Amara - The Siren
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Fast Hand(s)

Fast Hand(s)

Tier: 0
Max Points: 3

Passive Skill

Amara's Reload Speed, Weapon Swap Speed, and Mode Switch Speed are improved.

`Reload Speed`,`+x%`,[7,14,19]_`Weapon Swap Speed`,`+x%`,[16,28,36]_`Mode Switch Speed`,`+x%`,[16,28,36]__
Anima

Anima

Tier: 0
Max Points: 5

Passive Skill

Amara's Status Effects (SE) deal increased damage over time and have increased duration.
Her Action Skill Element Status Effect deals further increased damage.

Bugged:
Anima is rendered useless by Cold Hearted, Amara's Cryo Element.
`SE Damage`,`+x%`,4_`Skill-Element SE Damage`,`+x%`,8_`SE Duration`,`+x%`,20__
Phaseflare

Phaseflare

Tier: 0
Max Points: 1

Action Skill

Amara summons an Orb of Elemental Energy that deals constant elemental damage to nearby enemies.
Pressing [melee] near the Orb causes it to fly forwards towards an enemy and damage them.
Additionally, every time Amara uses a melee attack on the Orb, it gains Increased Damage based on the damage she dealt to it.

Pressing [action-skill] causes the Orb to return to Amara.

Duration: 30s
Cooldown: 48s

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Violent Tapestry

Violent Tapestry

Tier: 0
Max Points: 5

Passive Skill

Applying a Status Effect grants Amara a stack of Rush.

Activating her Action Skill consumes all Rush stacks.
For every stack of Rush consumed, Amara's Status Effect Chance is temporarily increased.

Max Rush Stacks: 10
Duration: 20s

`Status Effect Chance`,`+x%`,0.6____
Infusion

Infusion

Tier: 0
Max Points: 5

Passive Skill

Convert a portion of damage dealt by Amara's weapons into her Action Skill Element.

`Converted Damage`,`x%`,8____
Heavy Rain

Heavy Rain

Tier: 0
Max Points: 5

Passive Skill

Amara's weapons gain increased Projectile Speed and Splash Damage.

`Projectile Speed`,`+x%`,14_`Splash Damage`,`+x%`,7___
No Mistakes in Nature

No Mistakes in Nature

Tier: 0
Max Points: 5

Passive Skill

Whenever Amara inflicts a Status Effect on an enemy, she gains increased Melee Damage for a short time.

Duration: 12s

`Melee Damage`,`+x%`,13____
Do Harm

Do Harm

Tier: 0
Max Points: 5

Passive Skill

Killing an enemy grants Amara a stack of Rush.

Activating her Action Skill consumes all Rush stacks.
For every stack of Rush consumed, Amara's Action Skill Damage is temporarily increased.

Max Rush Stacks: 10
Duration: 20s

`Skill Damage /stack`,`+x%`,0.9____
Phasegrasp

Phasegrasp

Tier: 0
Max Points: 1

Action Skill

Amara summons a giant fist that bursts from the ground and locks the targeted enemy in place for a few seconds.

Some enemies are immune to being grasped and instantly take damage instead.

Duration: 7s
Cooldown: 16s

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Root to Rise

Root to Rise

Tier: 0
Max Points: 5

Passive Skill

Amara gains increased Maximum Health.

`Health`,`+x%`,8____
Shockra

Shockra

Tier: 0
Max Points: 1

Element

Converts your Action Skill to Shock Damage.

Also referred to as Attuned Element.
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Phasecast

Phasecast

Tier: 0
Max Points: 1

Action Skill

Amara sends forward an Astral Projection of herself, dealing damage to everything in its path.

Cooldown: 28s

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Steady Hand(s)

Steady Hand(s)

Tier: 0
Max Points: 3

Passive Skill

Amara gains increased Weapon Handling and Accuracy.

`Handling`,`+x%`,[14,24,32,39,44,49]_`Accuracy`,`+x%`,[13,23,31,38,43,47]___
Phaseslam

Phaseslam

Tier: 0
Max Points: 1

Action Skill

Amara leaps into the air and Slams the ground, dealing damage to all nearby enemies and knocking them up.

