Amara
Updated: Sep 03, 2023
Find Your Center

Amara Skill

Find Your Center

  • Game
    Borderlands 3
  • Class
    Amara
    Amara
  • Skill Tree
    Brawl
  • Skill Type
    Passive Skill
  • Skill Tier
    10
  • Max Points
    1
    1 ➜ 2
  • Armor Boost

Find Your Center
Skill Info

Find Your Center

Find Your Center

Tier: 10
Max Points: 1

Passive Skill

Increases your Melee Damage. Activating an Action Skill increases your Melee Range for a long time.

Melee Range: +75%
Duration: 20s

Skill descriptions were adjusted to reflect their real effect.

Find Your Center - Advanced Details

Points
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statFive
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Find Your Center
Boosting Class Mods

buffed itemnerfed itemnew item
Breaker

Breaker

Base Game
Personal Space
Find Your Center
Jab Cross

Amara's other Passive Skills

Trust in Yourself

Trust in Yourself

Tier: 0
Max Points: 5

Passive Skill

On Shield break, you gain stacking Reload Speed, Charge Speed, and Weapon Swap Speed for a short time. If Melee Damage breaks your shield you gain 2 stacks.

Max Stacks: 2
Stack Duration: 24s

Fast Hand(s)

Fast Hand(s)

Tier: 0
Max Points: 3

Passive Skill

Increases your Reload Speed, Weapon Swap Speed, and Mode Switch Speed.

Steady Hand(s)

Steady Hand(s)

Tier: 0
Max Points: 3

Passive Skill

Increases your Accuracy and Weapon Handling.

Clarity

Clarity

Tier: 0
Max Points: 5

Passive Skill

You gain passive Health Regeneration.

Activating an Action Skill grants stacking Health Regeneration for a short time.

Max Stacks: unlimited
Stack Duration: 5s

Infusion

Infusion

Tier: 0
Max Points: 5

Passive Skill

Converts a portion of your Gun's Damage into your Attuned Element.

Note
Damage from unlisted Projectiles isn't converted.
Heavy Rain

Heavy Rain

Tier: 0
Max Points: 5

Passive Skill

Increases your Area Damage and Projectile Speed.

Root to Rise

Root to Rise

Tier: 0
Max Points: 5

Passive Skill

Increases your Maximum Health.

Anima

Anima

Tier: 0
Max Points: 5

Passive Skill

Increases your Status Effect Damage and Duration.

Your Attuned Element receives double the Status Effect Damage. While attuned to Shock your Shock Status Effect Duration is further increased.

Bug: Anima is inactive while attuned to Cryo.
Personal Space

Personal Space

Tier: 0
Max Points: 3

Passive Skill

You deal Bonus Gun Damage* the closer you are to the target.

No Mistakes in Nature

No Mistakes in Nature

Tier: 0
Max Points: 5

Passive Skill

Applying a Status Effect increases your Melee Damage for a short time.

Duration: 12s

Tempest

Tempest

Tier: 5
Max Points: 5

Passive Skill

Amara deals increased Elemental Damage.
Shock Damage is further increased.

Unweave the Rainbow

Unweave the Rainbow

Tier: 5
Max Points: 3

Passive Skill

Dealing Melee or Area Damage to a frozen target adds extra [Attuned Element] Skill Damage*.

Go with the Flow

Go with the Flow

Tier: 5
Max Points: 3

Passive Skill

Freezing an enemy increases your Movement Speed and Gun Damage for a short time.

Duration: 16s

Ebb and Flow

Ebb and Flow

Tier: 5
Max Points: 3

Passive Skill

Getting a Melee Damage kill restores Health based on the killing blow Damage.

Restless

Restless

Tier: 5
Max Points: 5

Passive Skill

Increases your Skill Cooldown Rate.

Wildfire

Wildfire

Tier: 5
Max Points: 5

Passive Skill

Status Effects applied to an enemy have a chance to spread to a nearby enemy.

Transcend

Transcend

Tier: 5
Max Points: 3

Passive Skill

Activating an Action Skill stacks Critical Damage and Accuracy for a short time.

