Phaselocking an enemy causes a fiery explosion, damaging all nearby enemies.
Killing an enemy causes your Shield to quickly regenerate and increase your Reload Speed for a few seconds.
While you have an enemy Phaselocked all of your shots that hit enemies have a chance to ricochet and hit another nearby enemy.
Chain Reaction only works with bullets.
When you take Health Damage there is a chance that your attacker takes damage equal of the amount of health you lost.
Shooting an enemy creates a lingering Acid Cloud, dealing constant Corrosion Damage to enemies who touch it.
Only one Acid Cloud can be active at a time.