Krieg
Updated: Sep 03, 2023
Empty the Rage

Krieg Skill
Empty the Rage

  • Game
    Borderlands 2
  • Class
    Krieg
    Krieg
  • Skill Tree
    Mania
  • Skill Type
    Passive Skill
  • Skill Tier
    0
  • Max Points
    5
    5 ➜ 11
  • Armor Boost

Empty the RageSkill Info

Empty the Rage

Empty the Rage

Tier: 0
Max Points: 5

Passive Skill

Increases your Melee Damage.
While your Shield or Magazine is empty you gain further Melee Damage.

Skill descriptions were adjusted to reflect their real effect.

Empty the Rage - Advanced Details

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statThree
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statFour
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statFive
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Empty the RageBoosting Class Mods

Meat

Meat

Psycho
Empty the Rage
Embrace the Pain
Salt the Wound
Legendary Sickle

Legendary Sickle

Digistruct Peak
Taste of Blood
Fuel the Blood
Empty the Rage
Silence the Voices
Pain is Power
Legendary Psycho

Legendary Psycho

Psycho
Blood-Filled Guns
Blood Twitch
Empty the Rage
Feed the Meat
Burn, Baby, Burn

Krieg's other Passive Skills

Burn, Baby, Burn

Burn, Baby, Burn

Tier: 0
Max Points: 5

Passive Skill

Increases your Burn Damage.
This Effect increases further while on fire.

Igniting an enemy has a chance to also light you on fire for 5s.

Empty the Rage

Empty the Rage

Tier: 0
Max Points: 5

Passive Skill

Increases your Melee Damage.
While your Shield or Magazine is empty you gain further Melee Damage.

Blood-Filled Guns

Blood-Filled Guns

Tier: 0
Max Points: 5

Passive Skill

You gain increased Magazine Size for each Bloodlust stack.

Damaging an enemy stacks Bloodlust.
Stacks start to decay after 1s of not dealing damage.

Max Bloodlust Stacks: 100
Stack Duration: 7s

Feed the Meat

Feed the Meat

Tier: 0
Max Points: 5

Passive Skill

Increases Maximum Health and Shield Recharge Delay.

Pull the Pin

Pull the Pin

Tier: 0
Max Points: 1

Passive Skill

Upon death, you drop a free grenade.
Enemies killed by this grenade reward 2×XP.

Pain is Power

Pain is Power

Tier: 5
Max Points: 5

Passive Skill

Increases your Melee Damage and Gun Damage for all weapon types except Snipers.
But decreases your Crit Damage and Melee Crit Damage.

While on fire, these effects are tripled.

Fuel the Rampage

Fuel the Rampage

Tier: 5
Max Points: 5

Passive Skill

You can now take Friendly-Fire Damage.

Taking damage reduces Rampage's Cooldown. Taking health damage doubles that bonus.

Bloody Revival

Bloody Revival

Tier: 5
Max Points: 5

Passive Skill

While holding an Assault Rifle in Fight for your Life you gain increased Gun Damage for each Bloodlust stack.

Taste of Blood

Taste of Blood

Tier: 5
Max Points: 5

Passive Skill

While Buzz Axe Rampage is active, you gain increased Damage Resistance for each Bloodlust stack.

Each Kill during Buzz Axe Rampage rewards extra Bloodlust stacks.

Embrace the Pain

Embrace the Pain

Tier: 5
Max Points: 5

Passive Skill

Increases your Shield Recharge Delay.
Additionally, while your Shield is empty you gain increased Fire Rate.

Numbed Nerves

Numbed Nerves

Tier: 5
Max Points: 5

Passive Skill

While on fire you gain increased Damage Resistance.

Elemental Elation

Elemental Elation

Tier: 10
Max Points: 5

Passive Skill

Dealing Status Effect Damage to an enemy stacks Fire Rate and Magazine Size.
Stacks decay after a short time of neither being on fire nor dealing Status Effect Damage to an enemy.

Max Stacks: 20
Decay Delay: 2s

Thrill of the Kill

Thrill of the Kill

Tier: 10
Max Points: 5

Passive Skill

A percentage of Overkill Damage restores your Health.
The lower your health, the higher the percentage.

Fire Fiend

Fire Fiend

Tier: 10
Max Points: 5

Passive Skill

Melee attacks have a chance to Ignite enemies.

While on fire you gain increased Reload Speed, Accuracy and reduced Recoil.

Strip the Flesh

Strip the Flesh

Tier: 10
Max Points: 5

Passive Skill

You deal increased Explosive Damage.
This Bonus is doubled while in Fight for your Life.

Light the Fuse

Light the Fuse

Tier: 10
Max Points: 1

Passive Skill

Fight For Your Life is replaced with Light the Fuse.

During Light the Fuse you can move normally, but with a timed dynamite bundle in hand.

Killing an enemy grants you a Second Wind.
Gaining a Second Wind with the dynamite explosion increases your Movement Speed for remaining duration of Light the Fuse.