Max Stacks: unlimited
Stack Duration: 12s

Illuminated Fist

Illuminated Fist

Tier: 5
Max Points: 1

Passive Skill

Increases your Melee Damage.

Converts your Melee Attacks' Damage into your Attuned Element.

Arms Deal

Arms Deal

Tier: 5
Max Points: 5

Passive Skill

Increases your Area Damage and Area Damage Resistance.

Samsara

Samsara

Tier: 5
Max Points: 3

Passive Skill

Dealing Skill Damage with your Action Skill stacks Gun Damage and Health Regeneration for a long time.

Max Stacks: 5
Stack Duration: 20s

Helping Hand(s)

Helping Hand(s)

Tier: 5
Max Points: 5

Passive Skill

Activating an Action Skill increases your Damage Resistance for a short time.

Duration: 15s

Combo Breaker

Combo Breaker

Tier: 10
Max Points: 1

Passive Skill

Killing an enemy with Melee Damage has a chance to reset your Action Skill Cooldown.

Chance: 20%

Ascendant

Ascendant

Tier: 10
Max Points: 1

Passive Skill

All Action Skill Augments gain increased effects.

Soul Sap: +20% Lifesteal
Allure: +100% Radius
Glamour: +50% Duration
Stillness of Mind: +0.75s Delay
Revelation: +25% Damage
Expedite: +15% Cooldown Rate

Dread

Dread

Tier: 10
Max Points: 1

Passive Skill

Grasping an enemy stacks Gun Damage for a short time.

Any player who kills a grasped enemy refills their magazine.

Stack Duration: 8s

Mindfulness

Mindfulness

Tier: 10
Max Points: 3

Passive Skill

Taking damage stacks Movement Speed and Shield Recharge Delay for a short time.

Max Stacks: 25
Stack Duration: 5s

Find Your Center

Find Your Center

Tier: 10
Max Points: 1

Passive Skill

Increases your Melee Damage. Activating an Action Skill increases your Melee Range for a long time.

Melee Range: +75%
Duration: 20s

Laid Bare

Laid Bare

Tier: 15
Max Points: 3

Passive Skill

Dealing Skill Damage with your Action Skill increases all Damage to that enemy for a short time.

Duration: 8s

Indiscriminate

Indiscriminate

Tier: 15
Max Points: 3

Passive Skill

Your bullets have a chance to ricochet off enemies towards other enemies at reduced damage.

Enemies affected by Phasegrasp or Stillness of Mind have increased Chance and Damage.

Ricochet Damage: -50%
Grasped: Ricochet Damage: -25%

From Rest

From Rest

Tier: 15
Max Points: 3

Passive Skill

Increases your Fire Rate and Charge Speed.

Joyful Freedom

Joyful Freedom

Tier: 15
Max Points: 5

Passive Skill

Activating an Action Skill stacks Melee Damage for a short time.

Max Stacks: unlimited
Stack Duration: 12s

Burn Both Ends

Burn Both Ends

Tier: 15
Max Points: 5

Passive Skill

Activating an Action Skill, taunts enemies in a large radius causing them to attack you.

Taking enemy damage grants stacking Elemental and Physical Damage for a short time.

Max Stacks: 15
Stack Duration: 8s

Wrath

Wrath

Tier: 15
Max Points: 3

Passive Skill

Increases your Gun Damage.
Activating an Action Skill doubles this bonus for a short time.

Duration: 8s

One With Nature

One With Nature

Tier: 15
Max Points: 5

Passive Skill

Increases your Maximum Health and Resistance towards your Attuned Element.

Catharsis

Catharsis

Tier: 15
Max Points: 3

Passive Skill

Killing an enemy that has suffered from your Status Effect creates an Explosion, dealing [Attuned Element] Area Skill Damage.

Any other Status Effects active at death create extra Elemental Explosions.

Cooldown: 8s

Deep Well

Deep Well

Tier: 15
Max Points: 1

Passive Skill

Increases your Mag Size with elemental guns.

