Zane
Updated: Sep 03, 2023
Good Misfortune

Zane Skill
Good Misfortune

  • Game
    Borderlands 3
  • Class
    Zane
    Zane
  • Skill Tree
    Hitman
  • Skill Type
    Kill Skill
  • Skill Tier
    20
  • Max Points
    3
    3 ➜ 6
  • Armor Boost

Good MisfortuneSkill Info

Good Misfortune

Good Misfortune

Tier: 20
Max Points: 3

Kill Skill

Killing an enemy extends your Action Skill Duration. This has diminishing returns.

Skill descriptions were adjusted to reflect their real effect.

Good Misfortune - Advanced Details

Points
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9
10
statOne
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statTwo
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statThree
+x%
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statFour
+x%
+x%
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statFive
+x%
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+x%

Good MisfortuneBoosting Class Mods

Rabble Rouser

Rabble Rouser

Base Game
Good Misfortune
Borrowed Time
Synchronicity
Conductor

Conductor

Guns, Love, and Tentacles
Good Misfortune
Borrowed Time
Adrenaline
Executor

Executor

Base Game
Good Misfortune
Playing Dirty
Violent Violence

Zane's other Kill Skills

Violent Speed

Violent Speed

Tier: 0
Max Points: 5

Kill Skill

Killing an enemy grants stacking Movement Speed for a short time.

Max Stacks: 2
Stack Duration: 8s

Déjà Vu

Déjà Vu

Tier: 0
Max Points: 5

Kill Skill

Killing an enemy with a Critical Hit has a chance to instantly reload 1 ammo*.

Headsman's Hand

Headsman's Hand

Tier: 5
Max Points: 5

Kill Skill

Killing an enemy grants stacking Critical Damage for a short time.

Max Stacks: 2
Stack Duration: 8s

Cool Hand

Cool Hand

Tier: 5
Max Points: 5

Kill Skill

Increases your Reload Speed.

Killing an enemy grants extra stacking Reload Speed for a short time.

Max Stacks: 2
Stack Duration: 8s

Donnybrook

Donnybrook

Tier: 5
Max Points: 5

Kill Skill

Killing an enemy stacks your and Clone's Health Regeneration and Gun Damage for a short time.
Clone kills also trigger this skill.

Max Stacks: 2
Stack Duration: 8s

Fractal Frags

Fractal Frags

Tier: 5
Max Points: 1

Kill Skill

Killing an enemy gives Clone a chance to throw a copy of your equipped grenade.

On Digi-Clone start and end, Clone always throws a grenade.

Chance: 30%

Commitment

Commitment

Tier: 5
Max Points: 5

Kill Skill

Killing an enemy grants stacking Gun Damage and Skill Cooldown Rate for a short time.

Max Stacks: 2
Stack Duration: 8s

Salvation

Salvation

Tier: 5
Max Points: 5

Kill Skill

Killing an enemy, grants you Gun Damage Lifesteal for a short time.

Duration: 8s

Violent Violence

Violent Violence

Tier: 15
Max Points: 5

Kill Skill

Killing an enemy grants stacking Fire Rate and Burst-Fire Delay for a short time.

Max Stacks: 2
Stack Duration: 8s

Pocket Full of Grenades

Pocket Full of Grenades

Tier: 15
Max Points: 3

Kill Skill

Killing an enemy grants stacking Grenade Regeneration for a short time.

Max Stacks: 2
Stack Duration: 8s

Best Served Cold

Best Served Cold

Tier: 15
Max Points: 5

Kill Skill

Killing an enemy creates a Nova on you, dealing Cryo Area Skill Damage.

Cooldown: 3s

Futility Belt

Futility Belt

Tier: 15
Max Points: 1

Kill Skill

Killing an enemy, converts elemental damage you take to Physical Damage for a short time.

Passively increases Physical Damage Resistance.

Physical Resistance: +18%
Duration: 8s

Playing Dirty

Playing Dirty

Tier: 15
Max Points: 5

Kill Skill

Killing an enemy has a chance to add 1 Extra Projectile to each of your next 5 shots.
Triggering this effect early resets the shot count.

Good Misfortune

Good Misfortune

Tier: 20
Max Points: 3

Kill Skill

Killing an enemy extends your Action Skill Duration. This has diminishing returns.

Good MisfortuneAlternative passive skills

Violent Speed

Violent Speed

Tier: 0
Max Points: 5

Kill Skill

Killing an enemy grants stacking Movement Speed for a short time.

Max Stacks: 2
Stack Duration: 8s

Cool Hand

Cool Hand

Tier: 5
Max Points: 5

Kill Skill

Increases your Reload Speed.

Killing an enemy grants extra stacking Reload Speed for a short time.

Max Stacks: 2
Stack Duration: 8s

Salvation

Salvation

Tier: 5
Max Points: 5

Kill Skill

Killing an enemy, grants you Gun Damage Lifesteal for a short time.

Duration: 8s

Violent Violence

Violent Violence

Tier: 15
Max Points: 5

Kill Skill

Killing an enemy grants stacking Fire Rate and Burst-Fire Delay for a short time.

Max Stacks: 2
Stack Duration: 8s

Playing Dirty

Playing Dirty

Tier: 15
Max Points: 5

Kill Skill

Killing an enemy has a chance to add 1 Extra Projectile to each of your next 5 shots.
Triggering this effect early resets the shot count.

Good Misfortune

Good Misfortune

Tier: 20
Max Points: 3

Kill Skill

Killing an enemy extends your Action Skill Duration. This has diminishing returns.