Amara's bullets that damage enemies have a chance to ricochet and deal decreased damage to other nearby enemies.
Ricochet Chance and Damage are increased if the target is currently affected by Phasegrasp or Stillness of Mind.
Ricochet Damage: -50%
Ricochet Damage (locked): -25%
Whenever Amara deals damage to an enemy with her Action Skill, she adds a stack of Samsara.
For every stack of Samsara, Amara gains increased Gun Damage and Health Regeneration for a short time.
Max Stacks: 5
Stack Duration: 20s
Converts Amara's Action Skill to Corrosive Damage.
Also referred to as Attuned Element.
Amara gains increased Melee Damage and her Melee Damage is converted to her Action Skill Element.
Amara summons a line of fists that erupt from the ground, dealing damage to enemies in front of Amara.
A portion of all damage dealt by Amara's Action Skill is returned to her or a nearby ally as health.
Skill Lifesteal: +30%
Do unto Others
Whenever an enemy damages Amara, she automatically throws an energy orb back at them, dealing Action Skill Elemental Damage.
This skill has a short cooldown.
Amara constantly regenerates health.
The lower her health, the more powerful the regeneration.
After using an Action Skill, this bonus is doubled for a few seconds.
Amara gains increased Accuracy and Critical Hit Damage for a few seconds after activating her Action Skill.
This effect stacks.
Max Stacks: 2
Stack Duration: 12s
Amara's weapon shots deal Bonus Damage based on the distance to her target.
The closer the target, the greater the bonus.