Zane
Updated: Sep 03, 2023
Synchronicity

Zane Skill
Synchronicity

  • Game
    Borderlands 3
  • Class
    Zane
    Zane
  • Skill Tree
    Doubled Agent
  • Skill Type
    Passive Skill
  • Skill Tier
    0
  • Max Points
    5
    5 ➜ 10
  • Armor Boost

SynchronicitySkill Info

Synchronicity

Synchronicity

Tier: 0
Max Points: 5

Passive Skill

Each active Action Skill increases your Gun Damage.

Skill descriptions were adjusted to reflect their real effect.

Synchronicity - Advanced Details

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statFive
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SynchronicityBoosting Class Mods

Agent

Agent

Base Game
Ready for Action
Violent Momentum
Synchronicity
Rabble Rouser

Rabble Rouser

Base Game
Good Misfortune
Borrowed Time
Synchronicity
Cold Warrior

Cold Warrior

Base Game
Synchronicity
Trick of the Light
Ready for Action

Zane's other Passive Skills

Violent Momentum

Violent Momentum

Tier: 0
Max Points: 5

Passive Skill

While moving, you gain increased Gun Damage*.
The faster you move, the greater this bonus.

*Benefits from Kill Skill Increases.

Ready for Action

Ready for Action

Tier: 0
Max Points: 5

Passive Skill

Improves your Shield Recharge Rate and Delay.

Adrenaline

Adrenaline

Tier: 0
Max Points: 5

Passive Skill

Increases your Skill Cooldown Rate.
The fuller your Shield the greater this bonus.

Man of Focus

Man of Focus

Tier: 0
Max Points: 5

Passive Skill

Activating an Action Skill grants you stacking Accuracy and Handling for a short time.

Max Stacks: 10
Stack Duration
: 12s

Synchronicity

Synchronicity

Tier: 0
Max Points: 5

Passive Skill

Each active Action Skill increases your Gun Damage.

Cold Bore

Cold Bore

Tier: 0
Max Points: 5

Passive Skill

Increases your Weapon Swap Speed.

Swapping Weapons adds Bonus Cryo Damage* to your next shot.

Praemunitus

Praemunitus

Tier: 0
Max Points: 3

Passive Skill

Increases your and Clone's Magazine Size.

Renegade

Renegade

Tier: 0
Max Points: 3

Passive Skill

Scoring a Critical Hit, grants you Health Regeneration for a short time.

Duration: 12s

Hearty Stock

Hearty Stock

Tier: 0
Max Points: 3

Passive Skill

Increases your Maximum Shield.

Borrowed Time

Borrowed Time

Tier: 0
Max Points: 5

Passive Skill

Each active Action Skill* increases Action Skill Duration.

Tunnel Vision

Tunnel Vision

Tier: 5
Max Points: 3

Passive Skill

While moving, you gain increased Accuracy and Handling.
The faster you move, the greater this bonus.

Rise to the Occasion

Rise to the Occasion

Tier: 5
Max Points: 5

Passive Skill

You gain passive Health Regeneration.
The lower your shield the greater this bonus.

Brain Freeze

Brain Freeze

Tier: 5
Max Points: 5

Passive Skill

Scoring a Critical Hit has a chance to Slow the target. This stacks until the target is Frozen*.

Duct Tape Mod

Duct Tape Mod

Tier: 5
Max Points: 5

Passive Skill

You become Immune to your own damage dealt.

Your 1st shot after a reload has a chance to throw your equipped grenade. Free grenades if your reserve is empty. This skill has a short cooldown.

Cooldown: 8s

Drone Delivery

Drone Delivery

Tier: 5
Max Points: 1

Passive Skill

SNTNL can now drop your equipped Grenade on enemies for free.

Cooldown: 15s

Stiff Upper Lip

Stiff Upper Lip

Tier: 5
Max Points: 3

Passive Skill

Taking damage, causes you to develop Resistance to that damage type.

Seein' Red

Seein' Red

Tier: 10
Max Points: 1

Passive Skill

Activating an Action Skill also activates all your Kill Skills.

Increases the Effect of your Kill Skill Bonuses.

Kill Skill Bonuses: +15%

Distributed Denial

Distributed Denial

Tier: 10
Max Points: 1

Passive Skill

Barrier gains the effects of your currently equipped Shield.

Your Barrier also shares these shield effects with nearby allies. You receive reduced effects.

Fugitive

Fugitive

Tier: 10
Max Points: 1

Passive Skill

You can now sprint and shoot at the same time.

Quick Breather

Quick Breather

Tier: 10
Max Points: 1

Passive Skill

Swapping places with Clone heals Clone for 50% Missing-Health and starts your Shield Recharge.

The Art of War

The Art of War

Tier: 15
Max Points: 5

Passive Skill

Activating an Action Skill or an Action Skill Ability stacks up Gun Damage.
Your next shot consumes all stacks.

Max Stacks: 10

Domino Effect

Domino Effect

Tier: 15
Max Points: 5

Passive Skill

Scoring a Critical Hit, increases your Fire Rate, Reload Speed and Burst-Fire Delay for a short time. Scoring a Action Skill Critical hit doubles this bonus.

Duration: 8s

Really Expensive Jacket

Really Expensive Jacket

Tier: 15
Max Points: 1

Passive Skill

Reduces the Duration of Elemental Status Effects applied to you.

Supersonic Man

Supersonic Man

Tier: 15
Max Points: 3

Passive Skill

Each active Action Skill* increases your Movement Speed.

Old-U

Old-U

Tier: 15
Max Points: 1

Passive Skill

You can now press [action-skill] to sacrifice Clone to gain gain a full health Second Wind.