Cooldown: 35s

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Personal Space

Personal Space

Tier: 0
Max Points: 3

Passive Skill

Amara's weapon shots deal Bonus Damage based on the distance to her target.
The closer the target, the greater the bonus.

`Bonus Damage`,`up to +x%`,18____
Clarity

Clarity

Tier: 0
Max Points: 5

Passive Skill

Amara constantly regenerates health.
The lower her health, the more powerful the regeneration.

After using an Action Skill, this bonus is doubled for a few seconds.

Duration: 5s

`Missing-Health Regen/s`,`up to +x%`,1____
Trust in Yourself

Trust in Yourself

Tier: 0
Max Points: 5

Passive Skill

Whenever an enemy breaks Amara's shield, she gains stacking Reload Speed, Charge Speed, and Weapon Swap Speed for a short time.
If Amara's Shield is broken by a melee attack she gets 2 stacks.

Max Stacks: 2
Stack Duration: 24s

`Reload Speed /stack`,`+x%`,4_`Charge Speed /stack`,`+x%`,8_`Swap Speed /stack`,`+x%`,16__
Illuminated Fist

Illuminated Fist

Tier: 5
Max Points: 1

Passive Skill

Amara gains increased Melee Damage and her Melee Damage is converted to her Action Skill Element.

`Melee Damage`,`+x%`,75____
Unweave the Rainbow

Unweave the Rainbow

Tier: 5
Max Points: 3

Passive Skill

Amara deals Bonus Damage of her Action Skill Element whenever she deals Melee Damage or Splash Damage to frozen enemies.

`Bonus Skill-Element Damage`,`+x%`,11____
Ebb and Flow

Ebb and Flow

Tier: 5
Max Points: 3

Passive Skill

Whenever Amara kills an enemy with a melee attack, she gains a portion of the damage dealt back as health.

`Melee Kill Lifesteal`,`+x%`,21____
Tempest

Tempest

Tier: 5
Max Points: 5

Passive Skill

Amara deals increased Elemental Damage.
Shock damage is further increased.

`Elemental Damage`,`+x%`,6_`Shock Damage`,`+x%`,2___
Helping Hand(s)

Helping Hand(s)

Tier: 5
Max Points: 5

Passive Skill

For a few seconds after using her Action Skill, Amara's arms remain active and grant her Damage Reduction.

Duration: 15s

`Damage Reduction`,`+x%`,[12,21,28,35,40,44,48,51,54,57]____
Samsara

Samsara

Tier: 5
Max Points: 3

Passive Skill

Whenever Amara deals damage to an enemy with her Action Skill, she adds a stack of Samsara.
For every stack of Samsara, Amara gains increased Gun Damage and Health Regeneration for a short time.

Max Stacks: 5
Stack Duration: 20s

`Gun Damage /stack`,`+x%`,1.66_`Missing-Health Regen/s /stack`,`+x%`,1.66___
Cold Hearted

Cold Hearted

Tier: 5
Max Points: 1

Element

Converts Amara's Action Skill to Cryo Damage.

Also referred to as Attuned Element.
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Restless

Restless

Tier: 5
Max Points: 5

Passive Skill

Amara gains increased Action Skill Cooldown Rate.

`Cooldown Rate`,`+x%`,5____
Go with the Flow

Go with the Flow

Tier: 5
Max Points: 3

Passive Skill

Whenever Amara Freezes an enemy, she gains increased Movement Speed and Weapon Damage for a short time.

Duration: 16s

`Gun Damage`,`+x%`,7_`Movement Speed`,`+x%`,3___
Alacrity

Alacrity

Tier: 5
Max Points: 5

Passive Skill

Amara gains increased Reload Speed for every stack of Rush.
After consuming Rush stacks, this bonus is increased for a few seconds.

Duration: 8s

`Reload Speed /stack`,`+x%`,0.4_`Bonus Reload Speed /stack`,`+x%`,0.6___
Wildfire

Wildfire

Tier: 5
Max Points: 5

Passive Skill

Whenever Amara applies a Status Effect to an enemy, it has a chance to spread to a nearby enemy.

