Moze’s grenades have a chance to score a Critical Hit, dealing greatly increased damage.
Sources of Critical Hit Damage do not affect grenade Critical Hits.
Whenever Moze or Iron Bear scores a Critical Hit, they deals bonus Incendiary Damage.
Moze gains increased Gun Damage.
The longer Iron Cub has been active, the greater the bonus.
Gun Damage/s: +0.5%
Whenever Moze’s shield is fully depleted, she instantly restores a portion of her shield, and her Gun Damage is increased for a short time.
This skill can only trigger after Moze’s shields have fully recharged.
Max-Shield Restore: 40%
Gun Damage: +30%
Moze summons Iron Cub in place of Iron Bear.
Iron Cub equips two of whatever weapon is equipped in the remaining Action Skill slot.
While deployed, Iron Cub follows Moze and will target and attack enemies for the duration.
Skills that affect Iron Bear affect Iron Cub.
Iron Cub still uses Fuel, but uses less of it and deals less damage (because it's smaller).