Tiny Tina's WonderlandsSkill Tree Calculator

  • Stabbomancer

  • Current Level
    2
  • Unused Skill Points
    40
  • Includes 6 Extra Skill Points.
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Increases your Crit Chance.

Crit Chance: +30%

Main Feat
Dirty Fighting
Side Feat
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Action Skill
0
Stabbomancer

Increases your Melee, Spell and Gun Damage.

Arsenal
0/0

Increases your Movement Speed and Melee Attack Speed.
Casting a spell doubles these bonuses for a short time.

Duration: 12s

Haste
0/0

Increases your Status Effect Damage and Duration.

Potent Poisons
0/0

Dealing enemy Gun Damage stacks Follow Up.
Melee Attacking consumes all stacks and increases the attack's Damage.

Max Stacks: 10

Follow Up
0/0

While moving, you gain increased Damage dealt.
The faster you move, the greater this bonus.

Swift Death
0/0

Applying a Status Effect to an enemy, increases all Damage to that enemy.
This effect stacks per unique Status Effect.

Stack Duration: same as Status Effect

Exploit Their Weakness
0/0

Dealing Melee Damage increases your Fire Rate and Spell Damage for a short time.

Duration: 8s

Nimble Fingers
0/0

Killing an enemy guarantees a Critical Hit with your next Melee Attack for a short time.

Duration: 6s

Shadow Step
0/0
Kill Skill

Increases your Critical Damage.

Sneak Attack
0/0

You can now sprint and shoot at the same time.

While moving, you have a chance to Evade incoming damage.
The faster you move, the greater the chance.

Evasion Chance: 10% (walking)

Elusive
0/0

Applied Status Effects have the chance to spread to nearby enemies. If no enemies are nearby, apply a new Status Effect to the 1st target instead.

New Effect Damage: 50% of applied Effect

Contagion
0/0

Scoring a Critical Hit grants stacking Damage dealt for a short time.
Melee Critical Hits grant 4 Stacks.

Max Stacks: 25
Stack Duration: 12s

A Thousand Cuts
0/0

Melee Critical Hits apply a random Status Effect.

Effect Damage: 10% of Melee Damage dealt

Alchemical Agent
0/0

Gun and Spell Critical Hits have a chance to spawn an Ethereal Blade that impales the target shortly after, dealing Physical Melee Damage.

Chance: 20%
Melee Damage: 150% of Melee Weapon

Executioner's Blade
0/0
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Blightcaller
Blightcaller

Applying a Status Effect stacks Elemental Damage for a short time.

Max Stacks: 10
Stack Duration: 10s
Elemental Damage: +2.5% /stack

Whisper of Rot
Brr-Zerker
Brr-Zerker

Activating an Action Skill causes you to become Enraged, adding Bonus Frost Damage to all your damage dealt.

Enrage Duration will not deplete while an Action Skill is active and ends if you enter Save Your Soul. Activating an Action Skill when already Enraged restores a portion of the Enrage timer.

Bonus Frost Damage: +10%
Enrage restore
: +35%
Enrage Duration: 15s

Rage of the Ancients
Clawbringer
Clawbringer

You are joined by a flying Wyvern Companion that attacks enemies with its claws and Fire Breath.

Your Companions also receive your Damage Bonuses.

Fire Breath Cooldown: 21s
Respawn Time: 30s

Wyvern Companion
Graveborn
Graveborn

You are joined by a floating Demi-Lich Companion that attacks enemies at range, dealing Dark Magic Damage.

Casting a Spell, causes your Demi-Lich to cast Hellish Blast, creating a homing projectile of the Spell's element, that deals area damage on impact.

Your Companions also receive your Damage Bonuses.

Respawn Cooldown: 30s

Demi-Lich Companion
Spellshot
Spellshot

Casting a Spell or Reloading grants you a stack of Spellweaving, increasing your Spell Damage for a short time.

Casting a Repeating Spell has a chance to award additional Spellweaving stacks with each cast.

Max Stacks: 5
Stack Duration: 10s
Repeating Spell: Chance: 25%
Spell Damage: +8% /stack

Spellweaving
Spore Warden
Spore Warden

You are joined by a Mushroom Companion that attacks nearby enemies, dealing Poison Damage.

Pinging an enemy causes your Mushroom Companion to lunge towards them. Your Companions also receive your Damage Bonuses.

Respawn Cooldown: 45s

Mushroom Companion
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