Shoots an energy orb in a straight trajectory after charge up.
It creates a singularity and explosion on impact that deals [weapon element] Splash Damage.
The Orb continuously spawns smaller homing orbs that swirl around the main projectile before they seek out a target.
Smaller homing orbs explode on impact and deal [weapon element] Splash Damage.
- Listed Projectiles1
- Shot Cost3
- Splash Radius200
- Weapon Partsvariantsfixed parts
- Splash Anointspossiblenone
Weapons usually get one part per group, but sometimes multiple or none. Numbers in the top-right indicate the range of parts a group can have.
Parts usually have equal drop chances, or it's indicated nearby.
- Grip_1+5% Reload Speed
- Grip_2+5% Fire Rate
- Grip_3+5% Damage
- Scope_14.5x Zoom
- Scope_31.5x Zoom
- Fire-20% Damage
- Shock-20% Damage
- Corrosive-20% Damage
- Cryo-15% Damage
- Radiation-25% Damage
Mayhem 6 Item
Mayhem 6 Items can only drop from their dedicated sources while Mayhem 6 or higher is active!
All M6 Items have a chance to drop from the 2 Bosses in the Guardian Takedown:
Scourge the Invincible
Scourge the Invincible has an 15% chance to drop any of the 8 Mayhem 6 Drops.
Anathema the Relentless
Anathema the Relentless has an 17% chance to drop any of the 8 Mayhem 6 Drops.
Loot Luck Formula
P = Dedicated Loot Pool Chance
L = Loot Luck
This recipe requires 1+ DLC-Legendary!