`Spread Chance`,`x%`,8____
Soulfire

Soulfire

Tier: 5
Max Points: 1

Element

Converts Amara's Action Skill to Incendiary Damage.

Also referred to as Attuned Element.
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Blight Tiger

Blight Tiger

Tier: 5
Max Points: 1

Element

Converts Amara's Action Skill to Corrosive Damage.

Also referred to as Attuned Element.
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Transcend

Transcend

Tier: 5
Max Points: 3

Passive Skill

Amara gains increased Accuracy and Critical Hit Damage for a few seconds after activating her Action Skill.
This effect stacks.

Max Stacks: 2
Stack Duration: 12s

`Accuracy /stack`,`+x%`,[17,29,38,44,50,55]_`Crit Damage /stack`,`+x%`,9___
Arms Deal

Arms Deal

Tier: 5
Max Points: 5

Passive Skill

Amara deals increased Splash Damage, and takes reduced Splash Damage.

`Splash Damage`,`+x%`,4_`Splash Damage Resistance`,`+x%`,[12,21,28,35,40,44,48,51,54,57]___
Soul Sap

Soul Sap

Tier: 5
Max Points: 1

Augment

A portion of all damage dealt by Amara's Action Skill is returned to her or a nearby ally as health.

Skill Lifesteal: +30%

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Glow Up

Glow Up

Tier: 5
Max Points: 1

Action Skill

Instead of dealing Splash Damage to enemies, Amara's Orb grants nearby allies Health Regeneration.
Amara may also press [melee] while near the Orb to send it to a downed ally, granting them a Second Wind.

Duration: 34s
Cooldown: 28s

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Find Your Center

Find Your Center

Tier: 10
Max Points: 1

Passive Skill

Amara gains increased Melee Damage.
Additionally, for a few seconds after using her Action Skill, Amara gains increased Melee Range.

Melee Range: +75%
Duration: 20s

`Melee Damage`,`+x%`,100____
Dread

Dread

Tier: 10
Max Points: 1

Passive Skill

Grasping an enemy stacks Amara's Gun Damage for a short time.

Whenever any player kills a grasped enemy, their current weapon is instantly reloaded.

Gun Damage: +15%
Stack Duration: 8s

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Vigor

Vigor

Tier: 10
Max Points: 3

Kill Skill

Killing an enemy stacks Movement Speed for you and your Team for a short time.

Max Stacks: ∞
Stack Duration
: 8s

`Team Movement Speed /stack`,`+x%`,3.33____
Ascendant

Ascendant

Tier: 10
Max Points: 1

Passive Skill

All Action Skill Augments gain increased effects.

Soul Sap Lifesteal: +20%
Allure Radius: +100%
Glamour Duration: +50%
Stillness of Mind: +0.75s delay
Revelation Damage: +25%
Expedite Skill Cooldown: +15%

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Stillness of Mind

Stillness of Mind

Tier: 10
Max Points: 1

Augment

Enemies damaged by Amara's Action Skill become Phaselocked until they are damaged or the duration ends.
However, Action Skill Cooldown is increased.

If Amara targets an enemy with Phasegrasp, enemies near the grasped target are Phaselocked.

Duration: 6s
Skill Cooldown: +15%
Skill Damage: -25%

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Expedite

Expedite

Tier: 10
Max Points: 1

Augment

Whenever Amara kills an enemy with Action Skill Damage, she gains increased Action Skill Cooldown Rate until she activates her Action Skill again.

Skill Cooldown Rate /kill: +30%

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Revelation

Revelation

Tier: 10
Max Points: 1

Augment

Amara's Action Skill now creates a Nova when it damages enemies, dealing Action Skill Element Damage to all nearby enemies.

Skill Damage: -15%

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Mindfulness

Mindfulness

Tier: 10
Max Points: 3

Passive Skill

Whenever Amara takes damage, she gains a stack of Mindfulness.
For every stack of Mindfulness, Amara gains improved Shield Regeneration Delay and Movement Speed.
Stacks decay after a few seconds.

