whisper of Rot
Rage of the Ancients
Wyvern Companion
Mushroom Companion
Spellweaving
Dirty Fighting
Demi-Lich Companion
Main Feat
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Side Feat
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Action Skill
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Plaguestorm
Plaguestorm
Bog Totem
Bog Totem
Feral Surge
Feral Surge
Dreadwind
Dreadwind
Storm Dragon's Judgment
Storm Dragon's Judgment
Cleansing Flames
Cleansing Flames
Blizzard
Blizzard
Barrage
Barrage
Polymorph
Polymorph
Ambi-Hextrous
Ambi-Hextrous
Ghost Blade
Ghost Blade
From the Shadows
From the Shadows
Reaper of Bones
Reaper of Bones
Dire Sacrifice
Dire Sacrifice
Needed Points: 0
Brr-Zerker

Rage of the Ancients

Using an Action Skill causes the Fatemaker to become Enraged, adding bonus Frost Damage to their attacks.

Enrage Duration will not deplete while an Action Skill is active and ends if the Fatemaker enters Save Your Soul.
Activating an Action Skill when already Enraged restores a portion of the Enrage timer.

Bonus Frost Damage: +10%
Enrage restore
: +35%
Enrage Duration: 15s

Needed Points: 0
Brr-Zerker

Feral Surge

The Fatemaker leaps toward their target, dealing Frost Ability Damage to all nearby enemies.
Any non-Boss enemies damaged will be instantly executed if their Health is below 20%.
Killing an enemy with Feral Surge, resets its cooldown.

Cooldown: 32s

Needed Points: 0
Brr-Zerker

Dreadwind

The Fatemaker spins, slashing anything nearby with their melee weapon and essentially becoming a pain tornado.

Grants increased Movement Speed and Slow Immunity for a duration.

Duration: 6s
Cooldown: 24s
Movement Speed: +20%

0
Brr-Zerker
Ancestral Frost

Ancestral Frost

Tier: 0
Max Points: 5

Passive Skill

Increases your Frost Damage.

`Frost Damage`,`+x%`,4____
Passive Skill
Ancestral Frost
0/5
Savagery

Savagery

Tier: 0
Max Points: 5

Passive Skill

Increases your Melee Damage and Enrage Duration.

`Melee Damage`,`+x%`,6_`Enrage Duration`,`+xs`,1___
Passive Skill
Savagery
0/5
Unyielding

Unyielding

Tier: 0
Max Points: 3

Passive Skill

A percentage of Missing Health regenerates over time.
While Enraged, you gain extra Max-Health regeneration.

`Missing-Health Regen/s`,`+x%`,0.5_`Max-Health Regen/s`,`+x%`,0.5___
Passive Skill
Unyielding
0/3
Ice Breaker

Ice Breaker

Tier: 5
Max Points: 3

Passive Skill

The Fatemaker deals increased Damage against enemies that are Slowed.
The closer an enemy is to being Frozen, the greater the Damage increase.

`Slowed Enemy Damage`,`up to +x%`,10____
Passive Skill
Ice Breaker
0/3
The Old Ways

The Old Ways

Tier: 5
Max Points: 5

Passive Skill

The Fatemaker deals Bonus Damage and gains increased Damage Reduction the closer they are to the enemy.
The closer the enemy, the greater the bonuses.

`Bonus Damage`,`+x%`,6_`Damage Reduction`,`+x%`,[11.8,21.1,28.6,34.8,40.0,44.4,48.3,51.6,54.5,57.1]___
Passive Skill
The Old Ways
0/5
Instinct

Instinct

Tier: 5
Max Points: 3

Passive Skill

Increases your Reload Speed and Weapon Swap Speed.
While Enraged, this effect is doubled.

`Reload Speed`,`+x%`,4_`Weapon Swap Speed`,`+x%`,10___
Passive Skill
Instinct
0/3
Cold Snap

Cold Snap

Tier: 10
Max Points: 3

Passive Skill

Increases your Movement Speed and Frost Efficiency.
While Enraged, this effect is doubled.

`Movement Speed`,`+x%`,3_`Frost Efficiency`,`+x%`,8___
Passive Skill
Cold Snap
0/3
Unarmored Defense

Unarmored Defense

Tier: 10
Max Points: 1

Passive Skill

A portion of the Fatemaker's Ward is transformed into Maximum Health.
A Ward is now considered full at 50%.

Ward Capacity: -50%
Max Health: +75% of Max Ward

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Passive Skill
Unarmored Defense
0/1
Blood Frenzy

Blood Frenzy

Tier: 10
Max Points: 3

Kill Skill

Killing an enemy restores a portion of your Enrage duration and a percentage of your Maximum Health.

`Max-Health Restored`,`+x%`,3_`Enrage Duration`,`+xs`,1___
Kill Skill
Blood Frenzy
0/3
Ancient Fury

Ancient Fury

Tier: 15
Max Points: 5

Passive Skill

Increases your Maximum Health and Area Damage.

`Health`,`+x%`,4_`Area Damage`,`+x%`,5___
Passive Skill
Ancient Fury
0/5
Relentless Rage

Relentless Rage

Tier: 15
Max Points: 1

Passive Skill

If the Fatemaker damages an enemy while in Save Your Soul, its duration is extended.
The amount extended decreases over time.

Killing an enemy while in Save Your Soul will cause the Fatemaker to become Enraged.

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Passive Skill
Relentless Rage
0/1
Blast Chill

Blast Chill

Tier: 20
Max Points: 1

Passive Skill

Whenever the Fatemaker deals Melee Strikes to an enemy, there is a chance to release a Frost Nova, dealing Frost Ability Damage to nearby enemies. Frost Nova scales of Melee Hit and cannot Critically Hit.

Nova Chance: 20%

`Nova Damage`,`x%`,25____
Passive Skill
Blast Chill
0/1
Iron Squall

Iron Squall

Tier: 20
Max Points: 5

Passive Skill

Increases your Fire Rate and Melee Attack Speed.
While Enraged, this effect is doubled.

`Fire Rate`,`+x%`,3_`Melee Attack Speed`,`+x%`,4___
Passive Skill
Iron Squall
0/5
Blood of the Fallen

Blood of the Fallen

Tier: 25
Max Points: 1

Kill Skill

Killing an enemy reduces the Fatemaker's remaining Action Skill Cooldown.
If an Action Skill is currently active, its duration is extended instead.

Remaining Skill Cooldown: -20%
Skill Duration Restored: 20%

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Kill Skill
Blood of the Fallen
0/1
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