After killing an enemy, all elemental damage Zane takes is converted to non-elemental damage.
Zane gains resistance to non-elemental damage.
Damage Reduction: +15.0%
Activating an Action Skill automatically activates all of Zane's Kill Skills.
Kill Skill Bonus: +15%
Whenever Zane kills an enemy with a Critical Hit from his Shoulder Cannon, two charges are instantly returned.
Killing an enemy increases Zane's Action Skill Duration.
This skill has diminishing returns.
Drop a deployable Barrier that blocks incoming projectiles.
Zane and his allies can shoot through the Barrier, dealing increased Gun Damage.
Pressing [action-skill] or [grenade] while Barrier is active picks up and holds the Barrier, but the size and bonuses are decreased.
Amp Damage: +25%
Best Served Cold
Whenever Zane kills an enemy, they create a Cryo Nova, dealing damage to all nearby enemies.
This skill has a short cooldown.