Zane's Critical Hits pierce through enemies for all weapons, dealing Increased Damage for every enemy pierced.
Gun Damage /grenade: +20%
Max-Health /grenade: +81%
Fire Rate /grenade: +5%
Reload Speed /grenade: +31%
Clone Duration /grenade: +25.0%
Death Follows Close
All of Zane's Kill Skills gain increased effect and duration.
Kill Skill Bonus: +25.0%
Kill Skill Duration: +7s
Hold down [action-skill] or [grenade] to end the action skill early.
When Zane’s Action Skill is ended, the Clone explodes, dealing Splash Damage to all nearby enemies.
The more Action Skill time remaining, the greater the damage.
Drop a deployable Barrier that blocks incoming projectiles.
Zane and his allies can shoot through the Barrier, dealing increased Gun Damage.
Pressing [action-skill] or [grenade] while Barrier is active picks up and holds the Barrier, but the size and bonuses are decreased.
Amp Damage: +25%