Nerves of Steel
Zane gains increasing Accuracy and Handling.
The longer his shield is full, the greater the bonus.
Max Stacks: 15
Whenever the Clone takes damage, Zane's shield is restored by a portion of that damage.
Shields Restored: 100.0% of Clone Damage taken
Nanites or Some Shite
Zane and his allies gain Health Regeneration, increased Reload Speed, and greatly improved Shield Recharge Delay while near his Barrier.
Missing-Health Regen/s: up to +4%
Shield Recharge Delay: -33%
Reload Speed: +11%
Our Man Flynt
While aiming down sights, Zane's weapons deal Bonus Damage and automatically apply their Status Effect when he scores a Critical Hit.
Bonus Damage: +25%
Whenever Zane kills an enemy with a Critical Hit from his Shoulder Cannon, two charges are instantly returned.
Zane's MNTIS Shoulder Cannon gains Additional Charges and deals Increased Damage based on the number of charges remaining.
Cannon Charges: +2
Cannon Damage /charge: +20%