Enemies damaged by Amara's Action Skill become confused and temporarily attack their allies.
However, Action Skill Cooldown is increased.
If Amara targets an enemy with Phasegrasp, enemies near the grasped target are confused as well.
Confuse Duration: 8s
Skill Cooldown: +20%
Skill Damage: -10%
For a few seconds after using her Action Skill, Amara's arms remain active and grant her Damage Reduction.
Amara summons an Orb of Elemental Energy that deals constant elemental damage to nearby enemies.
Pressing [melee] near the Orb causes it to fly forwards towards an enemy and damage them which also increases the amount of Overall Damage the Orb deals to enemies.
Additionally, the Elemental Orb continually fires Elemental Projectiles at the last enemy Amara damaged.
Pressing [action-skill] causes the Orb to return to Amara.
Converts Amara's Action Skill to Incendiary Damage.
Also referred to as Attuned Element.
Trust in Yourself
Whenever an enemy breaks Amara's shield, she gains increased Reload Speed, Charge Speed, and Weapon Swap Speed for a short time.
This effect is doubled if Amara's shield is broken by a melee attack.