Increases your Weapon Swap Speed and Aim Speed.
Also, your Movement Speed is increased while aiming.
Increases Shield Capacity.
Also, when your shield is full, you Regenerate Health.
Press [action-skill] to deploy a Sabre Turret that automatically fires at enemies.
When you're near the Sabre Turret, press [primary-use] to reclaim it and refund some of your cooldown.
Increase Gun Damage and Melee Damage.
Improves your Reload Speed and Shield Recharge Delay based on how much Health you have.
The lower your Health the higher the bonuses.
Increases the Accuracy of your Sabre Turret.
Killing an enemy dramatically increases your Fire Rate and reduces Recoil for a short period of time.
Last Ditch Effort
Increases Gun Damage and Movement Speed while in Fight For Your Life.
Improves your Shield Recharge Rate and Shield Recharge Delay.
While your Sabre Turret is deployed you deal increased damage.
Reduces Recoil with all gun types, as well as damage dealt with grenades and rocket launchers.
Reduces the duration of Status Effects and increases Maximum Health.
Damaging an enemy causes you to regenerate health for a few seconds.
This effect does not stack.
Adds Multi-Rocket Pods to your Sabre Turret.
Rockets /Volley: 22
Killing an enemy increases your Gun Damage and Movement Speed for a short time.
Turret Deploy Range: +10,000%
Turret Health: +110%
Your Sabre Turret projects a Protective Shield.
The Shield attempts to block enemy ranged attacks, but lets friendly ranged attacks pass through.
Enemy movement and melee attacks are not affected.
Killing an enemy causes your Shields to quickly regenerate for a short time.
Increases the maximum number of grenades you can carry.
Increases your Cooldown Rate on your Sabre Turret Action Skill.
Your Sabre Turret can be deployed on walls and ceilings.
Do or Die
Allows you to throw Grenades while in Fight For Your Life.
Also increases Damage dealt with Grenades and Launchers.
Grenade Damage: +10%
Launcher Damage: +10%
Increases the Gun Damage and Fire Rate of non-elemental guns.
You gain increased Gun Damage and Melee Damage while your shields are depleted.
You gain a chance to ignore damage that would otherwise kill you.
In addition to not taking damage from the attack you will Regenerate half your Maximum Health.
Makes you better at just about everything.
More Turret Guns: +100%
Deploying your Sabre Turret sets off a small Nuclear Blast.
Allows you to deploy Two Sabre Turrets.