Wonderlands
Skill Tree Calculator

  • Stabbomancer

  • Current Level
    2
  • Unused Skill Points
    44
  • Includes 6 Extra Skill Points.
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Whisper of Rot
Rage of the Ancients
Wyvern Companion
Mushroom Companion
Spellweaving
Dirty Fighting
Demi-Lich Companion
Main Feat
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Action Skill
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Plaguestorm
Plaguestorm
Bog Totem
Bog Totem
Feral Surge
Feral Surge
Dreadwind
Dreadwind
Storm Dragon's Judgment
Storm Dragon's Judgment
Cleansing Flames
Cleansing Flames
Blizzard
Blizzard
Barrage
Barrage
Polymorph
Polymorph
Ambi-Hextrous
Ambi-Hextrous
Ghost Blade
Ghost Blade
From the Shadows
From the Shadows
Reaper of Bones
Reaper of Bones
Dire Sacrifice
Dire Sacrifice
Needed Points: 0
Stabbomancer

Ghost Blade

The Fatemaker throws out a Ghost Blade that spins at the targeted location. It periodically deals Melee Damage to nearby enemies based on the Fatemaker's equipped Melee Weapon.

Pressing [Action Skill] while Ghost Blade is active causes it to teleport to the targeted location, but reduces its duration by a small percentage.

Reposition Penalty: -5% Max-Duration
Melee Damage
: 85% of Melee Weapon
Duration
: 16s
Cooldown: 37s

Needed Points: 0
Stabbomancer

From the Shadows

The Fatemaker enters Stealth, turning Invisible.
While in Stealth, all damage dealt is automatically a Critical Hit, but Critical Hits deal reduced damage.

Crit Damage: -25%
Duration: 8s
Cooldown: 36s

Needed Points: 0
Stabbomancer

Dirty Fighting

The Fatemaker's Crit Chance is increased.

Crit Chance: +30%

0
Stabbomancer
Arsenal

Arsenal

Tier: 0
Max Points: 5

Passive Skill

Increases your Melee, Spell and Gun Damage.

`Melee Damage`,`+x%`,3_`Spell Damage`,`+x%`,3_`Gun Damage`,`+x%`,3__
Passive Skill
Arsenal
0/5
Haste

Haste

Tier: 0
Max Points: 3

Passive Skill

Increases your Movement Speed and Melee Attack Speed.
When you cast a spell, these bonuses are doubled for a duration.

Duration: 12s

`Movement Speed`,`+x%`,4_`Melee Attack Speed`,`+x%`,4___
Passive Skill
Haste
0/3
Potent Poisons

Potent Poisons

Tier: 0
Max Points: 5

Passive Skill

Increases your Status Effect Damage and Duration.

`Status Damage`,`+x%`,4_`Status Duration`,`+x%`,8___
Passive Skill
Potent Poisons
0/5
Follow Up

Follow Up

Tier: 5
Max Points: 3

Passive Skill

Whenever you deal Gun Damage to an enemy, increase the damage of your next Melee Attack.
This effect stacks and Melee Attacks consume all stacks.

Max Stacks: 10

`Melee Hit Damage`,`+x%`,2____
Passive Skill
Follow Up
0/3
Swift Death

Swift Death

Tier: 5
Max Points: 5

Passive Skill

While moving, you gain increased Damage Dealt.
The faster the Fatemaker moves, the greater the bonus.

`Damage (walking)`,`+x%`,2____
Passive Skill
Swift Death
0/5
Exploit Their Weakness

Exploit Their Weakness

Tier: 5
Max Points: 3

Passive Skill

Whenever the Fatemaker applies a Status Effect to an enemy, the affected enemy takes increased damage from all sources for its duration.
This effect can stack per unique Status Effect.

`Damage Increase`,`+x%`,2____
Passive Skill
Exploit Their Weakness
0/3
Nimble Fingers

Nimble Fingers

Tier: 10
Max Points: 3

Passive Skill

Whenever you deal Melee Damage, your Fire Rate and Spell Damage are increased for a duration.

Duration: 8s

`Fire Rate`,`+x%`,6_`Spell Damage`,`+x%`,8___
Passive Skill
Nimble Fingers
0/3
Shadow Step

Shadow Step

Tier: 10
Max Points: 1

Kill Skill

Killing an enemy guarantees that your next Melee Attack is a Critical Hit for a short time.

Duration: 6s

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Kill Skill
Shadow Step
0/1
Sneak Attack

Sneak Attack

Tier: 15
Max Points: 5

Passive Skill

Increases your Crit Damage.

`Crit Damage`,`+x%`,3____
Passive Skill
Sneak Attack
0/5
Elusive

Elusive

Tier: 15
Max Points: 1

Passive Skill

You can now shoot and Sprint at the same time.

Additionally, you gain a chance to Evade incoming damage while moving.
The faster you move, the greater the chance.

Evasion Chance: 10% (walking)

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Passive Skill
Elusive
0/1
Contagion

Contagion

Tier: 15
Max Points: 3

Passive Skill

Whenever the Fatemaker applies a Status Effect, there is a chance it spreads to nearby enemies.

If no enemies are nearby, apply a different random Status Effect instead, which deals 50% of the applied status effect's damage.

`Spread Chance`,`+x%`,8____
Passive Skill
Contagion
0/3
A Thousand Cuts

A Thousand Cuts

Tier: 20
Max Points: 5

Passive Skill

Critical Hits stack increased Damage dealt for a duration.

Melee Critical Hits grant additional stacks.

Max Stacks: 25
Duration: 12s

`Damage /stack`,`+x%`,0.2____
Passive Skill
A Thousand Cuts
0/5
Alchemical Agent

Alchemical Agent

Tier: 20
Max Points: 1

Passive Skill

Melee Critical Hits apply a random Status Effect.

The Status Effect's Damage deals 10% of the Melee Hit's Damage.

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Passive Skill
Alchemical Agent
0/1
Executioner's Blade

Executioner's Blade

Tier: 25
Max Points: 1

Passive Skill

Gun and Spell Critical Hits have a chance to create an Ethereal Blade above the target that will impale them after a short delay.

Ethereal Blades deal Melee Damage based on the Fatemaker's equipped Melee Weapon.

Chance: 20%
Damage: 150% of Melee Weapon

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Passive Skill
Executioner's Blade
0/1
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