Completely refill magazine.
Each Non-Critical Hit stacks +20% Critical Hit damage up to 25 times.
Stacks are removed when reloading, swapping weapon or entering FFYL.
Base Critical Hits deal decreased damage (1.0/1.1x instead of 2x).
DAHL secondary firing mode has decreased damage.
DAHL produces very conventional Weaponry that is suitable in many applications.
Standard DAHL Weapons can toggle between 2 Firing Modes and 2 Zoom Levels.
- Splash Anoints:availablenone
- Weapon Parts:variationsfixed parts
- Splash Radius:
- Listed Projectiles:
59% of Good Jujus are Non-Elemental and each Element is equally common with 8.2%.
4 Round Burst Fire
#1 Option: 1.5x Zoom - 5x Zoom
#2 Option: 2.2x Zoom - 5x Zoom
#3 Option: 2.9x Zoom - 4x Zoom
A single number in the top right of parts show its rarity.
Parts with a number < 1 are less common and parts with a number > 1 are more common.
- The Rampager: 10%