Zane gains increased Critical Hit Damage.
Max Stacks: 2
Stack Duration: 8s
Whenever Zane kills an enemy with a Critical Hit from his Shoulder Cannon, two charges are instantly returned.
Drop a deployable Barrier that blocks incoming projectiles.
Zane and his allies can shoot through the Barrier, dealing increased Gun Damage.
Pressing [action-skill] or [grenade] while Barrier is active picks up and holds the Barrier, but the size and bonuses are decreased.
Amp Damage: +25%