Do unto Others

Do unto Others

Tier: 20
Max Points: 1

Passive Skill

Taking enemy damage causes you to send out an energy orb at the attacker, dealing [Attuned Element] Area Damage.

Cooldown: 8s

Conflux

Conflux

Tier: 20
Max Points: 5

Passive Skill

Applying a Status Effect has a chance to apply an extra Fire, Shock, or Corrosive Status Effect to the enemy.

Atman

Atman

Tier: 20
Max Points: 3

Passive Skill

Increases your Skill Damage.

Jab Cross

Jab Cross

Tier: 20
Max Points: 5

Passive Skill

Dealing Melee Damage increases your Gun Damage and Skill Damage for a short time.

Duration: 10s

Remnant

Remnant

Tier: 20
Max Points: 3

Passive Skill

Killing an enemy with your Gun or Action Skill creates a homing Orb that explodes on enemy impact, dealing [Attuned Element] Area Skill Damage. The Orb receives Overkill Damage.

Sustainment

Sustainment

Tier: 20
Max Points: 5

Passive Skill

Dealing direct Elemental Damage heals you.

Guardian Angel

Guardian Angel

Tier: 20
Max Points: 1

Passive Skill

Entering Fight for your Life grants you Second Wind, restores Health and creates an Elemental Nova that knocks back nearby enemies, dealing [Attuned Element] Area Skill Damage.

Max-Health Restored: 50%
Cooldown: 120s

Forceful Expression

Forceful Expression

Tier: 25
Max Points: 1

Passive Skill

Your Gun, Grenade, and Shield Damage deals +18% Bonus [Attuned Element] Damage.

The skills Indiscriminate and Do unto Others also deal Bonus Damage.

Brawl
Alternative passive skills

Root to Rise

Root to Rise

Tier: 0
Max Points: 5

Passive Skill

Increases your Maximum Health.

Personal Space

Personal Space

Tier: 0
Max Points: 3

Passive Skill

You deal Bonus Gun Damage* the closer you are to the target.

Clarity

Clarity

Tier: 0
Max Points: 5

Passive Skill

You gain passive Health Regeneration.

Activating an Action Skill grants stacking Health Regeneration for a short time.

Max Stacks: unlimited
Stack Duration: 5s

Arms Deal

Arms Deal

Tier: 5
Max Points: 5

Passive Skill

Increases your Area Damage and Area Damage Resistance.

Samsara

Samsara

Tier: 5
Max Points: 3

Passive Skill

Dealing Skill Damage with your Action Skill stacks Gun Damage and Health Regeneration for a long time.

Max Stacks: 5
Stack Duration: 20s

Helping Hand(s)

Helping Hand(s)

Tier: 5
Max Points: 5

Passive Skill

Activating an Action Skill increases your Damage Resistance for a short time.

Duration: 15s

Mindfulness

Mindfulness

Tier: 10
Max Points: 3

Passive Skill

Taking damage stacks Movement Speed and Shield Recharge Delay for a short time.

Max Stacks: 25
Stack Duration: 5s

Find Your Center

Find Your Center

Tier: 10
Max Points: 1

Passive Skill

Increases your Melee Damage. Activating an Action Skill increases your Melee Range for a long time.

Melee Range: +75%
Duration: 20s

One With Nature

One With Nature

Tier: 15
Max Points: 5

Passive Skill

Increases your Maximum Health and Resistance towards your Attuned Element.

Do unto Others

Do unto Others

Tier: 20
Max Points: 1

Passive Skill

Taking enemy damage causes you to send out an energy orb at the attacker, dealing [Attuned Element] Area Damage.

Cooldown: 8s

Jab Cross

Jab Cross

Tier: 20
Max Points: 5

Passive Skill

Dealing Melee Damage increases your Gun Damage and Skill Damage for a short time.

Duration: 10s

Guardian Angel

Guardian Angel

Tier: 20
Max Points: 1

Passive Skill

Entering Fight for your Life grants you Second Wind, restores Health and creates an Elemental Nova that knocks back nearby enemies, dealing [Attuned Element] Area Skill Damage.

Max-Health Restored: 50%
Cooldown: 120s