Borderlands 2
Skill Tree Calculator

  • Krieg

  • Current Level
    5
  • Unused Skill Points
    75
  • Includes 0 Extra Skill Points.
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Action Skill
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Augment
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Rage of the Ancients
Wyvern Companion
Mushroom Companion
Spellweaving
Dirty Fighting
Demi-Lich Companion
Main Feat
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Side Feat
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Action Skill
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Feral Surge
Feral Surge
Dreadwind
Dreadwind
Storm Dragon's Judgment
Storm Dragon's Judgment
Cleansing Flames
Cleansing Flames
Blizzard
Blizzard
Barrage
Barrage
Polymorph
Polymorph
Ambi-Hextrous
Ambi-Hextrous
Ghost Blade
Ghost Blade
From the Shadows
From the Shadows
Reaper of Bones
Reaper of Bones
Dire Sacrifice
Dire Sacrifice
Buzz Axe Rampage
Needed Points: 0
Krieg

Buzz Axe Rampage

Press [action-skill] to start your Buzz Axe Rampage.
During Buzz Axe Rampage your Melee Damage and Movement Speed are increased.

Killing an enemy instantly refills your health.
Taking damage accelerates Cooldown Recharge.

Melee Damage: +500%
Duration: 15s
Cooldown: 120s

0
Bloodlust
Blood-Filled Guns

Blood-Filled Guns

Tier: 0
Max Points: 5

Passive Skill

You gain increased Magazine Size for each Bloodlust stack.

Damaging an enemy stacks Bloodlust.
Stacks decay after a short time if you haven't dealt damage.

Max Bloodlust Stacks: 100
Stack Duration: 7s

`Mag Size /stack`,`+x%`,0.5____
Passive Skill
Blood-Filled Guns
0/5
Blood Twitch

Blood Twitch

Tier: 0
Max Points: 5

Kill Skill

Killing an enemy increases your Weapon Swap Speed for each Bloodlust stack.

Damaging an enemy stacks Bloodlust.
Stacks decay after a short time if you haven't dealt damage.

Max Bloodlust Stacks: 100
Stack Duration: 7s

`Swap Speed /stack`,`+x%`,0.3____
Kill Skill
Blood Twitch
0/5
Taste of Blood

Taste of Blood

Tier: 5
Max Points: 5

Passive Skill

You gain Damage Reduction during Buzz Axe Rampage.
The Damage Reduction is increased for each Bloodlust stack.

Killing an enemy during Buzz Axe Rampage adds extra Bloodlust stacks.

`Damage Reduction /stack`,`+x%`,[0.1,0.2,0.3,0.4,0.5,0.55,0.60,0.65,0.70,0.75,0.8]_`Melee Kill Stacks`,`+x`,[10,15,20,25,30,33,36,39,42,45,48]___
Passive Skill
Taste of Blood
0/5
Bloody Revival

Bloody Revival

Tier: 5
Max Points: 5

Passive Skill

Assault Rifle Damage during Fight for your Life is increased for each stack of Bloodlust.

`AR Damage /stack`,`+x%`,0.3____
Passive Skill
Bloody Revival
0/5
Blood Overdrive

Blood Overdrive

Tier: 5
Max Points: 5

Kill Skill

Killing an enemy with a bullet increases your Melee Damage and reduces Grenade Fuse Time per Bloodlust stack per level for a short time.

Duration: 7s

`Melee Damage`,`+x%`,0.5_`Grenade Fuse Time /stack`,`-xms`,5___
Kill Skill
Blood Overdrive
0/5
Blood Bath

Blood Bath

Tier: 10
Max Points: 5

Kill Skill

Killing an enemy with grenade, launcher or shield-nova damage increases your Gun Damage for each Bloodlust stack.
An enemy killed this way has a greater chance to drop grenade ammo.

Duration: 7s

`Gun Damage /stack`,`+x%`,0.5_`Grenade Ammo Chance`,`x%`,15___
Kill Skill
Blood Bath
0/5
Buzz Axe Bombardier

Buzz Axe Bombardier

Tier: 10
Max Points: 1

Passive Skill

When thrown, your buzz axe now has Dynamite attached to it which explodes on impact.

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Passive Skill
Buzz Axe Bombardier
0/1
Fuel the Blood

Fuel the Blood

Tier: 10
Max Points: 5

Kill Skill

Killing an enemy with a melee attack increases Grenade Damage for each stack of Bloodlust, as well as adding bonus stacks to Bloodlust.

Duration: 7s

`Grenade Damage /stack`,`+x%`,0.2_`Stacks on Kill`,`+x`,2___
Kill Skill
Fuel the Blood
0/5
Blood Trance

Blood Trance

Tier: 15
Max Points: 5

Passive Skill

Duration of Buzz Axe Rampage is increased for each stack of Bloodlust at the time of activation.

