While Zane's shields are active, he gains increased Gun Damage and Accuracy.
This bonus is based on the amount of shield he has.
The more percent full, the greater the bonus.
Gun Damage: up to +35%
Accuracy: up to +33%
Our Man Flynt
While aiming down sights, Zane's weapons deal Bonus Damage and automatically apply their Status Effect when he scores a Critical Hit.
Bonus Damage: +25%
Whenever Zane kills an enemy with a Critical Hit from his Shoulder Cannon, two charges are instantly returned.
Nerves of Steel
Zane gains increasing Accuracy and Handling.
The longer his shield is full, the greater the bonus.
Max Stacks: 15