Max Stacks: 25
Stack Duration: 5s

`Recharge Delay /stack`,`-x%`,[3,6,8,11,13,15]_`Movement Speed /stack`,`+x%`,1___
Shooting Star

Shooting Star

Tier: 10
Max Points: 1

Action Skill

Amara summons an Orb of Elemental Energy that deals constant elemental damage to nearby enemies.
Pressing [melee] near the Orb causes it to fly forwards towards an enemy and damage them which also increases the amount of Overall Damage the Orb deals to enemies.

Additionally, the Elemental Orb continually fires Elemental Projectiles at the last enemy Amara damaged.
Pressing [action-skill] causes the Orb to return to Amara.

Duration: 26s
Cooldown: 44s

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Deliverance

Deliverance

Tier: 10
Max Points: 1

Action Skill

Amara sends forward an Astral Projection of herself, dealing damage to everything in its path.

Whenever Amara's Astral Projection damages an enemy or object, it releases homing Elemental Projectiles that trigger her Action Skill Elemental Effect on enemies.

Cooldown: 28s
Elemental Projectiles /enemy: 3

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Allure

Allure

Tier: 10
Max Points: 1

Augment

Amara's Action Skill creates a singularity that pulls in enemies.

Skill Damage: -20%
Duration: 2.5s

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The Eternal Fist

The Eternal Fist

Tier: 10
Max Points: 1

Action Skill

Amara summons a giant fist that bursts from the ground and locks the targeted enemy in place for a few seconds.
Whenever the grasped enemy is killed, a new fist seeks out and grasps a new target.

Some enemies are immune to being grasped and instantly take damage instead.

Bonus Targets: Up to +4
Duration: 7s
Cooldown: 20s

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Combo Breaker

Combo Breaker

Tier: 10
Max Points: 1

Passive Skill

Killing an enemy with Melee Damage has a chance to reset Amara's Action Skill Cooldown.

Skill Reset Chance: 20%

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Fracture

Fracture

Tier: 10
Max Points: 1

Action Skill

Amara summons a line of fists that erupt from the ground, dealing damage to enemies in front of Amara.

Cooldown: 28s

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Burn Both Ends

Burn Both Ends

Tier: 15
Max Points: 5

Passive Skill

After activating her Action Skill, Amara gains Increased Threat for a short time, drawing the attention of all enemies in a huge radius.

Whenever Amara is dealt damage by an enemy, she stacks Elemental Damage for a short time.
This includes Kinetic Damage.

Max Stacks: 15
Stack Duration: 8s

`Elemental Damage /stack`,`+x%`,1____
Indiscriminate

Indiscriminate

Tier: 15
Max Points: 3

Passive Skill

Amara's bullets that damage enemies have a chance to ricochet and deal decreased damage to other nearby enemies.
Ricochet Chance and Damage are increased if the target is currently affected by Phasegrasp or Stillness of Mind.

Ricochet Damage: -50%
Ricochet Damage (locked): -25%

`Ricochet Chance`,`x%`,10_`Ricochet Chance (locked)`,`x%`,20___
Downfall

Downfall

Tier: 15
Max Points: 1

Action Skill

Amara leaps into the air and shoots an Elemental Beam below her briefly, followed by a Slam.

Cooldown: 47s

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Wrath

Wrath

Tier: 15
Max Points: 3

Passive Skill

Amara gains increased Gun Damage.
This effect is increased after she activates her Action Skill for a few seconds.

Duration: 8s

`Gun Damage`,`+x%`,6.66_`Gun Damage (Skill)`,`+x%`,6.66___
Ties that Bind

Ties that Bind

Tier: 15
Max Points: 1

Action Skill

Amara summons a giant fist that bursts from the ground and locks the targeted enemy in place for a few seconds.
Enemies near the grasped target are linked, and any damage dealt to a linked target is shared between all other linked targets.

Some enemies are immune to being grasped and instantly take damage instead.

