Whenever one or more of Zane's action skills are active, he gains increased Gun Damage for each active action skill.
Whenever the Clone takes damage, Zane's shield is restored by a portion of that damage.
Shields Restored: 100.0% of Clone Damage taken
After killing an enemy, all elemental damage Zane takes is converted to non-elemental damage.
Zane gains resistance to non-elemental damage.
Damage Reduction: +15.0%
Death Follows Close
All of Zane's Kill Skills gain increased effect and duration.
Kill Skill Bonus: +25.0%
Kill Skill Duration: +7s
Whenever Zane scores a Critical Hit on an enemy, there's a chance they will be Slowed.
This effect stacks until the target is Frozen.