Zane gains Health Regeneration.
The lower his shield is, the higher the bonus.
After killing an enemy, Zane gains increased Movement Speed for a few seconds.
Max Stacks: 2
Stack Duration: 8s
Zane's Barrier becomes a dome, covering all sides.
Barrier Cooldown: +20%
Calm, Cool, Collected
Whenever Zane Freezes an enemy, his shield instantly begins recharging.
If Zane's shields are already full, he regenerates health for a few seconds.
If Zane's health is already full, his Action Skill Cooldowns and Durations are immediately reset.
Max-Health Regen/s: up to 3%
Regen Duration: 3s
Zane's Gun Damage is increased while moving.
The quicker he moves, the greater the Gun Damage bonus.
Killing an enemy increases Zane's Action Skill Duration.
This skill has diminishing returns.