Why Can't I Carry All These Grenade?
Increases Moze’s grenade carrying capacity.
Click, Click ...
Moze gains increased Gun Damage as her magazine empties.
The less ammo there is remaining, the greater the increase.
If Moze has a COV gun equipped, she gains Gun Damage as her gun's heat increases.
Whenever Moze deals Gun Damage, there is a chance of a Secondary Explosion centered on the target.
Explosion Chance: 20%
Explosion Damage: 50% of Gun Damage
Whenever Moze scores a Critical Kill, her shields immediately begin recharging and she instantly regains a portion of her shield.
Max-Shield Restore: 10%
The Minigun is capable of sustained rapid fire.
Firing for long periods causes the Minigun to overheat, rendering it inoperable for a few seconds.
Close the Distance
Whenever Bear Fist hits an enemy, it deals random bonus Elemental Damage to that enemy and all enemies nearby.
Bonus Elemental Damage: +35%
Killing an enemy reduces Iron Bear's (IB) Cooldown.
This skill has diminishing returns
When Moze deals Splash Damage, her Action Skill Cooldown Rate is briefly increased.
This effect stacks, but has a short Duration.
To the Last
Moze gains the ability to throw grenades while in Fight For Your Life.
If she threw a grenade before gaining Second Wind, a grenade is refunded.
My Little Friend
Full Can of Whoop-Ass
Entering Iron Bear causes Moze’s and her allies’ shields to immediately begin recharging at an increased Shield Recharge Rate.
Shield Recharge Rate: +25.0%