Link Damage: 35% of damage dealt
Cooldown: 18s

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Catharsis

Catharsis

Tier: 15
Max Points: 3

Passive Skill

Whenever Amara triggers an elemental status effect on an enemy, when that enemy dies that enemy explodes, dealing her Action Skill Element damage along with any other element that is currently inflicted upon that enemy.
This skill has a short cooldown.

Cooldown: 8s

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Reverberation

Reverberation

Tier: 15
Max Points: 1

Action Skill

Amara sends forward an Astral Projection of herself, dealing damage to everything in its path.
Astral Projection deals increased damage for every enemy it hits.

Cooldown: 30s
Bonus Damage /enemy: +50%

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Laid Bare

Laid Bare

Tier: 15
Max Points: 3

Passive Skill

Enemies take increased damage from all sources for a few seconds after being damaged by Amara's Action Skill.

Duration: 8s

`Damage Increase`,`+x%`,8.33____
One With Nature

One With Nature

Tier: 15
Max Points: 5

Passive Skill

Amara gains increased Maximum Health and Elemental Damage Resistance to her Action Skill Element.

`Health`,`+x%`,5_`Skill-Element Resistance`,`+x%`,[12,21,28,35,40,44,48,51,54,57]___
Joyful Freedom

Joyful Freedom

Tier: 15
Max Points: 5

Passive Skill

After activating her Action Skill, Amara gains increased Melee Damage for a short time.

Max Stacks: 2
Stack Duration: 12s

`Melee Damage`,`+x%`,7____
Deep Well

Deep Well

Tier: 15
Max Points: 1

Passive Skill

Amara gains increased Magazine Size with elemental weapons.

Mag Size: +20%

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From Rest

From Rest

Tier: 15
Max Points: 3

Passive Skill

Amara gains improved Fire Rate and Charge Time.

`Fire Rate`,`+x%`,4_`Charge Time`,`-x%`,[21,34,44]___
Free the Soul

Free the Soul

Tier: 20
Max Points: 1

Kill Skill

Whenever Amara kills a frozen enemy, splinters fly out from that enemy and home to nearby enemies, dealing Cryo Damage.
This skill has a short cooldown.

Cooldown: 3s

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Awakening

Awakening

Tier: 20
Max Points: 3

Passive Skill

Amara's Rush stacks gain increased effectiveness.

`Rush Stack Effectiveness`,`+x%`,10____
Conflux

Conflux

Tier: 20
Max Points: 5

Passive Skill

Whenever Amara applies a Status Effect to an enemy, she gains a chance to randomly Electrocute, Ignite, or Melt that enemy.

`Extra Effect Chance`,`x%`,7____
Fist Over Matter

Fist Over Matter

Tier: 20
Max Points: 1

Action Skill

Amara summons a giant fist that bursts from the ground and locks the targeted enemy in place for a few seconds.
After grasping the targeted enemy, large fists appear and constantly smash the area, dealing damage to nearby enemies.

Some enemies are immune to being grasped and instantly take damage instead.

Cooldown: 28s

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Do unto Others

Do unto Others

Tier: 20
Max Points: 1

Passive Skill

Whenever an enemy damages Amara, she automatically throws an energy orb back at them, dealing Action Skill Elemental Damage.
This skill has a short cooldown.

Cooldown: 8s

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Tandava

Tandava

Tier: 20
Max Points: 1

Action Skill

Amara sends forward an Astral Projection of herself.
When it hits a target, it explodes, damaging all nearby enemies.

Cooldown: 35s

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Light Fantastic

Light Fantastic

Tier: 20
Max Points: 1

Action Skill

Amara summons an Orb of Elemental Energy that deals constant elemental damage to nearby enemies.
Whenever Amara damages an enemy, the Elemental Orb automatically travels to that enemy.
Whenever Amara kills an enemy, the Elemental Orb gains Increased Damage.
Pressing [action-skill] causes the Orb to return to Amara.

Duration: 24s
Cooldown: 44s

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Atman

Atman

Tier: 20
Max Points: 3

Passive Skill

Amara gains increased Action Skill Damage.

