After killing an enemy, Zane gains increased Fire Rate for a few seconds.
Max Stacks: 2
Stack Duration: 8s
Calm, Cool, Collected
Whenever Zane Freezes an enemy, his shield instantly begins recharging.
If Zane's shields are already full, he regenerates health for a few seconds.
If Zane's health is already full, his Action Skill Cooldowns and Durations are immediately reset.
Max-Health Regen/s: up to 3%
Regen Duration: 3s
Gun Damage /grenade: +20%
Max-Health /grenade: +81%
Fire Rate /grenade: +5%
Reload Speed /grenade: +31%
Clone Duration /grenade: +25.0%
Killing an enemy increases Zane's Action Skill Duration.
This skill has diminishing returns.