Stabbomancer
Updated: May 05, 2022
Executioner's Blade

Stabbomancer Skill
Executioner's Blade

Talking of axes...
  • Game
    Wonderlands
  • Class
    Stabbomancer
    Stabbomancer
  • Skill Tree
    Stabbomancer
  • Skill Type
    Passive Skill
  • Skill Tier
    25
  • Max Points
    1
    1 ➜ 1
  • Armor Boost

Executioner's Blade
Skill Info

Executioner's Blade

Executioner's Blade

Tier: 25
Max Points: 1

Passive Skill

Gun and Spell Critical Hits have a chance to create an Ethereal Blade above the target that will impale them after a short delay.

Ethereal Blades deal Melee Damage based on the Fatemaker's equipped Melee Weapon.

Chance: 20%
Damage: 150% of Melee Weapon

Skill descriptions were adjusted to reflect their true effect.

Executioner's Blade - Advanced Details

Points
1
2
3
4
5
6
7
8
9
9
10
statOne
+x%
+x%
+x%
+x%
+x%
+x%
+x%
+x%
+x%
+x%
+x%
statTwo
+x%
+x%
+x%
+x%
+x%
+x%
+x%
+x%
+x%
+x%
+x%
statThree
+x%
+x%
+x%
+x%
+x%
+x%
+x%
+x%
+x%
+x%
+x%
statFour
+x%
+x%
+x%
+x%
+x%
+x%
+x%
+x%
+x%
+x%
+x%
statFive
+x%
+x%
+x%
+x%
+x%
+x%
+x%
+x%
+x%
+x%
+x%

Executioner's Blade
Boosting Class Mods

No Class Mod adds points to Executioner's Blade.

Stabbomancer's other Passive Skills

Haste

Haste

Tier: 0
Max Points: 3

Passive Skill

Increases your Movement Speed and Melee Attack Speed.
When you cast a spell, these bonuses are doubled for a duration.

Duration: 12s

Arsenal

Arsenal

Tier: 0
Max Points: 5

Passive Skill

Increases your Melee, Spell and Gun Damage.

Potent Poisons

Potent Poisons

Tier: 0
Max Points: 5

Passive Skill

Increases your Status Effect Damage and Duration.

Follow Up

Follow Up

Tier: 5
Max Points: 3

Passive Skill

Whenever you deal Gun Damage to an enemy, increase the damage of your next Melee Attack.
This effect stacks and Melee Attacks consume all stacks.

Max Stacks: 10

Swift Death

Swift Death

Tier: 5
Max Points: 5

Passive Skill

While moving, you gain increased Damage Dealt.
The faster the Fatemaker moves, the greater the bonus.

Exploit Their Weakness

Exploit Their Weakness

Tier: 5
Max Points: 3

Passive Skill

Whenever the Fatemaker applies a Status Effect to an enemy, the affected enemy takes increased damage from all sources for its duration.
This effect can stack per unique Status Effect.

Nimble Fingers

Nimble Fingers

Tier: 10
Max Points: 3

Passive Skill

Whenever you deal Melee Damage, your Fire Rate and Spell Damage are increased for a duration.

Duration: 8s

Sneak Attack

Sneak Attack

Tier: 15
Max Points: 5

Passive Skill

Increases your Crit Damage.

Elusive

Elusive

Tier: 15
Max Points: 1

Passive Skill

You can now shoot and Sprint at the same time.

Additionally, you gain a chance to Evade incoming damage while moving.
The faster you move, the greater the chance.

Evasion Chance: 10% (walking)

Contagion

Contagion

Tier: 15
Max Points: 3

Passive Skill

Whenever the Fatemaker applies a Status Effect, there is a chance it spreads to nearby enemies.

If no enemies are nearby, apply a different random Status Effect instead, which deals 50% of the applied status effect's damage.

A Thousand Cuts

A Thousand Cuts

Tier: 20
Max Points: 5

Passive Skill

Critical Hits stack increased Damage dealt for a duration.

Melee Critical Hits grant additional stacks.

Max Stacks: 25
Duration: 12s

Alchemical Agent

Alchemical Agent

Tier: 20
Max Points: 1

Passive Skill

Melee Critical Hits apply a random Status Effect.

The Status Effect's Damage deals 10% of the Melee Hit's Damage.

Executioner's Blade

Executioner's Blade

Tier: 25
Max Points: 1

Passive Skill

Gun and Spell Critical Hits have a chance to create an Ethereal Blade above the target that will impale them after a short delay.

Ethereal Blades deal Melee Damage based on the Fatemaker's equipped Melee Weapon.

Chance: 20%
Damage: 150% of Melee Weapon

Stabbomancer
Alternative passive skills

Arsenal

Arsenal

Tier: 0
Max Points: 5

Passive Skill

Increases your Melee, Spell and Gun Damage.

Haste

Haste

Tier: 0
Max Points: 3

Passive Skill

Increases your Movement Speed and Melee Attack Speed.
When you cast a spell, these bonuses are doubled for a duration.

Duration: 12s

Potent Poisons

Potent Poisons

Tier: 0
Max Points: 5

Passive Skill

Increases your Status Effect Damage and Duration.

Follow Up

Follow Up

Tier: 5
Max Points: 3

Passive Skill

Whenever you deal Gun Damage to an enemy, increase the damage of your next Melee Attack.
This effect stacks and Melee Attacks consume all stacks.

Max Stacks: 10

Swift Death

Swift Death

Tier: 5
Max Points: 5

Passive Skill

While moving, you gain increased Damage Dealt.
The faster the Fatemaker moves, the greater the bonus.

Exploit Their Weakness

Exploit Their Weakness

Tier: 5
Max Points: 3

Passive Skill

Whenever the Fatemaker applies a Status Effect to an enemy, the affected enemy takes increased damage from all sources for its duration.
This effect can stack per unique Status Effect.

Nimble Fingers

Nimble Fingers

Tier: 10
Max Points: 3

Passive Skill

Whenever you deal Melee Damage, your Fire Rate and Spell Damage are increased for a duration.

Duration: 8s

Sneak Attack

Sneak Attack

Tier: 15
Max Points: 5

Passive Skill

Increases your Crit Damage.

Elusive

Elusive

Tier: 15
Max Points: 1

Passive Skill

You can now shoot and Sprint at the same time.

Additionally, you gain a chance to Evade incoming damage while moving.
The faster you move, the greater the chance.

Evasion Chance: 10% (walking)

Contagion

Contagion

Tier: 15
Max Points: 3

Passive Skill

Whenever the Fatemaker applies a Status Effect, there is a chance it spreads to nearby enemies.

If no enemies are nearby, apply a different random Status Effect instead, which deals 50% of the applied status effect's damage.

A Thousand Cuts

A Thousand Cuts

Tier: 20
Max Points: 5

Passive Skill

Critical Hits stack increased Damage dealt for a duration.

Melee Critical Hits grant additional stacks.

Max Stacks: 25
Duration: 12s

Alchemical Agent

Alchemical Agent

Tier: 20
Max Points: 1

Passive Skill

Melee Critical Hits apply a random Status Effect.

The Status Effect's Damage deals 10% of the Melee Hit's Damage.

Executioner's Blade

Executioner's Blade

Tier: 25
Max Points: 1

Passive Skill

Gun and Spell Critical Hits have a chance to create an Ethereal Blade above the target that will impale them after a short delay.

Ethereal Blades deal Melee Damage based on the Fatemaker's equipped Melee Weapon.

Chance: 20%
Damage: 150% of Melee Weapon