Randomly sends out purple homing skulls at the nearest enemy.
Skulls explode on impact and deal [weapon element] Splash Damage that is 20x Base Damage.
The Soulrender can swap between either [Full-Auto & 3-Round Burst], [Full-Auto & Semi-Auto] or [3-Round Burst & Semi-Auto].
59% of Soulrenders are Non-Elemental and each Element is equally common with 8.2%.
- Listed Projectiles
- Shot Cost
- Splash Radius
- Weapon Partsvariantsfixed parts
- Splash Anointspossiblenone
A single number in the top right of parts shows its weighting, while no number means the weight of 1. The higher a part's weight the greater the chance to occur.
You can only get 1 Part per Category, if not specified.
- Increased Skull Damage from 2x[Base Damage] to 20x[Base Damage].
Dedicated Drops are weapons that only drop from its dedicated sources.
Unlike World Drops who can drop almost everywhere at a small chance.
Loot Luck Formula
P = Dedicated Loot Pool Chance
L = Loot Luck
⚙️ Recipe for mentioned chances