

Expertise
Increases your Weapon Swap Speed and Aim Speed.
Also, your Movement Speed is increased while aiming.

Preparation
Increases Shield Capacity.
Also, when your shield is full, you Regenerate Health.

Sabre Turret
Press [action-skill] to deploy a Sabre Turret that automatically fires at enemies.
When you're near the Sabre Turret, press [primary-use] to reclaim it and refund some of your cooldown.
Duration: 24s
Cooldown: 42s

Impact
Increase Gun Damage and Melee Damage.

Sentry
Increases the number of shots your Sabre Turret fires in each burst, as well as your Sabre Turret's Duration.

Pressure
Improves your Reload Speed and Shield Recharge Delay based on how much Health you have.
The lower your Health the higher the bonuses.

Laser Sight
Increases the Accuracy of your Sabre Turret.

Metal Storm
Kill Skill
Killing an enemy dramatically increases your Fire Rate and reduces Recoil for a short period of time.
Duration: 7s

Last Ditch Effort
Increases Gun Damage and Movement Speed while in Fight For Your Life.

Willing
Improves your Shield Recharge Rate and Shield Recharge Delay.

Battlefront
While your Sabre Turret is deployed you deal increased damage.

Steady
Reduces Recoil with all gun types, as well as damage dealt with grenades and rocket launchers.

Forbearance
Reduces the duration of Status Effects and increases Maximum Health.

Able
Damaging an enemy causes you to regenerate health for a few seconds.
This effect does not stack.
Duration: 3s

Scorched Earth
Adds Multi-Rocket Pods to your Sabre Turret.
Rockets /Volley: 22

Onslaught
Kill Skill
Killing an enemy increases your Gun Damage and Movement Speed for a short time.
Duration: 7s

Longbow Turret
Your Sabre Turret can be deployed using Longbow technology, allowing you to deploy it much further away.
Also, increases the Maximum Health of your Sabre Turret.
Turret Deploy Range: +10,000%
Turret Health: +110%

Phalanx Shield
Your Sabre Turret projects a Protective Shield.
The Shield attempts to block enemy ranged attacks, but lets friendly ranged attacks pass through.
Enemy movement and melee attacks are not affected.

Quick Charge
Kill Skill
Killing an enemy causes your Shields to quickly regenerate for a short time.
Duration: 7s

Grenadier
Increases the maximum number of grenades you can carry.

Resourceful
Increases your Cooldown Rate on your Sabre Turret Action Skill.

Mag-Lock
Your Sabre Turret can be deployed on walls and ceilings.
Stickiness: +100%

Do or Die
Allows you to throw Grenades while in Fight For Your Life.
Also increases Damage dealt with Grenades and Launchers.
Grenade Damage: +10%
Launcher Damage: +10%

Duty Calls
Increases the Gun Damage and Fire Rate of non-elemental guns.

Crisis Management
You gain increased Gun Damage and Melee Damage while your shields are depleted.

Grit
You gain a chance to ignore damage that would otherwise kill you.
In addition to not taking damage from the attack you will Regenerate half your Maximum Health.

Ranger
Makes you better at just about everything.

Double Up
Adds a second gun to your Sabre Turret and changes both guns to fire slag rounds.
Slagged enemies take additional damage from all non-slag attacks.
More Turret Guns: +100%










Guerilla











Gunpowder










