Amara constantly regenerates health.
The lower her health, the more powerful the regeneration.
After using an Action Skill, this bonus is doubled for a few seconds.
Amara summons an Orb of Elemental Energy that deals constant elemental damage to nearby enemies.
Pressing [melee] near the Orb causes it to fly forwards towards an enemy and damage them which also increases the amount of Overall Damage the Orb deals to enemies.
Additionally, the Elemental Orb continually fires Elemental Projectiles at the last enemy Amara damaged.
Pressing [action-skill] causes the Orb to return to Amara.
No Mistakes in Nature
Whenever Amara inflicts a Status Effect on an enemy, she gains increased Melee Damage for a short time.
Applying a Status Effect grants Amara a stack of Rush.
Activating her Action Skill consumes all Rush stacks.
For every stack of Rush consumed, Amara's Status Effect Chance is temporarily increased.
Max Rush Stacks: 10
Whenever Amara deals melee damage to an enemy, she gains increased Action Skill Damage and increased Gun Damage for a few seconds.
The Eternal Fist
Amara summons a giant fist that bursts from the ground and locks the targeted enemy in place for a few seconds.
Whenever the grasped enemy is killed, a new fist seeks out and grasps a new target.
Some enemies are immune to being grasped and instantly take damage instead.
Bonus Targets: Up to +4