We'll get to it eventually.
- ContentBase Game
- Weapon TypeLauncher
Shoots an energy orb in a straight trajectory.
It creates a singularity and explosion on impact that deals [weapon element] Splash Damage.
5 smaller orbs erupt out of the impact area and explode on impact dealing [weapon element] Splash Damage.
The final orb deals the most damage.
All Elements on the Backburner are equally common with 20%.
- Listed Projectiles1
- Shot Cost3
- Splash Radius
- Weapon Partsvariantsfixed parts
- Splash Anointspossiblenone
A single number in the top right of parts shows its weighting, while no number means the weight of 1. The higher a part's weight the greater the chance to occur.
You can only get 1 Part per Category, if not specified.
Mayhem 6 Item
Mayhem 6 Items can only drop from their dedicated sources while Mayhem 6 or higher is active!
All M6 Items have a chance to drop from the 2 Bosses in the Guardian Takedown:
Scourge the Invincible
Scourge the Invincible has an 15% chance to drop any of the 8 Mayhem 6 Drops.
Anathema the Relentless
Anathema the Relentless has an 17% chance to drop any of the 8 Mayhem 6 Drops.
Loot Luck Formula
P = Dedicated Loot Pool Chance
L = Loot Luck
This recipe requires 1+ DLC-Legendary!