Shooting an enemy creates a lingering Acid Cloud, dealing constant Corrosion Damage to enemies who touch it.
Only one Acid Cloud can be active at a time.
Phaselock causes enemies to turn on their friends instead of being locked down.
Additionally, Phaselock's Duration is increased.
Enemy-on-Enemy Combat: +100%
Phaselock Duration: +4s
Increases the duration of Phaselock.
While having an enemy Phaselocked you and your friends Regenerate Health.
Killing an enemy causes your Shield to quickly regenerate and increase your Reload Speed for a few seconds.
Press [action-skill] to lock an enemy in another dimension, preventing him from fighting back for a short while.
Some enemies cannot be Phaselocked and instead instantly take damage.
If the enemy you have Phaselocked is killed, it generates Life Orbs that automatically seek out and heal you and your friends.
The healing is stronger when you or your friend's health is low.