Amara's melee attacks deal Action Skill Element Bonus Splash Damage for a short time.
Amara constantly regenerates health.
The lower her health, the more powerful the regeneration.
After using an Action Skill, this bonus is doubled for a few seconds.
Stillness of Mind
Enemies damaged by Amara's Action Skill become Phaselocked until they are damaged or the duration ends.
However, Action Skill Cooldown is increased.
If Amara targets an enemy with Phasegrasp, enemies near the grasped target are Phaselocked.
Skill Cooldown: +15%
Skill Damage: -25%
Killing an enemy grants Amara a stack of Rush.
Activating her Action Skill consumes all Rush stacks.
For every stack of Rush consumed, Amara's Action Skill Damage is temporarily increased.
Max Rush Stacks: 10
Killing an enemy with Melee Damage has a chance to reset Amara's Action Skill Cooldown.
Skill Reset Chance: 20%
When Amara enters Fight For Your Life, she immediately gains a Second Wind, restores 50% of her health, and creates an Action Skill Elemental Nova that may knock back nearby enemies.
This skill has a long cooldown.
Max-Health Restored: 50%