Move Speed: +40%

Delusional Damage

Delusional Damage

Tier: 10
Max Points: 1

Passive Skill

All Status Effects you apply have a chance to light you on fire for 5s.
The Self Ignite Chance is the combined Chance from Burn, Baby, Burn and Fuel the Fire.

Flame Flare

Flame Flare

Tier: 15
Max Points: 5

Passive Skill

Increases the duration of all Burn Effects on you.
Your Burn Effects on enemies have a chance to reignite after 4.5s.

Blood Trance

Blood Trance

Tier: 15
Max Points: 5

Passive Skill

Each Bloodlust stack extends your Buzz Axe Rampage Duration, upon activation.

Salt the Wound

Salt the Wound

Tier: 15
Max Points: 5

Passive Skill

Taking direct health damage from an enemy stacks Salt the Wound. Stacks start to decay after a split second without gaining new stacks.

Each stack increases your Melee Damage.
While holding a Shotgun you gain increased Gun Damage for each Stack.

Max Stacks: 20

Redeem the Soul

Redeem the Soul

Tier: 15
Max Points: 1

Passive Skill

You now instantly Revive teammates, but reviving someone puts you in Fight for your Life.
You may instant revive only once each time Buzz Axe Rampage is on Cooldown.

Additionally, increases your Fight for your Life Duration.

Fight for your Life Duration: +50%

Boiling Blood

Boiling Blood

Tier: 15
Max Points: 5

Passive Skill

Delays the decay of Bloodlust stacks.

Silence the Voices

Silence the Voices

Tier: 20
Max Points: 5

Passive Skill

Increases your Melee Damage.

You now have a 12% chance to hit yourself with Melee Attacks.

Elemental Empathy

Elemental Empathy

Tier: 20
Max Points: 5

Passive Skill

A percentage of Status Effect Damage done to enemies heals you.

Raving Retribution

Raving Retribution

Tier: 25
Max Points: 1

Passive Skill

While you are on fire, taking enemy damage spawns fireballs that home in on attackers and explode on impact.

Fireball Cooldown: 1s

Bloodsplosion

Bloodsplosion

Tier: 25
Max Points: 1

Passive Skill

Killed enemies trigger a matching Elemental Nova explosion after a 1.5s delay.
Fire kills trigger a Fire Nova already after a 0.75s delay. Physical kills trigger an Explosive Nova.

Bloodlust stacks and any Overkill Damage boost the Nova Damage.

Bonus Nova Damage: +5% /stack

Empty the RageAlternative passive skills

Empty the Rage

Empty the Rage

Tier: 0
Max Points: 5

Passive Skill

Increases your Melee Damage.
While your Shield or Magazine is empty you gain further Melee Damage.

Pull the Pin

Pull the Pin

Tier: 0
Max Points: 1

Passive Skill

Upon death, you drop a free grenade.
Enemies killed by this grenade reward 2×XP.

Feed the Meat

Feed the Meat

Tier: 0
Max Points: 5

Passive Skill

Increases Maximum Health and Shield Recharge Delay.

Embrace the Pain

Embrace the Pain

Tier: 5
Max Points: 5

Passive Skill

Increases your Shield Recharge Delay.
Additionally, while your Shield is empty you gain increased Fire Rate.

Fuel the Rampage

Fuel the Rampage

Tier: 5
Max Points: 5

Passive Skill

You can now take Friendly-Fire Damage.

Taking damage reduces Rampage's Cooldown. Taking health damage doubles that bonus.

Thrill of the Kill

Thrill of the Kill

Tier: 10
Max Points: 5

Passive Skill

A percentage of Overkill Damage restores your Health.
The lower your health, the higher the percentage.

Light the Fuse

Light the Fuse

Tier: 10
Max Points: 1

Passive Skill

Fight For Your Life is replaced with Light the Fuse.

During Light the Fuse you can move normally, but with a timed dynamite bundle in hand.

Killing an enemy grants you a Second Wind.
Gaining a Second Wind with the dynamite explosion increases your Movement Speed for remaining duration of Light the Fuse.

Move Speed: +40%

Strip the Flesh

Strip the Flesh

Tier: 10
Max Points: 5

Passive Skill

You deal increased Explosive Damage.
This Bonus is doubled while in Fight for your Life.

Redeem the Soul

Redeem the Soul

Tier: 15
Max Points: 1

Passive Skill

You now instantly Revive teammates, but reviving someone puts you in Fight for your Life.
You may instant revive only once each time Buzz Axe Rampage is on Cooldown.

Additionally, increases your Fight for your Life Duration.

Fight for your Life Duration: +50%

Salt the Wound

Salt the Wound

Tier: 15
Max Points: 5

Passive Skill

Taking direct health damage from an enemy stacks Salt the Wound. Stacks start to decay after a split second without gaining new stacks.

Each stack increases your Melee Damage.
While holding a Shotgun you gain increased Gun Damage for each Stack.

Max Stacks: 20

Silence the Voices

Silence the Voices

Tier: 20
Max Points: 5

Passive Skill

Increases your Melee Damage.

You now have a 12% chance to hit yourself with Melee Attacks.