`Duration /stack`,`+xs`,0.05____
Passive Skill
Blood Trance
0/5
Boiling Blood

Boiling Blood

Tier: 15
Max Points: 5

Passive Skill

Increases the time before Bloodlust stacks start to decay.

`Decay Delay`,`+xs`,0.5____
Passive Skill
Boiling Blood
0/5
Nervous Blood

Nervous Blood

Tier: 20
Max Points: 5

Kill Skill

Killing an enemy increases your Reload Speed for each stack of Bloodlust.

Duration: 7s

`Reload Speed /stack`,`+x%`,0.3____
Kill Skill
Nervous Blood
0/5
Bloodsplosion

Bloodsplosion

Tier: 25
Max Points: 1

Passive Skill

Killing an enemy causes them to explode with an Elemental Nova matching the element of the damage that killed it, with Non-Elemental damage creating an explosive nova.

Bloodlust stacks increase the Nova Damage.
Any Overkill Damage is also added to damage caused by an Elemental Nova.

Bonus Nova Damage /stack: +5%

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Passive Skill
Bloodsplosion
0/1
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0
Mania
0
Select Class
Brr-Zerker
Brr-Zerker
Clawbringer
Clawbringer
Graveborn
Graveborn
Spellshot
Spellshot
Spore Warden
Spore Warden
Stabbomancer
Stabbomancer
Empty the Rage

Empty the Rage

Tier: 0
Max Points: 5

Passive Skill

Increases Melee Damage.
Further increased if your shield is down or your magazine is empty.

`Melee Damage`,`+x%`,4_`Bonus Melee Damage`,`+x%`,10___
Passive Skill
Empty the Rage
0/5
Pull the Pin

Pull the Pin

Tier: 0
Max Points: 1

Passive Skill

Upon death, you drop a free grenade.
Enemies killed with this grenade reward double XP.

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Passive Skill
Pull the Pin
0/1
Feed the Meat

Feed the Meat

Tier: 0
Max Points: 5

Passive Skill

Increases Maximum Health and Shield Recharge Delay.

`Health`,`+x%`,10_`Shield Recharge Delay`,`+xs`,0.5___
Passive Skill
Feed the Meat
0/5
Embrace the Pain

Embrace the Pain

Tier: 5
Max Points: 5

Passive Skill

Increases Fire Rate while your shields are down.
Additionally, increases the delay before your shields start to recharge.

`Fire Rate`,`+x%`,7_`Shield Recharge Delay`,`+xs`,1___
Passive Skill
Embrace the Pain
0/5
Fuel the Rampage

Fuel the Rampage

Tier: 5
Max Points: 5

Passive Skill

You can now be damaged by teammates.

Taking damage recharges Buzz Axe Rampage at a faster rate. Taking health damage doubles that bonus.

`Cooldown`,`+x%`,20_`Allies damage`,`x%`,[50,45,40,35,30,25,20,15,10,5,1]___
Passive Skill
Fuel the Rampage
0/5
Thrill of the Kill

Thrill of the Kill

Tier: 10
Max Points: 5

Passive Skill

A percentage of Overkill Damage [damage that is over and above what was needed to kill the enemy] is returned to you as health.
The lower your health, the higher the percentage.

`Overkill Lifesteal`,`up to x%`,[50,60,70,80,90,100,110,120,130,140,150]____
Passive Skill
Thrill of the Kill
0/5
Light the Fuse

Light the Fuse

Tier: 10
Max Points: 1

Passive Skill

Fight For Your Life is replaced with Light the Fuse.

During Light the Fuse you can move normally, but with a bundle of dynamite in hand.
The bundle detonates when the timer runs out.

If you kill someone you are revived.
Getting a revive with the bundle explosion increases your Movement Speed for the remaining duration of Light the Fuse.

Movement Speed (second wind): +40%

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Passive Skill
Light the Fuse
0/1
Strip the Flesh

Strip the Flesh

Tier: 10
Max Points: 5

Passive Skill

Increases Explosive Damage.
Bonus increases further when in Fight for your Life.

`Explosive Damage`,`+x%`,3____
Passive Skill
Strip the Flesh
0/5
Redeem the Soul

Redeem the Soul

Tier: 15
Max Points: 1

Passive Skill

Increased time during Fight for your Life.

You can instantly Revive downed teammates, but reviving someone in this way puts you in Fight for your Life.
You may only revive in this way once each time Buzz Axe Rampage is on Cooldown.

Fight for your Life Time: +50%

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Passive Skill
Redeem the Soul
0/1
Salt the Wound

Salt the Wound

Tier: 15
Max Points: 5

Passive Skill

Taking direct health damage stacks Salt the Wound.

Each stack increases your Melee and Shotgun Damage.
Stacks decay after a short time without taking direct health damage from enemies.