`Skill Damage`,`+x%`,9____
Body and Mind

Body and Mind

Tier: 20
Max Points: 3

Kill Skill

Amara's melee attacks deal Action Skill Element Bonus Splash Damage for a short time.

Duration: 12s

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Sustainment

Sustainment

Tier: 20
Max Points: 5

Passive Skill

Amara gains Lifesteal whenever she deals Elemental Damage with her weapon.

`Elemental Lifesteal`,`x%`,4____
Remnant

Remnant

Tier: 20
Max Points: 3

Passive Skill

When Amara kills an enemy with a Gun or Action Skill, she creates a homing projectile that seeks out a new enemy dealing her Action Skill Elemental Damage.
Any Overkill Damage is added to the projectile's damage.

____
Guardian Angel

Guardian Angel

Tier: 20
Max Points: 1

Passive Skill

When Amara enters Fight For Your Life, she immediately gains a Second Wind, restores 50% of her health, and creates an Action Skill Elemental Nova that may knock back nearby enemies.
This skill has a long cooldown.

Max-Health Restored: 50%
Cooldown: 120s

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Jab Cross

Jab Cross

Tier: 20
Max Points: 5

Passive Skill

Whenever Amara deals melee damage to an enemy, she gains increased Action Skill Damage and increased Gun Damage for a few seconds.

Duration: 10s

`Skill Damage`,`+x%`,15_`Gun Damage`,`+x%`,3___
Glamour

Glamour

Tier: 20
Max Points: 1

Augment

Enemies damaged by Amara's Action Skill become confused and temporarily attack their allies.
However, Action Skill Cooldown is increased.

If Amara targets an enemy with Phasegrasp, enemies near the grasped target are confused as well.

Confuse Duration: 8s
Skill Cooldown: +20%
Skill Damage: -10%

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Forceful Expression

Forceful Expression

Tier: 25
Max Points: 1

Passive Skill

Amara gains Bonus Elemental Damage to all Damage* dealt, based on her Action Skill Element.

Bonus Elemental Damage: +18.0%

*Except Melee and Vehicle Damage!
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Clear the Mind

Clear the Mind

Tier: 25
Max Points: 1

Kill Skill

After killing an enemy, Amara ignores enemies Elemental Damage Resistance for a short time.

This does not affect Elemental Immunity!

Duration: 8s

____
Blitz

Blitz

Tier: 25
Max Points: 1

Melee Override

Press [melee] while aiming at an enemy to make Amara dash a short distance forward and perform a Blitz melee strike, dealing Shock Melee Damage.

Blitz Cooldown: 8s
If a Blitz melee attack kills an enemy, Blitz's cooldown is immediately reset.

Melee Damage: +100%

____
Avatar

Avatar

Tier: 25
Max Points: 1

Passive Skill

Amara's Action Skill can be activated while it's cooling down.
This skill may only be used once per completed cooldown.

Additionally, if Amara's Action Skill kills an enemy, it refunds half of her Rush stacks.

Max Rush Stacks: +10

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Root to Rise
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Personal Space
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Clarity
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Arms Deal
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Samsara
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Helping Hand(s)
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Mindfulness
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Find Your Center
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Vigor
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One With Nature
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Do unto Others
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Jab Cross
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Guardian Angel
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Blitz
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Brawl

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Do Harm
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Fast Hand(s)
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Violent Tapestry
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Alacrity
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Transcend
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Restless
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Ascendant
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From Rest
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Laid Bare
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Wrath
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Remnant
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Awakening
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Avatar
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Mystical Assault

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Anima
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Steady Hand(s)
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Infusion
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Tempest
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Illuminated Fist
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Wildfire
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Dread
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Indiscriminate
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Deep Well
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Catharsis
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Sustainment
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Conflux
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Forceful Expression
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Fist of the Elements

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Trust in Yourself
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No Mistakes in Nature
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Heavy Rain
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Go with the Flow
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Unweave the Rainbow
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Ebb and Flow
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Combo Breaker
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Joyful Freedom
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Burn Both Ends
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Body and Mind
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Free the Soul
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Atman
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Clear the Mind
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Enlightened Force

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