Scoring a Critical Hit causes you to regenerate health for a short time. The closer you are to the enemy, the better the health regeneration.
Scoring a Critical Hit with a Sniper creates a Healing Nova at the target location, reviving and healing anyone within range. The further you are from the enemy, the better the healing nova.
Max-Health Regen/s: Up to 7.5%
Healing Nova: Up to 25% Max-Heath
When zoomed with a Sniper, a wheel scrolls by with elemental icons. Time your shots with the highlighted icon to deal Bonus Elemental Damage with each shot until you zoom out.
Scoring a Critical Hit in this way creates an Elemental Nova, that damages nearby enemies.
Bonus Elemental Damage: +30%
Bonus Nova Damage (on crit): +15%
The first time you deal Cryo Damage to an enemy, you gain an Avalanche stack. Each Avalanche stack increases your Cryo Damage and Freeze Chance.
Avalanche stacks start to decay after not gaining new stacks within 40s. Dealing Fire Damage or entering Fight for your Life will quickly decay your Avalanche stacks.
Max Stacks: 100
Dealing Cryo Damage to an enemy while Cold as Ice is active grants you a stack of Short Summer.
Each stack of Short Summer, improves Action Skill Cooldown Rate and Shield Recharge Delay.
Stacks begin to decay once Cold as Ice ends, and all stacks are lost upon activating Cold as Ice.
Max Stacks: 200
Hold [Melee] to present a Contract to allies.
If an ally signs the Contract by meleeing you, they become your Servant.
The Servant gains increased Shield Capacity while your Contract is in effect. This Contract is terminated only upon the death of either party. You may only be involved in a single Contract at a time, and may not offer a new Contract while bound by a pre-existing Contract.
Master Gun Damage: +15%
Servant Shield Capacity: +10%
When your Servant kills an enemy, you gain a Valet stack. You and your Servant gain increased Reload Speed for each Valet stack.
All Valet stacks are lost upon termination of your Contract. Valet does nothing without a Servant.
Master Reload Speed: +0.4% /stack
Servant Reload Speed: +0.3% /stack
Enemies damaged by your Servant become Set Up.
Damaging a Set Up enemy deals Cryo Damage to the target, consuming Set Up.
You may only trigger Excellent Shot, Madam once every few seconds.
The Cryo Damage dealt is based on your level. Set Up cannot be applied nor consumed if either party is in a vehicle.
Killing an enemy that was damaged by your Servant converts a Valet stack into a Glory stack.
You and your Servant gain increased Crit Damage for each Glory stack.
All stacks of Glory are lost upon termination of your Contract.
Max Stacks: 250
Master Crit Damage: +0.4% /stack
Servant Crit Damage: +0.3% /stack
When an enemy melee attacks you, they become marked with Save the Queen.
If your Servant attacks a marked enemy, they deal Bonus Cryo Damage and the Mark is consumed.
Your Servant may only trigger Save the Queen once every few seconds. Save the Queen only works when you have a Servant.
Press [melee] to preform a Backhand to Remember with increased range, that knocks back enemies and deals Cryo Damage.
Backhanding enemies increases Movement Speed and Reload Speed for you and your allies for a short time. Backhands from multiple players have diminishing returns.
Movement Speed: +20%
Reload Speed: +20%