Max Stacks: 20

`Melee Damage /stack`,`+x%`,1.5_`Shotgun Damage /stack`,`+x%`,1___
Passive Skill
Salt the Wound
0/5
Silence the Voices

Silence the Voices

Tier: 20
Max Points: 5

Passive Skill

Melee Damage significantly increased.

Chance when performing a melee attack that you attack yourself.

Self Attack Chance: 12%

`Melee Damage`,`+x%`,50____
Passive Skill
Silence the Voices
0/5
Release the Beast

Release the Beast

Tier: 25
Max Points: 1

Passive Skill

Activating Buzz Axe Rampage when at or below 33% Max-Health instantly refills your health and transforms you into a Badass Psycho Mutant.
During the rampage you gain increased Melee Damage and Damage Reduction.

When you return to normal, your Buzz Axe Rampage is instantly recharged.

Melee Damage: +100%
Damage Reduction: +100%

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Passive Skill
Release the Beast
0/1
Reset Tree
0
Hellborn
Burn, Baby, Burn

Burn, Baby, Burn

Tier: 0
Max Points: 5

Passive Skill

Burn Damage increased.
Effects further increased while you are on fire.

Chance to light yourself on fire when igniting an enemy.

`Burn Damage`,`+x%`,7_`Bonus Burn Damage`,`+x%`,15_`Self-ignition Chance`,`x%`,7__
Passive Skill
Burn, Baby, Burn
0/5
Fuel the Fire

Fuel the Fire

Tier: 0
Max Points: 5

Kill Skill

Killing an enemy increases your chance of causing Elemental Effects.

Chance to light yourself on fire when igniting an enemy.

Duration: 7s

`Elemental Effect Chance`,`+x%`,40_`Self-ignition Chance`,`+x%`,7___
Kill Skill
Fuel the Fire
0/5
Numbed Nerves

Numbed Nerves

Tier: 5
Max Points: 5

Passive Skill

All damage received is reduced while you are on fire.

`Damage Resistance`,`+x%`,10____
Passive Skill
Numbed Nerves
0/5
Pain is Power

Pain is Power

Tier: 5
Max Points: 5

Passive Skill

Increases Gun Damage for all gun types except snipers.
Decreases weapons and melee Crit Damage, and increases Melee Damage.

Effects further increase while you are on fire.

`Gun Damage (not sniper)`,`+x%`,5_`Melee Damage`,`+x%`,5_`Crit Damage`,`-x%`,5_`On Fire Bonus`,`+x%`,10_
Passive Skill
Pain is Power
0/5
Elemental Elation

Elemental Elation

Tier: 10
Max Points: 5

Passive Skill

When enemies take Status Effect Damage you stack Elemental Elation.
You gain increased Fire Rate and Magazine Size for each Elemental Elation stack.

Stacks decay if you are not on fire.

Max Stacks: 20

`Fire Rate /stack`,`+x%`,[1,1.5,2.0,2.5,3.0,3.5,4.0,4.5,5.0,5.5,6.0]_`Mag Size /stack`,`+x%`,1___
Passive Skill
Elemental Elation
0/5
Delusional Damage

Delusional Damage

Tier: 10
Max Points: 1

Passive Skill

All Status Effects you cause have a chance to light yourself on fire.
The Self Ignite Chance is the combined Chance from Burn, Baby, Burn and Fuel the Fire.

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Passive Skill
Delusional Damage
0/1
Fire Fiend

Fire Fiend

Tier: 10
Max Points: 5

Passive Skill

Melee attacks have a chance to Ignite enemies.

Weapon Accuracy and Reload Speed are increased while you are on fire.

`Melee Ignite Chance`,`x%`,10_`Reload Speed`,`+x%`,7_`Accuracy`,`+x%`,10__
Passive Skill
Fire Fiend
0/5
Flame Flare

Flame Flare

Tier: 15
Max Points: 5

Passive Skill

Increases the duration of all Burn Effects on you.
Each time you apply a Burn Effect to an enemy, there's a chance another Burn Effect will be applied after a short time.

`Burn Duration`,`+x%`,20_`Bonus Burn Chance`,`x%`,15___
Passive Skill
Flame Flare
0/5
Hellfire Halitosis

Hellfire Halitosis

Tier: 15
Max Points: 1

Melee Override

Pressing [melee] causes you to breathe fire in a cone in front of you.

Cooldown: 15s

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Melee Override
Hellfire Halitosis
0/1
Elemental Empathy

Elemental Empathy

Tier: 20
Max Points: 5

Passive Skill

A percentage of Elemental Status Effect Damage done to enemies heals you.

`Elemental Lifesteal`,`x%`,5____
Passive Skill
Elemental Empathy
0/5
Raving Retribution

Raving Retribution

Tier: 25
Max Points: 1

Passive Skill

While you are on fire, taking damage from enemies will spawn homing balls of fire that seek out the attacker and explode on impact.
Fireballs can only trigger once per second.

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Passive Skill
Raving Retribution
0/1
Reset Tree
0
Reset Tree