Max-Health Restored: 100%

Sheer Will

Sheer Will

Tier: 20
Max Points: 3

Passive Skill

Increases your Skill Cooldown Rate.

Scoring a Critical Hit stacks extra Cooldown Rate*.

Max Stacks: 15
Stack Duration
: 8s

Nerves of Steel

Nerves of Steel

Tier: 20
Max Points: 3

Passive Skill

While your Shield is full you stack Accuracy and Handling. All stacks are lost upon taking damage.

Max Stacks: 15

Eraser

Eraser

Tier: 20
Max Points: 3

Passive Skill

Your and Clone's Critical Hits Pierce enemies once, dealing increasing Damage*.

Like a Ghost

Like a Ghost

Tier: 20
Max Points: 3

Passive Skill

You and Clone gain a chance to Evade Bullets.
Activating an Action Skill stacks extra Evasion Chance for a short time.

Max Stacks: 2
Stack Duration
: 8s

Calm, Cool, Collected

Calm, Cool, Collected

Tier: 20
Max Points: 1

Passive Skill

Freezing an enemy starts your Shield Recharge.
If your Shield is full, you gain Health Regeneration for a short time. If your Health is full, your Skill Cooldowns or Durations reset.

Max-Health Regen/s: 3%
Regen Duration: 3s

Boom. Enhance.

Boom. Enhance.

Tier: 20
Max Points: 1

Passive Skill

Activating Digi-Clone consumes up to 3 grenades and increases Clone's Fire Rate, Gun Damage, Reload Speed, Max-Health, and Duration.

Fire Rate: +5% /grenade
Gun Damage: +20% /grenade
Reload Speed: +45% /grenade
Max-Health: +81% /grenade
Duration: +25% /grenade

Trick of the Light

Trick of the Light

Tier: 20
Max Points: 3

Passive Skill

You deal Bonus Cryo Damage to enemies who aren't targeting you.

SNTNL always deals Bonus Cryo Damage.

Refreshment

Refreshment

Tier: 20
Max Points: 3

Passive Skill

Dealing Damage to Frozen enemies heals you.

Our Man Flynt

Our Man Flynt

Tier: 25
Max Points: 1

Passive Skill

Aiming adds Bonus Damage to your guns and scoring a critical hit applies their Status Effect.

Bonus Damage: +25%

Confident Competence

Confident Competence

Tier: 25
Max Points: 1

Passive Skill

While your Shield is active, you gain increased Gun Damage and Accuracy.
The fuller your Shield the great this bonus.

Gun Damage: up to +35%
Accuracy: up to +50%

Death Follows Close

Death Follows Close

Tier: 25
Max Points: 1

Passive Skill

Increases the Effect and Duration of your Kill Skill Bonuses.

Kill Skill Bonuses: +25%
Kill Skill Duration: +7s

Double Barrel

Double Barrel

Tier: 25
Max Points: 1

Passive Skill

Activating Digi-Clone now also clones your held Gun, but with less damage.

Swapping places with Clone increases your and Clone's Gun Damage.

Gun Damage: +25%
Clone: Gun Damage: -30%

SynchronicityAlternative passive skills

Synchronicity

Synchronicity

Tier: 0
Max Points: 5

Passive Skill

Each active Action Skill increases your Gun Damage.

Praemunitus

Praemunitus

Tier: 0
Max Points: 3

Passive Skill

Increases your and Clone's Magazine Size.

Borrowed Time

Borrowed Time

Tier: 0
Max Points: 5

Passive Skill

Each active Action Skill* increases Action Skill Duration.

Duct Tape Mod

Duct Tape Mod

Tier: 5
Max Points: 5

Passive Skill

You become Immune to your own damage dealt.

Your 1st shot after a reload has a chance to throw your equipped grenade. Free grenades if your reserve is empty. This skill has a short cooldown.

Cooldown: 8s

Quick Breather

Quick Breather

Tier: 10
Max Points: 1

Passive Skill

Swapping places with Clone heals Clone for 50% Missing-Health and starts your Shield Recharge.

Old-U

Old-U

Tier: 15
Max Points: 1

Passive Skill

You can now press [action-skill] to sacrifice Clone to gain gain a full health Second Wind.

Max-Health Restored: 100%

Supersonic Man

Supersonic Man

Tier: 15
Max Points: 3

Passive Skill

Each active Action Skill* increases your Movement Speed.

Like a Ghost

Like a Ghost

Tier: 20
Max Points: 3

Passive Skill

You and Clone gain a chance to Evade Bullets.
Activating an Action Skill stacks extra Evasion Chance for a short time.

Max Stacks: 2
Stack Duration
: 8s

Boom. Enhance.

Boom. Enhance.

Tier: 20
Max Points: 1

Passive Skill

Activating Digi-Clone consumes up to 3 grenades and increases Clone's Fire Rate, Gun Damage, Reload Speed, Max-Health, and Duration.

Fire Rate: +5% /grenade
Gun Damage: +20% /grenade
Reload Speed: +45% /grenade
Max-Health: +81% /grenade
Duration: +25% /grenade

Trick of the Light

Trick of the Light

Tier: 20
Max Points: 3

Passive Skill

You deal Bonus Cryo Damage to enemies who aren't targeting you.

SNTNL always deals Bonus Cryo Damage.

Double Barrel

Double Barrel

Tier: 25
Max Points: 1

Passive Skill

Activating Digi-Clone now also clones your held Gun, but with less damage.

Swapping places with Clone increases your and Clone's Gun Damage.

Gun Damage: +25%
Clone: Gun Damage: -30%