All of Zane's Kill Skills gain increased effect and duration.
Kill Skill Bonus: +25.0%
Kill Skill Duration: +7s
Zane gains increased Action Skill Cooldown Rate.
This bonus is based on the amount of shields he has.
The more percent full, the greater the bonus.
After killing an enemy, Zane gains increased Fire Rate for a few seconds.
Max Stacks: 2
Stack Duration: 8s
Nanites or Some Shite
Zane and his allies gain Health Regeneration, increased Reload Speed, and greatly improved Shield Recharge Delay while near his Barrier.
Missing-Health Regen/s: up to +4%
Shield Recharge Delay: -33%
Reload Speed: +11%
For every weakened enemy, Zane’s Movement Speed and Fire Rate are increased.
Weakened enemies have decreased Movement Speed and Attack Speed.
Fire Rate /enemy: +2%
Movement Speed /enemy: +6%