Zane equips a Shoulder Mounted Cannon.
Pressing [action-skill] or [grenade] causes Zane to fire his cannon at his crosshairs and consume one charge.
Max Charges: 3
Whenever the Clone takes damage, Zane's shield is restored by a portion of that damage.
Shields Restored: 100.0% of Clone Damage taken
While Zane's shields are active, he gains increased Gun Damage and Accuracy.
This bonus is based on the amount of shield he has.
The more percent full, the greater the bonus.
Gun Damage: up to +35%
Accuracy: up to +33%
After killing an enemy, Zane has a chance that the next five shots all fire an additional projectile.