Enemies damaged by Bloodwing have a chance to drop Ammo, Money, or Health Vials.
Killing an enemy gives your shots a 25% chance to deal Bonus Damage and increases your Fire Rate for a short time.
Killing an enemy increases your Gun Damage and Reload Speed for a short time.
Increases your Melee Damage.
Additionally, every Melee Attack has a 35% Chance to deal Bonus Damage.
Gives Bloodwing a chance to Daze his targets, reducing their Movement Speed and Accuracy.
Daze Chance is more/less for enemies with a lower/higher Level than you.
Killing an enemy grants you random Heath Regeneration for a short time.