Whenever Zane kills an enemy with a Critical Hit, there is a chance for 1 ammo to be added to his magazine.
Whenever one or more of Zane's Action Skills are active, he gains increased Movement Speed for each active Action Skill.
Whenever the Clone takes damage, Zane's shield is restored by a portion of that damage.
Shields Restored: 100.0% of Clone Damage taken
Man of Focus
Activating an Action Skill grants Zane increased Accuracy and Handling for a short time.
This effect stacks.
Max Stacks: 10
Stack Duration: 12s
SNTNL will occasionally drop a free grenade based on Zane's current grenade mod while attacking enemies.
Our Man Flynt
While aiming down sights, Zane's weapons deal Bonus Damage and automatically apply their Status Effect when he scores a Critical Hit.
Bonus Damage: +25%