The weapon's Base Damage is increased for Critical Hits.
Gives Bloodwing a chance to Daze his targets, reducing their Movement Speed and Accuracy.
Daze Chance is more/less for enemies with a lower/higher Level than you.
Killing an enemy increases your Gun Damage and Reload Speed for a short time.
Killing an enemy gives further kills a chance to drop Bonus Loot for a short time.
Killing an enemy grants you random Heath Regeneration for a short time.
Increases your Bullet Damage and gives you a chance to ignore Shields and deal direct health damage.