Brr-Zerker
Updated: Apr 12, 2022
Cold Snap

Brr-Zerker Skill
Cold Snap

  • Game
    Wonderlands
  • Class
    Brr-Zerker
    Brr-Zerker
  • Skill Tree
    Brr-Zerker
  • Skill Type
    Passive Skill
  • Skill Tier
    10
  • Max Points
    3
    3 ➜ 6
  • Armor Boost
    Ranger | Swashbuckler

Cold Snap
Skill Info

Cold Snap

Cold Snap

Tier: 10
Max Points: 3

Passive Skill

Increases your Movement Speed and Frost Efficiency.
While Enraged, this effect is doubled.

Skill descriptions were adjusted to reflect their true effect.

Cold Snap - Advanced Details

Points
1
2
3
4
5
6
7
8
9
9
10
statOne
+x%
+x%
+x%
+x%
+x%
+x%
+x%
+x%
+x%
+x%
+x%
statTwo
+x%
+x%
+x%
+x%
+x%
+x%
+x%
+x%
+x%
+x%
+x%
statThree
+x%
+x%
+x%
+x%
+x%
+x%
+x%
+x%
+x%
+x%
+x%
statFour
+x%
+x%
+x%
+x%
+x%
+x%
+x%
+x%
+x%
+x%
+x%
statFive
+x%
+x%
+x%
+x%
+x%
+x%
+x%
+x%
+x%
+x%
+x%

Cold Snap
Boosting Class Mods

No Class Mod adds points to Cold Snap.

Brr-Zerker's other Passive Skills

Ancestral Frost

Ancestral Frost

Tier: 0
Max Points: 5

Passive Skill

Increases your Frost Damage.

Unyielding

Unyielding

Tier: 0
Max Points: 3

Passive Skill

A percentage of Missing Health regenerates over time.
While Enraged, you additionally gain the same percentage as Max-Health regeneration.

Savagery

Savagery

Tier: 0
Max Points: 5

Passive Skill

Increases your Melee Damage and Enrage Duration.

Ice Breaker

Ice Breaker

Tier: 5
Max Points: 3

Passive Skill

The Fatemaker deals increased Damage against enemies that are Slowed.
The closer an enemy is to being Frozen, the greater the Damage increase.

The Old Ways

The Old Ways

Tier: 5
Max Points: 5

Passive Skill

The Fatemaker deals Bonus Damage and gains increased Damage Reduction the closer they are to the enemy.
The closer the enemy, the greater the bonuses.

Instinct

Instinct

Tier: 5
Max Points: 3

Passive Skill

Increases your Reload Speed and Weapon Swap Speed.
While Enraged, this effect is doubled.

Cold Snap

Cold Snap

Tier: 10
Max Points: 3

Passive Skill

Increases your Movement Speed and Frost Efficiency.
While Enraged, this effect is doubled.

Unarmored Defense

Unarmored Defense

Tier: 10
Max Points: 1

Passive Skill

A portion of the Fatemaker's Ward is transformed into Maximum Health.
A Ward is now considered full at 50%.

Ward Capacity: -50%
Max Health: +75% of Max Ward

Relentless Rage

Relentless Rage

Tier: 15
Max Points: 1

Passive Skill

If the Fatemaker damages an enemy while in Save Your Soul, its duration is extended.
The amount extended decreases over time.

Killing an enemy while in Save Your Soul will cause the Fatemaker to become Enraged.

Ancient Fury

Ancient Fury

Tier: 15
Max Points: 5

Passive Skill

Increases your Maximum Health and Area Damage.

Iron Squall

Iron Squall

Tier: 20
Max Points: 5

Passive Skill

Increases your Fire Rate and Melee Attack Speed.
While Enraged, this effect is doubled.

Blast Chill

Blast Chill

Tier: 20
Max Points: 1

Passive Skill

Whenever the Fatemaker deals Melee Strikes to an enemy, there is a chance to release a Frost Nova, dealing Frost Ability Damage to nearby enemies.
Frost Nova cannot Critically Hit.

Nova Chance: 20%
Nova Damage: 25% of Melee Hit

Brr-Zerker
Alternative passive skills

Ancestral Frost

Ancestral Frost

Tier: 0
Max Points: 5

Passive Skill

Increases your Frost Damage.

Savagery

Savagery

Tier: 0
Max Points: 5

Passive Skill

Increases your Melee Damage and Enrage Duration.

Unyielding

Unyielding

Tier: 0
Max Points: 3

Passive Skill

A percentage of Missing Health regenerates over time.
While Enraged, you additionally gain the same percentage as Max-Health regeneration.

Ice Breaker

Ice Breaker

Tier: 5
Max Points: 3

Passive Skill

The Fatemaker deals increased Damage against enemies that are Slowed.
The closer an enemy is to being Frozen, the greater the Damage increase.

The Old Ways

The Old Ways

Tier: 5
Max Points: 5

Passive Skill

The Fatemaker deals Bonus Damage and gains increased Damage Reduction the closer they are to the enemy.
The closer the enemy, the greater the bonuses.

Instinct

Instinct

Tier: 5
Max Points: 3

Passive Skill

Increases your Reload Speed and Weapon Swap Speed.
While Enraged, this effect is doubled.

Cold Snap

Cold Snap

Tier: 10
Max Points: 3

Passive Skill

Increases your Movement Speed and Frost Efficiency.
While Enraged, this effect is doubled.

Unarmored Defense

Unarmored Defense

Tier: 10
Max Points: 1

Passive Skill

A portion of the Fatemaker's Ward is transformed into Maximum Health.
A Ward is now considered full at 50%.

Ward Capacity: -50%
Max Health: +75% of Max Ward

Ancient Fury

Ancient Fury

Tier: 15
Max Points: 5

Passive Skill

Increases your Maximum Health and Area Damage.

Relentless Rage

Relentless Rage

Tier: 15
Max Points: 1

Passive Skill

If the Fatemaker damages an enemy while in Save Your Soul, its duration is extended.
The amount extended decreases over time.

Killing an enemy while in Save Your Soul will cause the Fatemaker to become Enraged.

Blast Chill

Blast Chill

Tier: 20
Max Points: 1

Passive Skill

Whenever the Fatemaker deals Melee Strikes to an enemy, there is a chance to release a Frost Nova, dealing Frost Ability Damage to nearby enemies.
Frost Nova cannot Critically Hit.

Nova Chance: 20%
Nova Damage: 25% of Melee Hit

Iron Squall

Iron Squall

Tier: 20
Max Points: 5

Passive Skill

Increases your Fire Rate and Melee Attack Speed.
While Enraged, this effect is doubled.