Kill Skill. killing an enemy gives you +6% Gun Damage and +12% Movement Speed per level for a short time.
+3% shield capacity per level; regenerate 0.4% health per second per level when shields are full.
Up to +14% Reload Speed and -12% Shield Recharge Delay per level depending on how low your health is.
Kill Skill. Killing an enemy regenerates 1% of your shield per second per level for a short time.
Your Sabre Turret projects a shield that attempts to block enemy ranged fire but lets friendly ranged attacks pass through.
You have a 4% chance per level to ignore damage that would otherwise kill you. In addition to not taking damage from the attack, you will also regain half your Maximum health.
Kill Skill. Killing an enemy gives +12% Fire Rate and +15% Recoil Reduction per level for a short time.
Allows you to throw grenades while in Fight for Your Life. +10% Grenade and Rocket Launcher damage.
+1% Gun Damage, Accuracy, Critical Hit Damage, Fire Rate, Magazine Size, Reload Speed, and Maximum Health per level.