Zane
Seein' Red

Skill Guide

Seein' Red

  • Game:
    Borderlands 3
  • Class:
    Zane
  • Skill Tree:
    Hitman
    Under Cover
    The Professional
    Doubled Agent
  • Skill Type:
    Passive Skill
  • Skill Tier:
    10
  • Skill Points:
    1
  • Points + COM:
    1
Mar 21, 2021 15:35

Seein' Red - Skill Details

Description

Activating an Action Skill automatically activates all of Zane's Kill Skills.

Kill Skill Bonus: +15%

Points
1
2
3
4
5
6
7
8
9
9
10
statOne
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statTwo
+x%
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statThree
+x%
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statFour
+x%
+x%
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statFive
+x%
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+x%

Seein' Red - Related Class Mods

No unique Class Mod boosts Seein' Red.

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Barrier

Barrier

Tier: 0
Max Points: 1

Drop a deployable Barrier that blocks incoming projectiles.
Zane and his allies can shoot through the Barrier, dealing increased Gun Damage.

Pressing [action-skill] or [grenade] while Barrier is active picks up and holds the Barrier, but the size and bonuses are decreased.

Amp Damage: +25%
Duration
: 14s
Cooldown
: 24s

Mar 21, 2021 15:46
Really Expensive Jacket

Really Expensive Jacket

Tier: 15
Max Points: 1

Elemental Status Effects applied to Zane have reduced duration.

Mar 17, 2021 13:40
Praemunitus

Praemunitus

Tier: 0
Max Points: 3

Zane and his Digi-Clone gain increased Magazine Size.

Mar 17, 2021 18:22
Double Barrel

Double Barrel

Tier: 25
Max Points: 1

The Clone is equipped with a copy of Zane's Current Weapon when activated.
Swapping places with the Clone causes Zane and his clone to gain increased Gun Damage.

Gun Damage: +25%
Item Duping: 100%

Mar 21, 2021 15:45
Hearty Stock

Hearty Stock

Tier: 0
Max Points: 3

Zane gains increased Maximum Shield Capacity.

Mar 17, 2021 18:15
Redistribution

Redistribution

Tier: 15
Max Points: 1

Zane and allies near the Barrier gain increased Gun Damage for a few seconds after the Barrier takes damage.

Gun Damage: +10%
Duration: 3s

Mar 21, 2021 19:36