Burn Damage increased.
Effects further increased while you are on fire.
Chance to light yourself on fire when igniting an enemy.
Burn Damage: +7% per rank
Bonus Burn Damage: +15% per rank
Self-ignition Chance: +7% per rank
Taste of Blood
Killing an enemy with a grenade or explosion increases Weapon Damage for each stack of Bloodlust.
An enemy killed this way has a greater chance to drop grenade ammo.
Melee attacks have a chance to Ignite enemies.
Weapon Accuracy and Reload Speed are increased while you are on fire.
Killing an enemy causes them to explode with an Elemental Nova matching the element of the damage that killed it, with Non-Elemental damage creating an explosive nova.
Any Overkill Damage is also added to damage caused by an Elemental Nova.
Embrace the Pain
Increases Fire Rate while your shields are down.
Additionally, increases the delay before your shields start to recharge.