Press [action-skill] to deploy a Sabre Turret that automatically fires at enemies.
When you're near the Sabre Turret, press [primary-use] to reclaim it and refund some of your cooldown.
Duration: 24s
Cooldown: 42s
Increases the number of shots your Sabre Turret fires in each burst, as well as your Sabre Turret's Duration.
Increases Reload Speed.
Improves your Shield Recharge Rate and Shield Recharge Delay.
Killing an enemy increases your Gun Damage and Movement Speed for a short time.
Duration: 7s
Damaging an enemy causes you to regenerate health for a few seconds.
This effect does not stack.
Duration: 3s
Increases the maximum number of grenades you can carry.
You gain increased Gun Damage and Melee Damage while your shields are depleted.
Adds a second gun to your Sabre Turret and changes both guns to fire slag rounds.
Slagged enemies take additional damage from all non-slag attacks.
More Turret Guns: +100%
Increase Gun Damage and Melee Damage.
Increases your Weapon Swap Speed and Aim Speed.
Also, your Movement Speed is increased while aiming.
Increases Magazine Size with Assault Rifles.
Killing an enemy dramatically increases your Fire Rate and reduces Recoil for a short period of time.
Duration: 7s
Reduces Recoil with all gun types, as well as damage dealt with grenades and rocket launchers.
Your Sabre Turret can be deployed using Longbow technology, allowing you to deploy it much further away.
Also, increases the Sabre Turret's Health.
Turret Deploy Range: +10,000%
Turret Health: +110%
Allows you to throw Grenades while in Fight For Your Life.
Also increases your Grenade and Launcher Damage.
Grenade Damage: +10%
Launcher Damage: +10%
Makes you better at just about everything.
Increase your Maximum Health.
Increases Shield Capacity.
Also, when your shield is full, you Regenerate Health.
Increases Gun Damage and Movement Speed while in Fight For Your Life.
Improves your Reload Speed and Shield Recharge Delay based on how much Health you have.
The lower your Health the higher the bonuses.
Reduces the duration of Status Effects and increases Maximum Health.
Your Sabre Turret projects a Protective Shield.
The Shield blocks enemy ranged attacks, but lets friendly ranged attacks pass through.
Enemy movement and melee attacks are not affected.
Killing an enemy causes your Shields to quickly regenerate for a short time.
Duration: 7s
You gain a chance to ignore damage that would otherwise kill you.
In addition to not taking damage from the attack you will Regenerate half your Maximum Health.