Press [action-skill] to start your Buzz Axe Rampage.
During Buzz Axe Rampage your Melee Damage and Movement Speed are increased.
Killing an enemy instantly refills your health.
Taking damage accelerates Cooldown Recharge.
Melee Damage: 500%
Killing an enemy causes them to explode with an Elemental Nova matching the element of the damage that killed it, with Non-Elemental damage creating an explosive nova.
Bloodlust stacks increase the Nova Damage.
Any Overkill Damage is also added to damage caused by an Elemental Nova.
Bonus Nova Damage /stack: +5%
Light the Fuse
Fight For Your Life is replaced with Light the Fuse.
During Light the Fuse you pull out a live bundle of dynamite and can move normally.
The bundle detonates when the timer runs out.
If you kill someone you are revived.
Getting a revive with the bundle explosion gives you bonus Movement Speed for the remainder of the time that was left in Light the Fuse.
Movement Speed (second wind): +40%
Empty the Rage
Increases Melee Damage.
Further increased if your shield is down or your magazine is empty.
Pain is Power
Increases Gun Damage for all gun types except sniper rifles.
Decreases Critical Hit Damage with all weapons, and increases Melee Damage.
Effects further increase while you are on fire.
While you are on fire, taking damage from enemies will spawn homing balls of fire that seek out the attacker and explode on impact.
Fireballs can only trigger once per second.